From 44dbded217ec3a53a7992db0aba2bd5073b3ff41 Mon Sep 17 00:00:00 2001 From: panw Date: Tue, 31 Mar 2026 09:51:28 +0800 Subject: [PATCH] =?UTF-8?q?fix(=E5=9C=B0=E5=9B=BE):=20=E8=B0=83=E6=95=B4?= =?UTF-8?q?=E8=8B=B1=E9=9B=84=E5=87=BA=E7=94=9F=E7=82=B9=E8=B5=B7=E5=A7=8B?= =?UTF-8?q?X=E5=9D=90=E6=A0=87=E4=BB=A5=E8=A7=A3=E5=86=B3=E9=87=8D?= =?UTF-8?q?=E5=8F=A0=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将远程和近战英雄的起始出生X坐标统一调整为-280,避免因坐标差异导致英雄单位在地图上生成时出现重叠或间距异常。 --- assets/script/game/map/MissionHeroComp.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/assets/script/game/map/MissionHeroComp.ts b/assets/script/game/map/MissionHeroComp.ts index 88000d8a..29323c18 100644 --- a/assets/script/game/map/MissionHeroComp.ts +++ b/assets/script/game/map/MissionHeroComp.ts @@ -22,9 +22,9 @@ export class MissionHeroCompComp extends CCComp { /** 出生点横向间隔 */ private static readonly HERO_SPAWN_STEP_X = -60 /** 近战起始出生 X */ - private static readonly HERO_SPAWN_START_MELEE_X = -50 + private static readonly HERO_SPAWN_START_MELEE_X = -280 /** 远程(含中程)起始出生 X */ - private static readonly HERO_SPAWN_START_RANGED_X = -150 + private static readonly HERO_SPAWN_START_RANGED_X = -280 /** 占位判断容差 */ private static readonly HERO_SPAWN_OCCUPY_EPSILON_X = 10 /** 预留计时器 */