refactor(hero config): 批量调整英雄技能与配置参数
1. 统一替换击退、debuff相关参数为暴击属性 2. 更新技能描述与英雄简介文本 3. 调整召唤物、buff数值与触发概率 4. 重构部分技能的生效逻辑与战场技能配置 5. 修正中毒效果的数值符号与参数配置
This commit is contained in:
@@ -1,4 +1,4 @@
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import { v3 } from "cc"
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import { v3 } from "cc"
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import { BoxSet, FacSet, FightSet } from "./GameSet"
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import { BoxSet, FacSet, FightSet } from "./GameSet"
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import { SkillOverrides, TGroup, SkillSet, FieldSkillSet, SkillConfig, SkillKind, FieldSkillConfig, FieldSkillType, mergeSkillParams } from "./SkillSet"
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import { SkillOverrides, TGroup, SkillSet, FieldSkillSet, SkillConfig, SkillKind, FieldSkillConfig, FieldSkillType, mergeSkillParams } from "./SkillSet"
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import { BuffList, BuffConfig, ModOp } from "./BuffSet"
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import { BuffList, BuffConfig, ModOp } from "./BuffSet"
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@@ -625,7 +625,7 @@ export const HeroInfo: Record<number, heroInfo> = {
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6101: { uuid: 6101, name: "气斩", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_buff_id":7002,"buff_value":20,"buff_chance":100,"buff_duration":5}, desc: "斩出气刃,对{target}造成攻击力{ap}%伤害,并使目标易伤(受到伤害加深,持续{dur}秒)",
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6101: { uuid: 6101, name: "气斩", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_buff_id":7002,"buff_value":20,"buff_chance":100,"buff_duration":5}, desc: "斩出气刃,对{target}造成攻击力{ap}%伤害,并使目标易伤(受到伤害加深,持续{dur}秒)",
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lv_entries: [
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lv_entries: [
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"timed_buff_id":7002,"buff_value":30,"buff_chance":100,"buff_duration":7} },
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"timed_buff_id":7002,"buff_value":30,"buff_chance":100,"buff_duration":7} },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"timed_buff_id":7002,"buff_value":50,"buff_chance":100,"buff_duration":9}, desc: "斩出气刃,对{target}造成攻击力{ap}%伤害,击退{bck},并使目标易伤(持续{dur}秒)" },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"timed_buff_id":7002,"buff_value":50,"buff_chance":100,"buff_duration":9} },
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],
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],
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},
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},
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},
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},
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@@ -823,25 +823,25 @@ export const HeroInfo: Record<number, heroInfo> = {
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skills: {
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skills: {
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6006: { uuid: 6006, name: "强化普攻", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast].cd, ccd: 0,
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6006: { uuid: 6006, name: "强化普攻", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast].cd, ccd: 0,
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lv_entries: [
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lv_entries: [
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"ap":100,"bck_chance":10} },
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"crt":10} },
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],
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],
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},
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},
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6151: { uuid: 6151, lv: 1, cd: UltCdSet[UltCdLv.VeryFast].cd, ccd: 0, overrides: {"ap":70,"summon_count":5,"bck_chance":100},
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6151: { uuid: 6151, lv: 1, cd: UltCdSet[UltCdLv.VeryFast].cd, ccd: 0, overrides: {"ap":70,"summon_count":5,"crt":50},
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lv_entries: [
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lv_entries: [
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":80,"summon_count":5,"bck_chance":100} },
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":80,"crt":60} },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"bck_chance":100,"ap":100,"summon_count":6} },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":100,"crt":70} },
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],
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],
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},
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},
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},
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},
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atking: {
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atking: {
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6008: [
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6008: [
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{ lv: 4, s_lv: SkillLv.Lv1, t_num: 3, overrides: {"ap":120,"bck_chance":50} },
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{ lv: 4, s_lv: SkillLv.Lv1, t_num: 3, t_chance: 50, pity_add: 20, overrides: {"ap":120,"crt":50} },
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],
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],
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},
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},
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bonus: [
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bonus: [
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{ lv: 12, attrs: {"ap":50}, name: "鹰眼锁定", icon: "27-Hawkeye", },
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{ lv: 12, attrs: {"ap":50}, name: "鹰眼锁定", icon: "27-Hawkeye", },
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],
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],
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info: "万箭齐射+高频击退,远程压制",
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info: "暴击",
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},
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},
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// 5011 控血大师
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// 5011 控血大师
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5011: {
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5011: {
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@@ -880,8 +880,8 @@ export const HeroInfo: Record<number, heroInfo> = {
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},
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},
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6201: { uuid: 6201, name: "飓风", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":100,"summon_count":2,"proc_skill":{"s_uuid":6507,"chance":20,"overrides":{"buff_value":20}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有<color=#3CE66E>20</color>% 概率增加全体队友<color=#3CE66E>20</color>% 攻速",
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6201: { uuid: 6201, name: "飓风", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":100,"summon_count":2,"proc_skill":{"s_uuid":6507,"chance":20,"overrides":{"buff_value":20}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有<color=#3CE66E>20</color>% 概率增加全体队友<color=#3CE66E>20</color>% 攻速",
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lv_entries: [
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lv_entries: [
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":100,"summon_count":3,"proc_skill":{"s_uuid":6507,"chance":20,"overrides":{"buff_value":20}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有<color=#3CE66E>20</color>% 概率增加全体队友<color=#3CE66E>20</color>% 攻速" },
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":100,"summon_count":3,"proc_skill":{"s_uuid":6507,"chance":25,"overrides":{"buff_value":25}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有<color=#3CE66E>20</color>% 概率增加全体队友<color=#3CE66E>20</color>% 攻速" },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":100,"summon_count":4,"proc_skill":{"s_uuid":6507,"chance":20,"overrides":{"buff_value":20}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有<color=#3CE66E>20</color>% 概率增加全体队友<color=#3CE66E>20</color>% 攻速" },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":100,"summon_count":4,"proc_skill":{"s_uuid":6507,"chance":30,"overrides":{"buff_value":30}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有<color=#3CE66E>20</color>% 概率增加全体队友<color=#3CE66E>20</color>% 攻速" },
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],
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],
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},
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},
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},
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},
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@@ -899,25 +899,25 @@ export const HeroInfo: Record<number, heroInfo> = {
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skills: {
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skills: {
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6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0,
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6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0,
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lv_entries: [
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lv_entries: [
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_buff_id":7029,"buff_value":10,"buff_chance":20} },
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"ap":120} },
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],
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],
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},
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},
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6515: { uuid: 6515, name: "荆棘护盾", lv: 1, cd: UltCdSet[UltCdLv.VerySlow].cd, ccd: 0, overrides: {"buff_value":20,"TGroup": TGroup.Ally,"hit_count":3,"buff_duration":5},
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6517: { uuid: 6517, name: "生命护盾", lv: 1, cd: UltCdSet[UltCdLv.VerySlow].cd, ccd: 0, overrides: {"buff_value":20,"TGroup": TGroup.Ally,"hit_count":3,"buff_duration":5},
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lv_entries: [
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lv_entries: [
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"buff_value":25,"TGroup": TGroup.Ally,"hit_count":3,"buff_duration":10} },
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"buff_value":25,"TGroup": TGroup.Ally,"hit_count":3,"buff_duration":10} },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"buff_value":30,"buff_duration":10,"hit_count":3,"TGroup": TGroup.Ally} },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"buff_value":30,"buff_duration":10,"hit_count":3,"TGroup": TGroup.Ally} },
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],
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],
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},
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},
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},
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},
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fstart: {
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atking: {
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6301: [
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6414: [
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{ lv: 4, s_lv: SkillLv.Lv1, t_num: 1, overrides: {"ap":20} },
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{ lv: 4, s_lv: SkillLv.Lv1, t_num: 3, t_chance: 30, pity_add: 15, overrides: {"buff_value":10,"TGroup": TGroup.Ally} },
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],
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],
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},
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},
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bonus: [
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bonus: [
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{ lv: 12, attrs: {"hp":50}, name: "守护之心", icon: "29-Endure", },
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{ lv: 12, attrs: {"hp":50}, name: "守护之心", icon: "29-Endure", },
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],
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],
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info: "大招全体反伤 普攻暴击 暴击反伤辅助",
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info: "大招全体生命最大值+概率全体+反伤护盾",
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},
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},
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// 5014 闪避哥
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// 5014 闪避哥
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5014: {
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5014: {
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@@ -925,7 +925,7 @@ export const HeroInfo: Record<number, heroInfo> = {
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skills: {
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skills: {
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6004: { uuid: 6004, name: "普攻强化", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0,
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6004: { uuid: 6004, name: "普攻强化", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0,
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lv_entries: [
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lv_entries: [
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_buff_id":7030,"buff_value":10,"buff_chance":20} },
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"crt":10} },
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],
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],
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},
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},
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6100: { uuid: 6100, name: "寒冰斩", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":200,"timed_buff_id":7030,"buff_value":50},
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6100: { uuid: 6100, name: "寒冰斩", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":200,"timed_buff_id":7030,"buff_value":50},
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@@ -949,19 +949,19 @@ export const HeroInfo: Record<number, heroInfo> = {
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skills: {
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skills: {
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6007: { uuid: 6007, name: "淬毒箭", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0, overrides: {"ap":100}, desc: "射出箭矢,对{target}造成攻击力{ap}%伤害",
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6007: { uuid: 6007, name: "淬毒箭", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0, overrides: {"ap":100}, desc: "射出箭矢,对{target}造成攻击力{ap}%伤害",
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lv_entries: [
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lv_entries: [
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_debuff_id":7005,"debuff_value":30,"debuff_chance":30}, desc: "普通攻击有{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" },
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"bck_chance":10}, desc: "普通攻击有{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" },
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],
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],
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},
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},
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6150: { uuid: 6150, name: "万箭齐发·毒", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7005,"debuff_value":30,"debuff_chance":50,"icon":"4-Apply-Poison"}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)",
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6150: { uuid: 6150, name: "万箭齐发·毒", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7005,"debuff_value":-30,"debuff_chance":50,"icon":"4-Apply-Poison"}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)",
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lv_entries: [
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lv_entries: [
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"buff_value":40,"buff_chance":60} },
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"buff_value":-40,"buff_chance":60} },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"buff_value":60,"buff_chance":80,"hit_count":2}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{buff_chance}%概率使目标中毒(每0.5秒受到{buff_value}点伤害,持续{dur}秒),每支箭可命中{hit_count}个目标" },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"buff_value":-60,"buff_chance":80}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{buff_chance}%概率使目标中毒(每0.5秒受到{buff_value}点伤害,持续{dur}秒),每支箭可命中{hit_count}个目标" },
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],
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],
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},
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},
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},
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},
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atking: {
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atking: {
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6007: [
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6007: [
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{ lv: 4, s_lv: SkillLv.Lv1, name: "蚀骨毒箭", t_num: 3, overrides: {"ap":80,"timed_debuff_id":7005,"debuff_value":40,"debuff_chance":100}, desc: "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" },
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{ lv: 4, s_lv: SkillLv.Lv1, name: "蚀骨毒箭", t_num: 3, t_chance: 50, pity_add: 20, overrides: {"ap":80,"timed_debuff_id":7005,"debuff_value":40,"debuff_chance":100}, desc: "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" },
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],
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],
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},
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},
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field: [
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field: [
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@@ -978,23 +978,18 @@ export const HeroInfo: Record<number, heroInfo> = {
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skills: {
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skills: {
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6008: { uuid: 6008, name: "连珠箭", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VeryFast].cd, ccd: 0, overrides: {"ap":100}, desc: "极速连射,对{target}造成攻击力{ap}%伤害",
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6008: { uuid: 6008, name: "连珠箭", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VeryFast].cd, ccd: 0, overrides: {"ap":100}, desc: "极速连射,对{target}造成攻击力{ap}%伤害",
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lv_entries: [
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lv_entries: [
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"crt":20,"proc_skill":{"s_uuid":6007,"chance":20,"overrides":{"crt":100}}}, desc: "普通攻击暴击率提升{crt}%,并有概率触发连射追箭(必定暴击)" },
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{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"proc_skill":{"s_uuid":6007,"chance":20,"overrides":{"TGroup": TGroup.Enemy,"ap":80}}}, desc: "有 20%额外射击,造成 80% 伤害" },
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],
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],
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},
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},
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6151: { uuid: 6151, name: "裂空箭雨", lv: 1, cd: UltCdSet[UltCdLv.VeryFast].cd, ccd: 0, overrides: {"ap":150,"crt":30,"summon_count":5}, desc: "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击",
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6151: { uuid: 6151, name: "裂空箭雨", lv: 1, cd: UltCdSet[UltCdLv.VeryFast].cd, ccd: 0, overrides: {"ap":150,"crt":30,"summon_count":5}, desc: "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击",
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lv_entries: [
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lv_entries: [
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"crt":50} },
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{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"crt":50} },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"crt":70,"summon_count":6,"hit_count":2}, desc: "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击,每支箭可命中{hit_count}个目标" },
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{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"crt":70,"summon_count":6}, desc: "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击,每支箭可命中{hit_count}个目标" },
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],
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],
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},
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},
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},
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},
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fstart: {
|
|
||||||
6504: [
|
|
||||||
{ lv: 4, s_lv: SkillLv.Lv1, name: "猎杀时刻", t_num: 1, overrides: {"buff_value":30}, desc: "战斗开始时释放暴击爆发,全体友方暴击率提升{buff_value}%,持续{dur}秒" },
|
|
||||||
],
|
|
||||||
},
|
|
||||||
field: [
|
field: [
|
||||||
{ lv: 4, uuids: [{ uuid: 7004, value: 0.15, name: "猎手集结" }] },
|
{ lv: 4, uuids: [{ uuid: 7004, value: 0.1, name: "猎手集结" }] },
|
||||||
],
|
],
|
||||||
bonus: [
|
bonus: [
|
||||||
{ lv: 12, attrs: {"ap":50}, name: "猎杀直觉", icon: "27-Hawkeye", },
|
{ lv: 12, attrs: {"ap":50}, name: "猎杀直觉", icon: "27-Hawkeye", },
|
||||||
@@ -1010,18 +1005,13 @@ export const HeroInfo: Record<number, heroInfo> = {
|
|||||||
{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_debuff_id":7008,"debuff_chance":30}, desc: "普通攻击有{debuff_chance}%概率使目标破甲(防御降低,持续{dur}秒)" },
|
{ lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_debuff_id":7008,"debuff_chance":30}, desc: "普通攻击有{debuff_chance}%概率使目标破甲(防御降低,持续{dur}秒)" },
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
6203: { uuid: 6203, name: "碎甲能量波", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7008}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲(防御降低,持续{dur}秒)",
|
6203: { uuid: 6203, name: "碎甲能量波", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7008,"debuff_value":-30,"debuff_chance":100,"debuff_duration":5}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲(防御降低,持续{dur}秒)",
|
||||||
lv_entries: [
|
lv_entries: [
|
||||||
{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200} },
|
{ lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"timed_debuff_id":7008,"debuff_value":-50,"debuff_chance":100,"debuff_duration":5} },
|
||||||
{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"buff_value":-70}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲加深(防御大幅降低,持续{dur}秒)" },
|
{ lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"timed_debuff_id":7008,"debuff_value":-70,"debuff_chance":100,"debuff_duration":7}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲加深(防御大幅降低,持续{dur}秒)" },
|
||||||
],
|
],
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
fstart: {
|
|
||||||
6012: [
|
|
||||||
{ lv: 4, s_lv: SkillLv.Lv1, name: "先手蚀甲", t_num: 1, overrides: {"ap":150,"timed_debuff_id":7008}, desc: "战斗开始时掷出蚀甲酸瓶,对{target}造成攻击力{ap}%伤害,并必定使其破甲(防御降低,持续{dur}秒)" },
|
|
||||||
],
|
|
||||||
},
|
|
||||||
field: [
|
field: [
|
||||||
{ lv: 4, uuids: [{ uuid: 7009, value: 0.1, name: "锐矛之赐" }] },
|
{ lv: 4, uuids: [{ uuid: 7009, value: 0.1, name: "锐矛之赐" }] },
|
||||||
],
|
],
|
||||||
|
|||||||
@@ -173,7 +173,7 @@
|
|||||||
"buff_chance": 100,
|
"buff_chance": 100,
|
||||||
"buff_duration": 9
|
"buff_duration": 9
|
||||||
},
|
},
|
||||||
"desc": "斩出气刃,对{target}造成攻击力{ap}%伤害,击退{bck},并使目标易伤(持续{dur}秒)"
|
"desc": ""
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
@@ -998,8 +998,7 @@
|
|||||||
"lv": 2,
|
"lv": 2,
|
||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 100,
|
"crt": 10
|
||||||
"bck_chance": 10
|
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": ""
|
||||||
}
|
}
|
||||||
@@ -1013,7 +1012,7 @@
|
|||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 70,
|
"ap": 70,
|
||||||
"summon_count": 5,
|
"summon_count": 5,
|
||||||
"bck_chance": 100
|
"crt": 50
|
||||||
},
|
},
|
||||||
"desc": "",
|
"desc": "",
|
||||||
"lv_entries": [
|
"lv_entries": [
|
||||||
@@ -1022,8 +1021,7 @@
|
|||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 80,
|
"ap": 80,
|
||||||
"summon_count": 5,
|
"crt": 60
|
||||||
"bck_chance": 100
|
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": ""
|
||||||
},
|
},
|
||||||
@@ -1031,9 +1029,8 @@
|
|||||||
"lv": 16,
|
"lv": 16,
|
||||||
"s_lv": 3,
|
"s_lv": 3,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"bck_chance": 100,
|
|
||||||
"ap": 100,
|
"ap": 100,
|
||||||
"summon_count": 6
|
"crt": 70
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": ""
|
||||||
}
|
}
|
||||||
@@ -1049,9 +1046,11 @@
|
|||||||
"t_num": 3,
|
"t_num": 3,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 120,
|
"ap": 120,
|
||||||
"bck_chance": 50
|
"crt": 50
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": "",
|
||||||
|
"t_chance": 50,
|
||||||
|
"pity_add": 20
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
@@ -1059,7 +1058,7 @@
|
|||||||
"fstart": {},
|
"fstart": {},
|
||||||
"dead": {},
|
"dead": {},
|
||||||
"field": [],
|
"field": [],
|
||||||
"info": "万箭齐射+高频击退,远程压制",
|
"info": "暴击",
|
||||||
"bonus": [
|
"bonus": [
|
||||||
{
|
{
|
||||||
"lv": 12,
|
"lv": 12,
|
||||||
@@ -1246,9 +1245,9 @@
|
|||||||
"summon_count": 3,
|
"summon_count": 3,
|
||||||
"proc_skill": {
|
"proc_skill": {
|
||||||
"s_uuid": 6507,
|
"s_uuid": 6507,
|
||||||
"chance": 20,
|
"chance": 25,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"buff_value": 20
|
"buff_value": 25
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -1262,9 +1261,9 @@
|
|||||||
"summon_count": 4,
|
"summon_count": 4,
|
||||||
"proc_skill": {
|
"proc_skill": {
|
||||||
"s_uuid": 6507,
|
"s_uuid": 6507,
|
||||||
"chance": 20,
|
"chance": 30,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"buff_value": 20
|
"buff_value": 30
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@@ -1332,17 +1331,15 @@
|
|||||||
"lv": 2,
|
"lv": 2,
|
||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"timed_buff_id": 7029,
|
"ap": 120
|
||||||
"buff_value": 10,
|
|
||||||
"buff_chance": 20
|
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": ""
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"uuid": 6515,
|
"uuid": 6517,
|
||||||
"name": "荆棘护盾",
|
"name": "生命护盾",
|
||||||
"cd": 10,
|
"cd": 10,
|
||||||
"cdExpr": "UltCdSet[UltCdLv.VerySlow].cd",
|
"cdExpr": "UltCdSet[UltCdLv.VerySlow].cd",
|
||||||
"overrides": {
|
"overrides": {
|
||||||
@@ -1378,25 +1375,28 @@
|
|||||||
]
|
]
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"atking": {},
|
"atking": {
|
||||||
"atked": {},
|
"6414": [
|
||||||
"fstart": {
|
|
||||||
"6301": [
|
|
||||||
{
|
{
|
||||||
"lv": 4,
|
"lv": 4,
|
||||||
"s_lv": 1,
|
"s_lv": 1,
|
||||||
"name": "",
|
"name": "",
|
||||||
"t_num": 1,
|
"t_num": 3,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 20
|
"buff_value": 10,
|
||||||
|
"TGroup": "Ally"
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": "",
|
||||||
|
"t_chance": 30,
|
||||||
|
"pity_add": 15
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
"atked": {},
|
||||||
|
"fstart": {},
|
||||||
"dead": {},
|
"dead": {},
|
||||||
"field": [],
|
"field": [],
|
||||||
"info": "大招全体反伤 普攻暴击 暴击反伤辅助",
|
"info": "大招全体生命最大值+概率全体+反伤护盾",
|
||||||
"bonus": [
|
"bonus": [
|
||||||
{
|
{
|
||||||
"lv": 12,
|
"lv": 12,
|
||||||
@@ -1440,9 +1440,7 @@
|
|||||||
"lv": 2,
|
"lv": 2,
|
||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"timed_buff_id": 7030,
|
"crt": 10
|
||||||
"buff_value": 10,
|
|
||||||
"buff_chance": 20
|
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": ""
|
||||||
}
|
}
|
||||||
@@ -1546,9 +1544,7 @@
|
|||||||
"lv": 2,
|
"lv": 2,
|
||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"timed_debuff_id": 7005,
|
"bck_chance": 10
|
||||||
"debuff_value": 30,
|
|
||||||
"debuff_chance": 30
|
|
||||||
},
|
},
|
||||||
"desc": "普通攻击有{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)"
|
"desc": "普通攻击有{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)"
|
||||||
}
|
}
|
||||||
@@ -1562,7 +1558,7 @@
|
|||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 150,
|
"ap": 150,
|
||||||
"timed_debuff_id": 7005,
|
"timed_debuff_id": 7005,
|
||||||
"debuff_value": 30,
|
"debuff_value": -30,
|
||||||
"debuff_chance": 50,
|
"debuff_chance": 50,
|
||||||
"icon": "4-Apply-Poison"
|
"icon": "4-Apply-Poison"
|
||||||
},
|
},
|
||||||
@@ -1573,7 +1569,7 @@
|
|||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 200,
|
"ap": 200,
|
||||||
"buff_value": 40,
|
"buff_value": -40,
|
||||||
"buff_chance": 60
|
"buff_chance": 60
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": ""
|
||||||
@@ -1583,9 +1579,8 @@
|
|||||||
"s_lv": 3,
|
"s_lv": 3,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 250,
|
"ap": 250,
|
||||||
"buff_value": 60,
|
"buff_value": -60,
|
||||||
"buff_chance": 80,
|
"buff_chance": 80
|
||||||
"hit_count": 2
|
|
||||||
},
|
},
|
||||||
"desc": "毒箭如雨,对{target}造成攻击力{ap}%伤害,{buff_chance}%概率使目标中毒(每0.5秒受到{buff_value}点伤害,持续{dur}秒),每支箭可命中{hit_count}个目标"
|
"desc": "毒箭如雨,对{target}造成攻击力{ap}%伤害,{buff_chance}%概率使目标中毒(每0.5秒受到{buff_value}点伤害,持续{dur}秒),每支箭可命中{hit_count}个目标"
|
||||||
}
|
}
|
||||||
@@ -1605,7 +1600,9 @@
|
|||||||
"debuff_value": 40,
|
"debuff_value": 40,
|
||||||
"debuff_chance": 100
|
"debuff_chance": 100
|
||||||
},
|
},
|
||||||
"desc": "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)"
|
"desc": "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)",
|
||||||
|
"t_chance": 50,
|
||||||
|
"pity_add": 20
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
@@ -1671,16 +1668,16 @@
|
|||||||
"lv": 2,
|
"lv": 2,
|
||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"crt": 20,
|
|
||||||
"proc_skill": {
|
"proc_skill": {
|
||||||
"s_uuid": 6007,
|
"s_uuid": 6007,
|
||||||
"chance": 20,
|
"chance": 20,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"crt": 100
|
"TGroup": "Enemy",
|
||||||
|
"ap": 80
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"desc": "普通攻击暴击率提升{crt}%,并有概率触发连射追箭(必定暴击)"
|
"desc": "有 20%额外射击,造成 80% 伤害"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
@@ -1711,8 +1708,7 @@
|
|||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 250,
|
"ap": 250,
|
||||||
"crt": 70,
|
"crt": 70,
|
||||||
"summon_count": 6,
|
"summon_count": 6
|
||||||
"hit_count": 2
|
|
||||||
},
|
},
|
||||||
"desc": "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击,每支箭可命中{hit_count}个目标"
|
"desc": "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击,每支箭可命中{hit_count}个目标"
|
||||||
}
|
}
|
||||||
@@ -1721,20 +1717,7 @@
|
|||||||
],
|
],
|
||||||
"atking": {},
|
"atking": {},
|
||||||
"atked": {},
|
"atked": {},
|
||||||
"fstart": {
|
"fstart": {},
|
||||||
"6504": [
|
|
||||||
{
|
|
||||||
"lv": 4,
|
|
||||||
"s_lv": 1,
|
|
||||||
"name": "猎杀时刻",
|
|
||||||
"t_num": 1,
|
|
||||||
"overrides": {
|
|
||||||
"buff_value": 30
|
|
||||||
},
|
|
||||||
"desc": "战斗开始时释放暴击爆发,全体友方暴击率提升{buff_value}%,持续{dur}秒"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"dead": {},
|
"dead": {},
|
||||||
"field": [
|
"field": [
|
||||||
{
|
{
|
||||||
@@ -1742,7 +1725,7 @@
|
|||||||
"uuids": [
|
"uuids": [
|
||||||
{
|
{
|
||||||
"uuid": 7004,
|
"uuid": 7004,
|
||||||
"value": 0.15,
|
"value": 0.1,
|
||||||
"name": "猎手集结"
|
"name": "猎手集结"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
@@ -1809,7 +1792,10 @@
|
|||||||
"cdExpr": "UltCdSet[UltCdLv.Normal].cd",
|
"cdExpr": "UltCdSet[UltCdLv.Normal].cd",
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 150,
|
"ap": 150,
|
||||||
"timed_debuff_id": 7008
|
"timed_debuff_id": 7008,
|
||||||
|
"debuff_value": -30,
|
||||||
|
"debuff_chance": 100,
|
||||||
|
"debuff_duration": 5
|
||||||
},
|
},
|
||||||
"desc": "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲(防御降低,持续{dur}秒)",
|
"desc": "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲(防御降低,持续{dur}秒)",
|
||||||
"lv_entries": [
|
"lv_entries": [
|
||||||
@@ -1817,7 +1803,11 @@
|
|||||||
"lv": 8,
|
"lv": 8,
|
||||||
"s_lv": 2,
|
"s_lv": 2,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 200
|
"ap": 200,
|
||||||
|
"timed_debuff_id": 7008,
|
||||||
|
"debuff_value": -50,
|
||||||
|
"debuff_chance": 100,
|
||||||
|
"debuff_duration": 5
|
||||||
},
|
},
|
||||||
"desc": ""
|
"desc": ""
|
||||||
},
|
},
|
||||||
@@ -1826,7 +1816,10 @@
|
|||||||
"s_lv": 3,
|
"s_lv": 3,
|
||||||
"overrides": {
|
"overrides": {
|
||||||
"ap": 250,
|
"ap": 250,
|
||||||
"buff_value": -70
|
"timed_debuff_id": 7008,
|
||||||
|
"debuff_value": -70,
|
||||||
|
"debuff_chance": 100,
|
||||||
|
"debuff_duration": 7
|
||||||
},
|
},
|
||||||
"desc": "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲加深(防御大幅降低,持续{dur}秒)"
|
"desc": "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲加深(防御大幅降低,持续{dur}秒)"
|
||||||
}
|
}
|
||||||
@@ -1835,21 +1828,7 @@
|
|||||||
],
|
],
|
||||||
"atking": {},
|
"atking": {},
|
||||||
"atked": {},
|
"atked": {},
|
||||||
"fstart": {
|
"fstart": {},
|
||||||
"6012": [
|
|
||||||
{
|
|
||||||
"lv": 4,
|
|
||||||
"s_lv": 1,
|
|
||||||
"name": "先手蚀甲",
|
|
||||||
"t_num": 1,
|
|
||||||
"overrides": {
|
|
||||||
"ap": 150,
|
|
||||||
"timed_debuff_id": 7008
|
|
||||||
},
|
|
||||||
"desc": "战斗开始时掷出蚀甲酸瓶,对{target}造成攻击力{ap}%伤害,并必定使其破甲(防御降低,持续{dur}秒)"
|
|
||||||
}
|
|
||||||
]
|
|
||||||
},
|
|
||||||
"dead": {},
|
"dead": {},
|
||||||
"field": [
|
"field": [
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user