fix: 恢复怪物和英雄的召唤技能配置复制逻辑
修复了heroSet.ts中注释掉的call字段注释,同时恢复了Hero和Monster类中对call技能配置的复制代码,让召唤技能触发逻辑正常生效
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@@ -114,7 +114,7 @@ export class Hero extends ecs.Entity {
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model.dis = hero.dis ?? 720;
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// 复制触发技能配置
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// model.call = hero.call;
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model.call = hero.call;
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model.dead = hero.dead;
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model.fstart = hero.fstart;
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model.fend = hero.fend;
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