From 39de30b9b46236d309dc73372037c8d50ed721ed Mon Sep 17 00:00:00 2001 From: pan Date: Tue, 22 Sep 2026 09:33:47 +0800 Subject: [PATCH] =?UTF-8?q?refactor(hero=20config):=20=E6=89=B9=E9=87=8F?= =?UTF-8?q?=E8=B0=83=E6=95=B4=E8=8B=B1=E9=9B=84=E6=8A=80=E8=83=BD=E4=B8=8E?= =?UTF-8?q?=E9=85=8D=E7=BD=AE=E5=8F=82=E6=95=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 1. 统一替换击退、debuff相关参数为暴击属性 2. 更新技能描述与英雄简介文本 3. 调整召唤物、buff数值与触发概率 4. 重构部分技能的生效逻辑与战场技能配置 5. 修正中毒效果的数值符号与参数配置 --- assets/script/game/common/config/heroSet.ts | 66 ++++------ put/server/data/heroes.json | 135 +++++++++----------- 2 files changed, 85 insertions(+), 116 deletions(-) diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index 093c72db..463bb7a6 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -1,4 +1,4 @@ -import { v3 } from "cc" +import { v3 } from "cc" import { BoxSet, FacSet, FightSet } from "./GameSet" import { SkillOverrides, TGroup, SkillSet, FieldSkillSet, SkillConfig, SkillKind, FieldSkillConfig, FieldSkillType, mergeSkillParams } from "./SkillSet" import { BuffList, BuffConfig, ModOp } from "./BuffSet" @@ -625,7 +625,7 @@ export const HeroInfo: Record = { 6101: { uuid: 6101, name: "气斩", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_buff_id":7002,"buff_value":20,"buff_chance":100,"buff_duration":5}, desc: "斩出气刃,对{target}造成攻击力{ap}%伤害,并使目标易伤(受到伤害加深,持续{dur}秒)", lv_entries: [ { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"timed_buff_id":7002,"buff_value":30,"buff_chance":100,"buff_duration":7} }, - { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"timed_buff_id":7002,"buff_value":50,"buff_chance":100,"buff_duration":9}, desc: "斩出气刃,对{target}造成攻击力{ap}%伤害,击退{bck},并使目标易伤(持续{dur}秒)" }, + { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"timed_buff_id":7002,"buff_value":50,"buff_chance":100,"buff_duration":9} }, ], }, }, @@ -823,25 +823,25 @@ export const HeroInfo: Record = { skills: { 6006: { uuid: 6006, name: "强化普攻", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Fast].cd, ccd: 0, lv_entries: [ - { lv: 2, s_lv: SkillLv.Lv2, overrides: {"ap":100,"bck_chance":10} }, + { lv: 2, s_lv: SkillLv.Lv2, overrides: {"crt":10} }, ], }, - 6151: { uuid: 6151, lv: 1, cd: UltCdSet[UltCdLv.VeryFast].cd, ccd: 0, overrides: {"ap":70,"summon_count":5,"bck_chance":100}, + 6151: { uuid: 6151, lv: 1, cd: UltCdSet[UltCdLv.VeryFast].cd, ccd: 0, overrides: {"ap":70,"summon_count":5,"crt":50}, lv_entries: [ - { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":80,"summon_count":5,"bck_chance":100} }, - { lv: 16, s_lv: SkillLv.Lv3, overrides: {"bck_chance":100,"ap":100,"summon_count":6} }, + { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":80,"crt":60} }, + { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":100,"crt":70} }, ], }, }, atking: { 6008: [ - { lv: 4, s_lv: SkillLv.Lv1, t_num: 3, overrides: {"ap":120,"bck_chance":50} }, + { lv: 4, s_lv: SkillLv.Lv1, t_num: 3, t_chance: 50, pity_add: 20, overrides: {"ap":120,"crt":50} }, ], }, bonus: [ { lv: 12, attrs: {"ap":50}, name: "鹰眼锁定", icon: "27-Hawkeye", }, ], - info: "万箭齐射+高频击退,远程压制", + info: "暴击", }, // 5011 控血大师 5011: { @@ -880,8 +880,8 @@ export const HeroInfo: Record = { }, 6201: { uuid: 6201, name: "飓风", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":100,"summon_count":2,"proc_skill":{"s_uuid":6507,"chance":20,"overrides":{"buff_value":20}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有20% 概率增加全体队友20% 攻速", lv_entries: [ - { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":100,"summon_count":3,"proc_skill":{"s_uuid":6507,"chance":20,"overrides":{"buff_value":20}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有20% 概率增加全体队友20% 攻速" }, - { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":100,"summon_count":4,"proc_skill":{"s_uuid":6507,"chance":20,"overrides":{"buff_value":20}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有20% 概率增加全体队友20% 攻速" }, + { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":100,"summon_count":3,"proc_skill":{"s_uuid":6507,"chance":25,"overrides":{"buff_value":25}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有20% 概率增加全体队友20% 攻速" }, + { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":100,"summon_count":4,"proc_skill":{"s_uuid":6507,"chance":30,"overrides":{"buff_value":30}}}, desc: "召唤 {summon_count} 道飓风攻击前方敌人,每道飓风造成 {ap}%伤害,每道飓风释放时有20% 概率增加全体队友20% 攻速" }, ], }, }, @@ -899,25 +899,25 @@ export const HeroInfo: Record = { skills: { 6004: { uuid: 6004, lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0, lv_entries: [ - { lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_buff_id":7029,"buff_value":10,"buff_chance":20} }, + { lv: 2, s_lv: SkillLv.Lv2, overrides: {"ap":120} }, ], }, - 6515: { uuid: 6515, name: "荆棘护盾", lv: 1, cd: UltCdSet[UltCdLv.VerySlow].cd, ccd: 0, overrides: {"buff_value":20,"TGroup": TGroup.Ally,"hit_count":3,"buff_duration":5}, + 6517: { uuid: 6517, name: "生命护盾", lv: 1, cd: UltCdSet[UltCdLv.VerySlow].cd, ccd: 0, overrides: {"buff_value":20,"TGroup": TGroup.Ally,"hit_count":3,"buff_duration":5}, lv_entries: [ { lv: 8, s_lv: SkillLv.Lv2, overrides: {"buff_value":25,"TGroup": TGroup.Ally,"hit_count":3,"buff_duration":10} }, { lv: 16, s_lv: SkillLv.Lv3, overrides: {"buff_value":30,"buff_duration":10,"hit_count":3,"TGroup": TGroup.Ally} }, ], }, }, - fstart: { - 6301: [ - { lv: 4, s_lv: SkillLv.Lv1, t_num: 1, overrides: {"ap":20} }, + atking: { + 6414: [ + { lv: 4, s_lv: SkillLv.Lv1, t_num: 3, t_chance: 30, pity_add: 15, overrides: {"buff_value":10,"TGroup": TGroup.Ally} }, ], }, bonus: [ { lv: 12, attrs: {"hp":50}, name: "守护之心", icon: "29-Endure", }, ], - info: "大招全体反伤 普攻暴击 暴击反伤辅助", + info: "大招全体生命最大值+概率全体+反伤护盾", }, // 5014 闪避哥 5014: { @@ -925,7 +925,7 @@ export const HeroInfo: Record = { skills: { 6004: { uuid: 6004, name: "普攻强化", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0, lv_entries: [ - { lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_buff_id":7030,"buff_value":10,"buff_chance":20} }, + { lv: 2, s_lv: SkillLv.Lv2, overrides: {"crt":10} }, ], }, 6100: { uuid: 6100, name: "寒冰斩", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":200,"timed_buff_id":7030,"buff_value":50}, @@ -949,19 +949,19 @@ export const HeroInfo: Record = { skills: { 6007: { uuid: 6007, name: "淬毒箭", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.Normal].cd, ccd: 0, overrides: {"ap":100}, desc: "射出箭矢,对{target}造成攻击力{ap}%伤害", lv_entries: [ - { lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_debuff_id":7005,"debuff_value":30,"debuff_chance":30}, desc: "普通攻击有{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" }, + { lv: 2, s_lv: SkillLv.Lv2, overrides: {"bck_chance":10}, desc: "普通攻击有{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" }, ], }, - 6150: { uuid: 6150, name: "万箭齐发·毒", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7005,"debuff_value":30,"debuff_chance":50,"icon":"4-Apply-Poison"}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)", + 6150: { uuid: 6150, name: "万箭齐发·毒", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7005,"debuff_value":-30,"debuff_chance":50,"icon":"4-Apply-Poison"}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)", lv_entries: [ - { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"buff_value":40,"buff_chance":60} }, - { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"buff_value":60,"buff_chance":80,"hit_count":2}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{buff_chance}%概率使目标中毒(每0.5秒受到{buff_value}点伤害,持续{dur}秒),每支箭可命中{hit_count}个目标" }, + { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"buff_value":-40,"buff_chance":60} }, + { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"buff_value":-60,"buff_chance":80}, desc: "毒箭如雨,对{target}造成攻击力{ap}%伤害,{buff_chance}%概率使目标中毒(每0.5秒受到{buff_value}点伤害,持续{dur}秒),每支箭可命中{hit_count}个目标" }, ], }, }, atking: { 6007: [ - { lv: 4, s_lv: SkillLv.Lv1, name: "蚀骨毒箭", t_num: 3, overrides: {"ap":80,"timed_debuff_id":7005,"debuff_value":40,"debuff_chance":100}, desc: "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" }, + { lv: 4, s_lv: SkillLv.Lv1, name: "蚀骨毒箭", t_num: 3, t_chance: 50, pity_add: 20, overrides: {"ap":80,"timed_debuff_id":7005,"debuff_value":40,"debuff_chance":100}, desc: "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" }, ], }, field: [ @@ -978,23 +978,18 @@ export const HeroInfo: Record = { skills: { 6008: { uuid: 6008, name: "连珠箭", lv: 1, cd: AtkSpeedSet[AtkSpeedLv.VeryFast].cd, ccd: 0, overrides: {"ap":100}, desc: "极速连射,对{target}造成攻击力{ap}%伤害", lv_entries: [ - { lv: 2, s_lv: SkillLv.Lv2, overrides: {"crt":20,"proc_skill":{"s_uuid":6007,"chance":20,"overrides":{"crt":100}}}, desc: "普通攻击暴击率提升{crt}%,并有概率触发连射追箭(必定暴击)" }, + { lv: 2, s_lv: SkillLv.Lv2, overrides: {"proc_skill":{"s_uuid":6007,"chance":20,"overrides":{"TGroup": TGroup.Enemy,"ap":80}}}, desc: "有 20%额外射击,造成 80% 伤害" }, ], }, 6151: { uuid: 6151, name: "裂空箭雨", lv: 1, cd: UltCdSet[UltCdLv.VeryFast].cd, ccd: 0, overrides: {"ap":150,"crt":30,"summon_count":5}, desc: "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击", lv_entries: [ { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"crt":50} }, - { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"crt":70,"summon_count":6,"hit_count":2}, desc: "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击,每支箭可命中{hit_count}个目标" }, + { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"crt":70,"summon_count":6}, desc: "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击,每支箭可命中{hit_count}个目标" }, ], }, }, - fstart: { - 6504: [ - { lv: 4, s_lv: SkillLv.Lv1, name: "猎杀时刻", t_num: 1, overrides: {"buff_value":30}, desc: "战斗开始时释放暴击爆发,全体友方暴击率提升{buff_value}%,持续{dur}秒" }, - ], - }, field: [ - { lv: 4, uuids: [{ uuid: 7004, value: 0.15, name: "猎手集结" }] }, + { lv: 4, uuids: [{ uuid: 7004, value: 0.1, name: "猎手集结" }] }, ], bonus: [ { lv: 12, attrs: {"ap":50}, name: "猎杀直觉", icon: "27-Hawkeye", }, @@ -1010,18 +1005,13 @@ export const HeroInfo: Record = { { lv: 2, s_lv: SkillLv.Lv2, overrides: {"timed_debuff_id":7008,"debuff_chance":30}, desc: "普通攻击有{debuff_chance}%概率使目标破甲(防御降低,持续{dur}秒)" }, ], }, - 6203: { uuid: 6203, name: "碎甲能量波", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7008}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲(防御降低,持续{dur}秒)", + 6203: { uuid: 6203, name: "碎甲能量波", lv: 1, cd: UltCdSet[UltCdLv.Normal].cd, ccd: 0, overrides: {"ap":150,"timed_debuff_id":7008,"debuff_value":-30,"debuff_chance":100,"debuff_duration":5}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲(防御降低,持续{dur}秒)", lv_entries: [ - { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200} }, - { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"buff_value":-70}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲加深(防御大幅降低,持续{dur}秒)" }, + { lv: 8, s_lv: SkillLv.Lv2, overrides: {"ap":200,"timed_debuff_id":7008,"debuff_value":-50,"debuff_chance":100,"debuff_duration":5} }, + { lv: 16, s_lv: SkillLv.Lv3, overrides: {"ap":250,"timed_debuff_id":7008,"debuff_value":-70,"debuff_chance":100,"debuff_duration":7}, desc: "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲加深(防御大幅降低,持续{dur}秒)" }, ], }, }, - fstart: { - 6012: [ - { lv: 4, s_lv: SkillLv.Lv1, name: "先手蚀甲", t_num: 1, overrides: {"ap":150,"timed_debuff_id":7008}, desc: "战斗开始时掷出蚀甲酸瓶,对{target}造成攻击力{ap}%伤害,并必定使其破甲(防御降低,持续{dur}秒)" }, - ], - }, field: [ { lv: 4, uuids: [{ uuid: 7009, value: 0.1, name: "锐矛之赐" }] }, ], diff --git a/put/server/data/heroes.json b/put/server/data/heroes.json index dc490b3f..8c339b0f 100644 --- a/put/server/data/heroes.json +++ b/put/server/data/heroes.json @@ -173,7 +173,7 @@ "buff_chance": 100, "buff_duration": 9 }, - "desc": "斩出气刃,对{target}造成攻击力{ap}%伤害,击退{bck},并使目标易伤(持续{dur}秒)" + "desc": "" } ] } @@ -998,8 +998,7 @@ "lv": 2, "s_lv": 2, "overrides": { - "ap": 100, - "bck_chance": 10 + "crt": 10 }, "desc": "" } @@ -1013,7 +1012,7 @@ "overrides": { "ap": 70, "summon_count": 5, - "bck_chance": 100 + "crt": 50 }, "desc": "", "lv_entries": [ @@ -1022,8 +1021,7 @@ "s_lv": 2, "overrides": { "ap": 80, - "summon_count": 5, - "bck_chance": 100 + "crt": 60 }, "desc": "" }, @@ -1031,9 +1029,8 @@ "lv": 16, "s_lv": 3, "overrides": { - "bck_chance": 100, "ap": 100, - "summon_count": 6 + "crt": 70 }, "desc": "" } @@ -1049,9 +1046,11 @@ "t_num": 3, "overrides": { "ap": 120, - "bck_chance": 50 + "crt": 50 }, - "desc": "" + "desc": "", + "t_chance": 50, + "pity_add": 20 } ] }, @@ -1059,7 +1058,7 @@ "fstart": {}, "dead": {}, "field": [], - "info": "万箭齐射+高频击退,远程压制", + "info": "暴击", "bonus": [ { "lv": 12, @@ -1246,9 +1245,9 @@ "summon_count": 3, "proc_skill": { "s_uuid": 6507, - "chance": 20, + "chance": 25, "overrides": { - "buff_value": 20 + "buff_value": 25 } } }, @@ -1262,9 +1261,9 @@ "summon_count": 4, "proc_skill": { "s_uuid": 6507, - "chance": 20, + "chance": 30, "overrides": { - "buff_value": 20 + "buff_value": 30 } } }, @@ -1332,17 +1331,15 @@ "lv": 2, "s_lv": 2, "overrides": { - "timed_buff_id": 7029, - "buff_value": 10, - "buff_chance": 20 + "ap": 120 }, "desc": "" } ] }, { - "uuid": 6515, - "name": "荆棘护盾", + "uuid": 6517, + "name": "生命护盾", "cd": 10, "cdExpr": "UltCdSet[UltCdLv.VerySlow].cd", "overrides": { @@ -1378,25 +1375,28 @@ ] } ], - "atking": {}, - "atked": {}, - "fstart": { - "6301": [ + "atking": { + "6414": [ { "lv": 4, "s_lv": 1, "name": "", - "t_num": 1, + "t_num": 3, "overrides": { - "ap": 20 + "buff_value": 10, + "TGroup": "Ally" }, - "desc": "" + "desc": "", + "t_chance": 30, + "pity_add": 15 } ] }, + "atked": {}, + "fstart": {}, "dead": {}, "field": [], - "info": "大招全体反伤 普攻暴击 暴击反伤辅助", + "info": "大招全体生命最大值+概率全体+反伤护盾", "bonus": [ { "lv": 12, @@ -1440,9 +1440,7 @@ "lv": 2, "s_lv": 2, "overrides": { - "timed_buff_id": 7030, - "buff_value": 10, - "buff_chance": 20 + "crt": 10 }, "desc": "" } @@ -1546,9 +1544,7 @@ "lv": 2, "s_lv": 2, "overrides": { - "timed_debuff_id": 7005, - "debuff_value": 30, - "debuff_chance": 30 + "bck_chance": 10 }, "desc": "普通攻击有{debuff_chance}%概率使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" } @@ -1562,7 +1558,7 @@ "overrides": { "ap": 150, "timed_debuff_id": 7005, - "debuff_value": 30, + "debuff_value": -30, "debuff_chance": 50, "icon": "4-Apply-Poison" }, @@ -1573,7 +1569,7 @@ "s_lv": 2, "overrides": { "ap": 200, - "buff_value": 40, + "buff_value": -40, "buff_chance": 60 }, "desc": "" @@ -1583,9 +1579,8 @@ "s_lv": 3, "overrides": { "ap": 250, - "buff_value": 60, - "buff_chance": 80, - "hit_count": 2 + "buff_value": -60, + "buff_chance": 80 }, "desc": "毒箭如雨,对{target}造成攻击力{ap}%伤害,{buff_chance}%概率使目标中毒(每0.5秒受到{buff_value}点伤害,持续{dur}秒),每支箭可命中{hit_count}个目标" } @@ -1605,7 +1600,9 @@ "debuff_value": 40, "debuff_chance": 100 }, - "desc": "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)" + "desc": "追加射出蚀骨毒箭,对{target}造成攻击力{ap}%伤害,必定使目标中毒(每0.5秒受到{debuff_value}点伤害,持续{dur}秒)", + "t_chance": 50, + "pity_add": 20 } ] }, @@ -1671,16 +1668,16 @@ "lv": 2, "s_lv": 2, "overrides": { - "crt": 20, "proc_skill": { "s_uuid": 6007, "chance": 20, "overrides": { - "crt": 100 + "TGroup": "Enemy", + "ap": 80 } } }, - "desc": "普通攻击暴击率提升{crt}%,并有概率触发连射追箭(必定暴击)" + "desc": "有 20%额外射击,造成 80% 伤害" } ] }, @@ -1711,8 +1708,7 @@ "overrides": { "ap": 250, "crt": 70, - "summon_count": 6, - "hit_count": 2 + "summon_count": 6 }, "desc": "箭雨倾泻,对{target}造成攻击力{ap}%伤害,{crt}%概率暴击,每支箭可命中{hit_count}个目标" } @@ -1721,20 +1717,7 @@ ], "atking": {}, "atked": {}, - "fstart": { - "6504": [ - { - "lv": 4, - "s_lv": 1, - "name": "猎杀时刻", - "t_num": 1, - "overrides": { - "buff_value": 30 - }, - "desc": "战斗开始时释放暴击爆发,全体友方暴击率提升{buff_value}%,持续{dur}秒" - } - ] - }, + "fstart": {}, "dead": {}, "field": [ { @@ -1742,7 +1725,7 @@ "uuids": [ { "uuid": 7004, - "value": 0.15, + "value": 0.1, "name": "猎手集结" } ], @@ -1809,7 +1792,10 @@ "cdExpr": "UltCdSet[UltCdLv.Normal].cd", "overrides": { "ap": 150, - "timed_debuff_id": 7008 + "timed_debuff_id": 7008, + "debuff_value": -30, + "debuff_chance": 100, + "debuff_duration": 5 }, "desc": "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲(防御降低,持续{dur}秒)", "lv_entries": [ @@ -1817,7 +1803,11 @@ "lv": 8, "s_lv": 2, "overrides": { - "ap": 200 + "ap": 200, + "timed_debuff_id": 7008, + "debuff_value": -50, + "debuff_chance": 100, + "debuff_duration": 5 }, "desc": "" }, @@ -1826,7 +1816,10 @@ "s_lv": 3, "overrides": { "ap": 250, - "buff_value": -70 + "timed_debuff_id": 7008, + "debuff_value": -70, + "debuff_chance": 100, + "debuff_duration": 7 }, "desc": "释放碎甲能量波,对{target}造成攻击力{ap}%伤害,并使目标破甲加深(防御大幅降低,持续{dur}秒)" } @@ -1835,21 +1828,7 @@ ], "atking": {}, "atked": {}, - "fstart": { - "6012": [ - { - "lv": 4, - "s_lv": 1, - "name": "先手蚀甲", - "t_num": 1, - "overrides": { - "ap": 150, - "timed_debuff_id": 7008 - }, - "desc": "战斗开始时掷出蚀甲酸瓶,对{target}造成攻击力{ap}%伤害,并必定使其破甲(防御降低,持续{dur}秒)" - } - ] - }, + "fstart": {}, "dead": {}, "field": [ {