fix(游戏逻辑): 修复任务结束时的UI移除时机并重置英雄数据
调整VictoryComp中UI节点移除的时机,确保在MissionStart事件之后执行 在MissionComp中添加英雄数据和金币的初始化逻辑,确保每局游戏开始时状态重置
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@@ -144,8 +144,8 @@ export class VictoryComp extends CCComp {
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oops.message.dispatchEvent(GameEvent.MissionEnd)
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this.scheduleOnce(()=>{
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oops.message.dispatchEvent(GameEvent.MissionStart)
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oops.gui.removeByNode(this.node)
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},0.5)
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oops.gui.removeByNode(this.node)
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}
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item_show(e:any,val:any){
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// console.log("item_show",val)
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