fix(地图): 调整英雄出生点起始X坐标以解决重叠问题
将远程和近战英雄的起始出生X坐标统一调整为-280,避免因坐标差异导致英雄单位在地图上生成时出现重叠或间距异常。
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@@ -22,9 +22,9 @@ export class MissionHeroCompComp extends CCComp {
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/** 出生点横向间隔 */
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private static readonly HERO_SPAWN_STEP_X = -60
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/** 近战起始出生 X */
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private static readonly HERO_SPAWN_START_MELEE_X = -50
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private static readonly HERO_SPAWN_START_MELEE_X = -280
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/** 远程(含中程)起始出生 X */
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private static readonly HERO_SPAWN_START_RANGED_X = -150
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private static readonly HERO_SPAWN_START_RANGED_X = -280
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/** 占位判断容差 */
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private static readonly HERO_SPAWN_OCCUPY_EPSILON_X = 10
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/** 预留计时器 */
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