refactor(skill-config): 重构技能ID与分组,统一技能命名规范

1.  重新规划技能ID分段:坦克/战士大招6100~6104、射手大招6150~6151、法师/辅助大招6200~6204
2.  更新所有英雄配置中的技能UUID与描述文本
3.  修正技能配置文档中的适配场景与约束说明
4.  调整技能描述模板与示例配置,统一伤害计算逻辑
This commit is contained in:
panFD
2026-08-21 08:43:34 +08:00
parent dc51cd2dae
commit 4e66184c5e
9 changed files with 166 additions and 222 deletions

View File

@@ -55,8 +55,8 @@ const SkillCardData: SkillCardRaw[] = [
{ uuid: 8112, skill: 6012, card_lv: 1, icon: "Sub_Item-FA_WP_Sub_Potion_001_Red", name: "红药瓶卷轴", info: "召唤红药瓶攻击敌人造成攻击力150%的伤害25%冰冻", is_inst: false, t_times: 3, t_inv: 5, trigger_type: CardTriggerType.Interval, overrides: { ap: 150, frz: 25 } },
// ==================== card_lv 2 · 中阶范围ap:200群体附加 ====================
{ uuid: 8201, skill: 6101, card_lv: 2, icon: "Stat_FireDamage", name: "火球·双卷轴", info: "召唤火球·双攻击敌人一次释放2发造成攻击力200%的伤害30%暴击可命中2个目标", is_inst: false, t_times: 3, t_inv: 5, trigger_type: CardTriggerType.Interval, overrides: { ap: 200, crt: 30, num: 1 } },
{ uuid: 8202, skill: 6102, card_lv: 2, icon: "Stat_Mana", name: "飓风卷轴", info: "召唤飓风攻击敌人造成攻击力200%的伤害30%击晕可命中2个目标", is_inst: false, t_times: 3, t_inv: 5, trigger_type: CardTriggerType.Interval, overrides: { ap: 200, stun: 30 } },
{ uuid: 8201, skill: 6200, card_lv: 2, icon: "Stat_FireDamage", name: "火球·双卷轴", info: "召唤火球·双攻击敌人一次释放2发造成攻击力200%的伤害30%暴击可命中2个目标", is_inst: false, t_times: 3, t_inv: 5, trigger_type: CardTriggerType.Interval, overrides: { ap: 200, crt: 30, num: 1 } },
{ uuid: 8202, skill: 6201, card_lv: 2, icon: "Stat_Mana", name: "飓风卷轴", info: "召唤飓风攻击敌人造成攻击力200%的伤害30%击晕可命中2个目标", is_inst: false, t_times: 3, t_inv: 5, trigger_type: CardTriggerType.Interval, overrides: { ap: 200, stun: 30 } },
// ==================== card_lv 3 · 高阶范围ap:250群体附加 ====================
];