fix(奖励): 修复等级奖励类型获取逻辑并添加空值检查

- 调整 getLevelRewardType 函数,仅在特定等级返回天赋类型,其他等级返回 null
- 在 MissionComp.call_cards 中添加奖励类型空值检查,避免无效调用
- 为多个预制体组件统一添加 debugMode 默认值
This commit is contained in:
walkpan
2026-02-04 20:31:40 +08:00
parent b9e9527375
commit 30ca0baabc
3 changed files with 23 additions and 28 deletions

View File

@@ -8780,6 +8780,7 @@
"__prefab": {
"__id__": 400
},
"debugMode": false,
"card1": {
"__id__": 323
},
@@ -17261,6 +17262,7 @@
"__prefab": {
"__id__": 768
},
"debugMode": false,
"coins_node": {
"__id__": 657
},
@@ -17309,6 +17311,7 @@
"__prefab": {
"__id__": 772
},
"debugMode": false,
"_id": ""
},
{
@@ -38848,6 +38851,7 @@
"__prefab": {
"__id__": 1759
},
"debugMode": false,
"_id": ""
},
{