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@@ -7,71 +7,71 @@ import { Attrs } from "./HeroAttrs";
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value: number;// 属性值
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desc: string;// 属性描述
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isSpecial: boolean;// 是否为特殊属性
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note?: string;// 属性备注
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name?: string;// 属性备注
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}
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export const AttrCards: Record<number, AttrInfo> = {
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//*一阶 */
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2001:{uuid:2001, icon:"1020", attr: Attrs.AP, value: 2, desc: "攻击力 +2%", isSpecial: false, note: "强化攻击Ⅰ" },
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2002:{uuid:2002, icon:"1020", attr: Attrs.HP_MAX, value: 2, desc: "生命上限 +2%", isSpecial: false, note: "强化生命Ⅰ" },
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2003:{uuid:2003, icon:"1020", attr: Attrs.DEF, value: 2, desc: "防御力 +2%", isSpecial: false, note: "强化防御Ⅰ" },
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2004:{uuid:2004, icon:"1020", attr: Attrs.AS, value: 1, desc: "攻击速度 +1%", isSpecial: false, note: "强化攻速Ⅰ" },
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2005:{uuid:2005, icon:"1020", attr: Attrs.LIFESTEAL, value: 2, desc: "吸血比例 +2%", isSpecial: true, note: "强化吸血Ⅰ" },
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2006:{uuid:2006, icon:"1020", attr: Attrs.CRITICAL, value: 2, desc: "暴击率 +2%", isSpecial: true, note: "强化暴击Ⅰ" },
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2007:{uuid:2007, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 10, desc: "暴击伤害 +10%", isSpecial: true, note: "强化爆伤Ⅰ" },
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2008:{uuid:2008, icon:"1020", attr: Attrs.STUN_CHANCE, value: 2, desc: "眩晕概率 +2%", isSpecial: true, note: "强化眩晕Ⅰ" },
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2009:{uuid:2009, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 2, desc: "冰冻概率 +2%", isSpecial: true, note: "强化冰冻Ⅰ" },
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2010:{uuid:2010, icon:"1020", attr: Attrs.BURN_CHANCE, value: 2, desc: "燃烧概率 +2%", isSpecial: true, note: "强化燃烧Ⅰ" },
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2011:{uuid:2011, icon:"1020", attr: Attrs.BACK_CHANCE, value: 2, desc: "击退概率 +2%", isSpecial: true, note: "强化击退Ⅰ" },
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2012:{uuid:2012, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 2, desc: "减速概率 +2%", isSpecial: true, note: "强化减速Ⅰ" },
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2013:{uuid:2013, icon:"1020", attr: Attrs.DODGE, value: 2, desc: "闪避率 +2%", isSpecial: true, note: "强化闪避Ⅰ" },
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2014:{uuid:2014, icon:"1020", attr: Attrs.HP_REGEN, value: 10, desc: "每秒回血 +10", isSpecial: true, note: "强化回血Ⅰ" },
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2001:{uuid:2001, icon:"1020", attr: Attrs.AP, value: 2, desc: "攻击力 +2%", isSpecial: false,name: "强化攻击Ⅰ" },
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2002:{uuid:2002, icon:"1020", attr: Attrs.HP_MAX, value: 2, desc: "生命上限 +2%", isSpecial: false,name: "强化生命Ⅰ" },
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2003:{uuid:2003, icon:"1020", attr: Attrs.DEF, value: 2, desc: "防御力 +2%", isSpecial: false,name: "强化防御Ⅰ" },
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2004:{uuid:2004, icon:"1020", attr: Attrs.AS, value: 1, desc: "攻击速度 +1%", isSpecial: false,name: "强化攻速Ⅰ" },
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2005:{uuid:2005, icon:"1020", attr: Attrs.LIFESTEAL, value: 2, desc: "吸血比例 +2%", isSpecial: true,name: "强化吸血Ⅰ" },
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2006:{uuid:2006, icon:"1020", attr: Attrs.CRITICAL, value: 2, desc: "暴击率 +2%", isSpecial: true,name: "强化暴击Ⅰ" },
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2007:{uuid:2007, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 10, desc: "暴击伤害 +10%", isSpecial: true,name: "强化爆伤Ⅰ" },
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2008:{uuid:2008, icon:"1020", attr: Attrs.STUN_CHANCE, value: 2, desc: "眩晕概率 +2%", isSpecial: true,name: "强化眩晕Ⅰ" },
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2009:{uuid:2009, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 2, desc: "冰冻概率 +2%", isSpecial: true,name: "强化冰冻Ⅰ" },
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2010:{uuid:2010, icon:"1020", attr: Attrs.BURN_CHANCE, value: 2, desc: "燃烧概率 +2%", isSpecial: true,name: "强化燃烧Ⅰ" },
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2011:{uuid:2011, icon:"1020", attr: Attrs.BACK_CHANCE, value: 2, desc: "击退概率 +2%", isSpecial: true,name: "强化击退Ⅰ" },
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2012:{uuid:2012, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 2, desc: "减速概率 +2%", isSpecial: true,name: "强化减速Ⅰ" },
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2013:{uuid:2013, icon:"1020", attr: Attrs.DODGE, value: 2, desc: "闪避率 +2%", isSpecial: true,name: "强化闪避Ⅰ" },
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2014:{uuid:2014, icon:"1020", attr: Attrs.HP_REGEN, value: 10, desc: "每秒回血 +10", isSpecial: true,name: "强化回血Ⅰ" },
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//*二阶 */
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2101:{uuid:2101, icon:"1020", attr: Attrs.AP, value: 3, desc: "攻击力 +3%", isSpecial: false, note: "强化攻击Ⅱ" },
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2102:{uuid:2102, icon:"1020", attr: Attrs.HP_MAX, value: 3, desc: "生命上限 +3%", isSpecial: false, note: "强化生命Ⅱ" },
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2103:{uuid:2103, icon:"1020", attr: Attrs.DEF, value: 2.5, desc: "防御力 +2.5%", isSpecial: false, note: "强化防御Ⅱ" },
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2104:{uuid:2104, icon:"1020", attr: Attrs.AS, value: 1.5, desc: "攻击速度 +1.5%", isSpecial: false, note: "强化攻速Ⅱ" },
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2105:{uuid:2105, icon:"1020", attr: Attrs.LIFESTEAL, value: 2.5, desc: "吸血比例 +2.5%", isSpecial: true, note: "强化吸血Ⅱ" },
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2106:{uuid:2106, icon:"1020", attr: Attrs.CRITICAL, value: 2.5, desc: "暴击率 +2.5%", isSpecial: true, note: "强化暴击Ⅱ" },
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2107:{uuid:2107, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 12, desc: "暴击伤害 +12%", isSpecial: true, note: "强化爆伤Ⅱ" },
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2108:{uuid:2108, icon:"1020", attr: Attrs.STUN_CHANCE, value: 2.5, desc: "眩晕概率 +2.5%", isSpecial: true, note: "强化眩晕Ⅱ" },
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2109:{uuid:2109, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 2.5, desc: "冰冻概率 +2.5%", isSpecial: true, note: "强化冰冻Ⅱ" },
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2110:{uuid:2110, icon:"1020", attr: Attrs.BURN_CHANCE, value: 2.5, desc: "燃烧概率 +2.5%", isSpecial: true, note: "强化燃烧Ⅱ" },
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2111:{uuid:2111, icon:"1020", attr: Attrs.BACK_CHANCE, value: 2.5, desc: "击退概率 +2.5%", isSpecial: true, note: "强化击退Ⅱ" },
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2112:{uuid:2112, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 2.5, desc: "减速概率 +2.5%", isSpecial: true, note: "强化减速Ⅱ" },
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2113:{uuid:2113, icon:"1020", attr: Attrs.DODGE, value: 2.5, desc: "闪避率 +2.5%", isSpecial: true, note: "强化闪避Ⅱ" },
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2114:{uuid:2114, icon:"1020", attr: Attrs.HP_REGEN, value: 15, desc: "每秒回血 +15", isSpecial: true, note: "强化回血Ⅱ" },
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2101:{uuid:2101, icon:"1020", attr: Attrs.AP, value: 3, desc: "攻击力 +3%", isSpecial: false,name: "强化攻击Ⅱ" },
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2102:{uuid:2102, icon:"1020", attr: Attrs.HP_MAX, value: 3, desc: "生命上限 +3%", isSpecial: false,name: "强化生命Ⅱ" },
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2103:{uuid:2103, icon:"1020", attr: Attrs.DEF, value: 2.5, desc: "防御力 +2.5%", isSpecial: false,name: "强化防御Ⅱ" },
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2104:{uuid:2104, icon:"1020", attr: Attrs.AS, value: 1.5, desc: "攻击速度 +1.5%", isSpecial: false,name: "强化攻速Ⅱ" },
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2105:{uuid:2105, icon:"1020", attr: Attrs.LIFESTEAL, value: 2.5, desc: "吸血比例 +2.5%", isSpecial: true,name: "强化吸血Ⅱ" },
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2106:{uuid:2106, icon:"1020", attr: Attrs.CRITICAL, value: 2.5, desc: "暴击率 +2.5%", isSpecial: true,name: "强化暴击Ⅱ" },
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2107:{uuid:2107, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 12, desc: "暴击伤害 +12%", isSpecial: true,name: "强化爆伤Ⅱ" },
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2108:{uuid:2108, icon:"1020", attr: Attrs.STUN_CHANCE, value: 2.5, desc: "眩晕概率 +2.5%", isSpecial: true,name: "强化眩晕Ⅱ" },
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2109:{uuid:2109, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 2.5, desc: "冰冻概率 +2.5%", isSpecial: true,name: "强化冰冻Ⅱ" },
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2110:{uuid:2110, icon:"1020", attr: Attrs.BURN_CHANCE, value: 2.5, desc: "燃烧概率 +2.5%", isSpecial: true,name: "强化燃烧Ⅱ" },
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2111:{uuid:2111, icon:"1020", attr: Attrs.BACK_CHANCE, value: 2.5, desc: "击退概率 +2.5%", isSpecial: true,name: "强化击退Ⅱ" },
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2112:{uuid:2112, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 2.5, desc: "减速概率 +2.5%", isSpecial: true,name: "强化减速Ⅱ" },
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2113:{uuid:2113, icon:"1020", attr: Attrs.DODGE, value: 2.5, desc: "闪避率 +2.5%", isSpecial: true,name: "强化闪避Ⅱ" },
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2114:{uuid:2114, icon:"1020", attr: Attrs.HP_REGEN, value: 15, desc: "每秒回血 +15", isSpecial: true,name: "强化回血Ⅱ" },
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//*三阶 */
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2201:{uuid:2201, icon:"1020", attr: Attrs.AP, value: 4, desc: "攻击力 +4%", isSpecial: false, note: "强化攻击Ⅲ" },
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2202:{uuid:2202, icon:"1020", attr: Attrs.HP_MAX, value: 4, desc: "生命上限 +4%", isSpecial: false, note: "强化生命Ⅲ" },
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2203:{uuid:2203, icon:"1020", attr: Attrs.DEF, value: 3, desc: "防御力 +3%", isSpecial: false, note: "强化防御Ⅲ" },
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2204:{uuid:2204, icon:"1020", attr: Attrs.AS, value: 2, desc: "攻击速度 +2%", isSpecial: false, note: "强化攻速Ⅲ" },
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2205:{uuid:2205, icon:"1020", attr: Attrs.LIFESTEAL, value: 3, desc: "吸血比例 +3%", isSpecial: true, note: "强化吸血Ⅲ" },
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2206:{uuid:2206, icon:"1020", attr: Attrs.CRITICAL, value: 3, desc: "暴击率 +3%", isSpecial: true, note: "强化暴击Ⅲ" },
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2207:{uuid:2207, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 15, desc: "暴击伤害 +15%", isSpecial: true, note: "强化爆伤Ⅲ" },
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2208:{uuid:2208, icon:"1020", attr: Attrs.STUN_CHANCE, value: 3, desc: "眩晕概率 +3%", isSpecial: true, note: "强化眩晕Ⅲ" },
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2209:{uuid:2209, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 3, desc: "冰冻概率 +3%", isSpecial: true, note: "强化冰冻Ⅲ" },
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2210:{uuid:2210, icon:"1020", attr: Attrs.BURN_CHANCE, value: 3, desc: "燃烧概率 +3%", isSpecial: true, note: "强化燃烧Ⅲ" },
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2211:{uuid:2211, icon:"1020", attr: Attrs.BACK_CHANCE, value: 3, desc: "击退概率 +3%", isSpecial: true, note: "强化击退Ⅲ" },
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2212:{uuid:2212, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 3, desc: "减速概率 +3%", isSpecial: true, note: "强化减速Ⅲ" },
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2213:{uuid:2213, icon:"1020", attr: Attrs.DODGE, value: 3, desc: "闪避率 +3%", isSpecial: true, note: "强化闪避Ⅲ" },
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2214:{uuid:2214, icon:"1020", attr: Attrs.HP_REGEN, value: 20, desc: "每秒回血 +20", isSpecial: true, note: "强化回血Ⅲ" },
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2201:{uuid:2201, icon:"1020", attr: Attrs.AP, value: 4, desc: "攻击力 +4%", isSpecial: false,name: "强化攻击Ⅲ" },
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2202:{uuid:2202, icon:"1020", attr: Attrs.HP_MAX, value: 4, desc: "生命上限 +4%", isSpecial: false,name: "强化生命Ⅲ" },
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2203:{uuid:2203, icon:"1020", attr: Attrs.DEF, value: 3, desc: "防御力 +3%", isSpecial: false,name: "强化防御Ⅲ" },
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2204:{uuid:2204, icon:"1020", attr: Attrs.AS, value: 2, desc: "攻击速度 +2%", isSpecial: false,name: "强化攻速Ⅲ" },
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2205:{uuid:2205, icon:"1020", attr: Attrs.LIFESTEAL, value: 3, desc: "吸血比例 +3%", isSpecial: true,name: "强化吸血Ⅲ" },
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2206:{uuid:2206, icon:"1020", attr: Attrs.CRITICAL, value: 3, desc: "暴击率 +3%", isSpecial: true,name: "强化暴击Ⅲ" },
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2207:{uuid:2207, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 15, desc: "暴击伤害 +15%", isSpecial: true,name: "强化爆伤Ⅲ" },
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2208:{uuid:2208, icon:"1020", attr: Attrs.STUN_CHANCE, value: 3, desc: "眩晕概率 +3%", isSpecial: true,name: "强化眩晕Ⅲ" },
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2209:{uuid:2209, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 3, desc: "冰冻概率 +3%", isSpecial: true,name: "强化冰冻Ⅲ" },
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2210:{uuid:2210, icon:"1020", attr: Attrs.BURN_CHANCE, value: 3, desc: "燃烧概率 +3%", isSpecial: true,name: "强化燃烧Ⅲ" },
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2211:{uuid:2211, icon:"1020", attr: Attrs.BACK_CHANCE, value: 3, desc: "击退概率 +3%", isSpecial: true,name: "强化击退Ⅲ" },
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2212:{uuid:2212, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 3, desc: "减速概率 +3%", isSpecial: true,name: "强化减速Ⅲ" },
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2213:{uuid:2213, icon:"1020", attr: Attrs.DODGE, value: 3, desc: "闪避率 +3%", isSpecial: true,name: "强化闪避Ⅲ" },
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2214:{uuid:2214, icon:"1020", attr: Attrs.HP_REGEN, value: 20, desc: "每秒回血 +20", isSpecial: true,name: "强化回血Ⅲ" },
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//*四阶 */
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2301:{uuid:2301, icon:"1020", attr: Attrs.AP, value: 5, desc: "攻击力 +5%", isSpecial: false, note: "强化攻击Ⅳ" },
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2302:{uuid:2302, icon:"1020", attr: Attrs.HP_MAX, value: 5, desc: "生命上限 +5%", isSpecial: false, note: "强化生命Ⅳ" },
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2303:{uuid:2303, icon:"1020", attr: Attrs.DEF, value: 5, desc: "防御力 +5%", isSpecial: false, note: "强化防御Ⅳ" },
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2304:{uuid:2304, icon:"1020", attr: Attrs.AS, value: 5, desc: "攻击速度 +5%", isSpecial: false, note: "强化攻速Ⅳ" },
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2305:{uuid:2305, icon:"1020", attr: Attrs.LIFESTEAL, value: 5, desc: "吸血比例 +5%", isSpecial: true, note: "强化吸血Ⅳ" },
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2306:{uuid:2306, icon:"1020", attr: Attrs.CRITICAL, value: 5, desc: "暴击率 +5%", isSpecial: true, note: "强化暴击Ⅳ" },
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2307:{uuid:2307, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 30, desc: "暴击伤害 +30%", isSpecial: true, note: "强化爆伤Ⅳ" },
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2308:{uuid:2308, icon:"1020", attr: Attrs.STUN_CHANCE, value: 5, desc: "眩晕概率 +5%", isSpecial: true, note: "强化眩晕Ⅳ" },
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2309:{uuid:2309, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 5, desc: "冰冻概率 +5%", isSpecial: true, note: "强化冰冻Ⅳ" },
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2310:{uuid:2310, icon:"1020", attr: Attrs.BURN_CHANCE, value: 5, desc: "燃烧概率 +5%", isSpecial: true, note: "强化燃烧Ⅳ" },
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2311:{uuid:2311, icon:"1020", attr: Attrs.BACK_CHANCE, value: 5, desc: "击退概率 +5%", isSpecial: true, note: "强化击退Ⅳ" },
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2312:{uuid:2312, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 5, desc: "减速概率 +5%", isSpecial: true, note: "强化减速Ⅳ" },
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2313:{uuid:2313, icon:"1020", attr: Attrs.DODGE, value: 5, desc: "闪避率 +5%", isSpecial: true, note: "强化闪避Ⅳ" },
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2314:{uuid:2314, icon:"1020", attr: Attrs.HP_REGEN, value: 30, desc: "每秒回血 +30", isSpecial: true, note: "强化回血Ⅳ" },
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2301:{uuid:2301, icon:"1020", attr: Attrs.AP, value: 5, desc: "攻击力 +5%", isSpecial: false,name: "强化攻击Ⅳ" },
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2302:{uuid:2302, icon:"1020", attr: Attrs.HP_MAX, value: 5, desc: "生命上限 +5%", isSpecial: false,name: "强化生命Ⅳ" },
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2303:{uuid:2303, icon:"1020", attr: Attrs.DEF, value: 5, desc: "防御力 +5%", isSpecial: false,name: "强化防御Ⅳ" },
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2304:{uuid:2304, icon:"1020", attr: Attrs.AS, value: 5, desc: "攻击速度 +5%", isSpecial: false,name: "强化攻速Ⅳ" },
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2305:{uuid:2305, icon:"1020", attr: Attrs.LIFESTEAL, value: 5, desc: "吸血比例 +5%", isSpecial: true,name: "强化吸血Ⅳ" },
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2306:{uuid:2306, icon:"1020", attr: Attrs.CRITICAL, value: 5, desc: "暴击率 +5%", isSpecial: true,name: "强化暴击Ⅳ" },
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2307:{uuid:2307, icon:"1020", attr: Attrs.CRITICAL_DMG, value: 30, desc: "暴击伤害 +30%", isSpecial: true,name: "强化爆伤Ⅳ" },
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2308:{uuid:2308, icon:"1020", attr: Attrs.STUN_CHANCE, value: 5, desc: "眩晕概率 +5%", isSpecial: true,name: "强化眩晕Ⅳ" },
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2309:{uuid:2309, icon:"1020", attr: Attrs.FREEZE_CHANCE, value: 5, desc: "冰冻概率 +5%", isSpecial: true,name: "强化冰冻Ⅳ" },
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2310:{uuid:2310, icon:"1020", attr: Attrs.BURN_CHANCE, value: 5, desc: "燃烧概率 +5%", isSpecial: true,name: "强化燃烧Ⅳ" },
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2311:{uuid:2311, icon:"1020", attr: Attrs.BACK_CHANCE, value: 5, desc: "击退概率 +5%", isSpecial: true,name: "强化击退Ⅳ" },
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2312:{uuid:2312, icon:"1020", attr: Attrs.SLOW_CHANCE, value: 5, desc: "减速概率 +5%", isSpecial: true,name: "强化减速Ⅳ" },
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2313:{uuid:2313, icon:"1020", attr: Attrs.DODGE, value: 5, desc: "闪避率 +5%", isSpecial: true,name: "强化闪避Ⅳ" },
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2314:{uuid:2314, icon:"1020", attr: Attrs.HP_REGEN, value: 30, desc: "每秒回血 +30", isSpecial: true,name: "强化回血Ⅳ" },
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}
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export interface PotionInfo extends AttrInfo {
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@@ -80,23 +80,23 @@ import { Attrs } from "./HeroAttrs";
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export const PotionCards: Record<number, PotionInfo> = {
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// 持续时间20秒的强力药水
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3001: { uuid: 3001, icon: "1020", attr: Attrs.AP, value: 50, desc: "20秒内攻击力 +50%", isSpecial: false, note: "狂暴药水", duration: 20 },
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3002: { uuid: 3002, icon: "1020", attr: Attrs.AS, value: 50, desc: "20秒内攻速 +50%", isSpecial: false, note: "急速药水", duration: 20 },
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3003: { uuid: 3003, icon: "1020", attr: Attrs.DEF, value: 50, desc: "20秒内防御 +50%", isSpecial: false, note: "防御药水", duration: 20 },
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3004: { uuid: 3004, icon: "1020", attr: Attrs.SPEED, value: 50, desc: "20秒内移速 +50%", isSpecial: false, note: "神行药水", duration: 20 },
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3001: { uuid: 3001, icon: "1020", attr: Attrs.AP, value: 50, desc: "20秒内攻击力 +50%", isSpecial: false,name: "狂暴药水", duration: 20 },
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3002: { uuid: 3002, icon: "1020", attr: Attrs.AS, value: 50, desc: "20秒内攻速 +50%", isSpecial: false,name: "急速药水", duration: 20 },
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3003: { uuid: 3003, icon: "1020", attr: Attrs.DEF, value: 50, desc: "20秒内防御 +50%", isSpecial: false,name: "防御药水", duration: 20 },
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3004: { uuid: 3004, icon: "1020", attr: Attrs.SPEED, value: 50, desc: "20秒内移速 +50%", isSpecial: false,name: "神行药水", duration: 20 },
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// 持续时间60秒的普通药水
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3005: { uuid: 3005, icon: "1020", attr: Attrs.AP, value: 20, desc: "60秒内攻击力 +20%", isSpecial: false, note: "力量药剂", duration: 60 },
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3006: { uuid: 3006, icon: "1020", attr: Attrs.AS, value: 20, desc: "60秒内攻速 +20%", isSpecial: false, note: "敏捷药剂", duration: 60 },
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3007: { uuid: 3007, icon: "1020", attr: Attrs.DEF, value: 20, desc: "60秒内防御 +20%", isSpecial: false, note: "护甲药剂", duration: 60 },
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3008: { uuid: 3008, icon: "1020", attr: Attrs.SPEED, value: 20, desc: "60秒内移速 +20%", isSpecial: false, note: "轻灵药剂", duration: 60 },
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3005: { uuid: 3005, icon: "1020", attr: Attrs.AP, value: 20, desc: "60秒内攻击力 +20%", isSpecial: false,name: "力量药剂", duration: 60 },
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3006: { uuid: 3006, icon: "1020", attr: Attrs.AS, value: 20, desc: "60秒内攻速 +20%", isSpecial: false,name: "敏捷药剂", duration: 60 },
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3007: { uuid: 3007, icon: "1020", attr: Attrs.DEF, value: 20, desc: "60秒内防御 +20%", isSpecial: false,name: "护甲药剂", duration: 60 },
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3008: { uuid: 3008, icon: "1020", attr: Attrs.SPEED, value: 20, desc: "60秒内移速 +20%", isSpecial: false,name: "轻灵药剂", duration: 60 },
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// 闪避药水
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3009: { uuid: 3009, icon: "1020", attr: Attrs.DODGE, value: 50, desc: "20秒内闪避率 +50%", isSpecial: false, note: "残影药水", duration: 20 },
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3010: { uuid: 3010, icon: "1020", attr: Attrs.DODGE, value: 20, desc: "60秒内闪避率 +20%", isSpecial: false, note: "闪避药剂", duration: 60 },
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3009: { uuid: 3009, icon: "1020", attr: Attrs.DODGE, value: 50, desc: "20秒内闪避率 +50%", isSpecial: false,name: "残影药水", duration: 20 },
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3010: { uuid: 3010, icon: "1020", attr: Attrs.DODGE, value: 20, desc: "60秒内闪避率 +20%", isSpecial: false,name: "闪避药剂", duration: 60 },
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// 回血药水
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3011: { uuid: 3011, icon: "1020", attr: Attrs.HP_REGEN, value: 15, desc: "每秒回血生命最大值的15%", isSpecial: false, note: "生命药水", duration: 20 },
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3012: { uuid: 3012, icon: "1020", attr: Attrs.HP_REGEN, value: 5, desc: "每秒回血生命最大值的5%", isSpecial: false, note: "回春药剂", duration: 60 },
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3011: { uuid: 3011, icon: "1020", attr: Attrs.HP_REGEN, value: 30, desc: "每5秒回血生命最大值的30%", isSpecial: false,name: "生命药水", duration: 20 },
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3012: { uuid: 3012, icon: "1020", attr: Attrs.HP_REGEN, value: 10, desc: "每5秒回血生命最大值的10%", isSpecial: false,name: "回春药剂", duration: 60 },
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};
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export const CanSelectAttrs: Record<number, number[]> = {
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