feat(skill): 新增并优化技能相关资源与逻辑

1. 新增多个攻击碰撞盒、动画剪辑资源
2. 更新晕眩buff的缩放参数
3. 调整多个近战技能prefab的翻转、尺寸、材质和动画参数
4. 删除大量老旧无用的技能资源文件
This commit is contained in:
panFD
2026-06-17 08:56:41 +08:00
parent bb7a39c9d2
commit 06a47842dd
124 changed files with 7069 additions and 32150 deletions

View File

@@ -108,7 +108,7 @@
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"x": -1,
"y": 1,
"z": 1
},
@@ -136,8 +136,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
"width": 64,
"height": 64
"width": 91,
"height": 68
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -173,7 +173,7 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@de7d0",
"__uuid__": "36b5c30d-a1d9-4bd5-b45e-63b26995d026@3e8ba",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
@@ -187,9 +187,9 @@
"_fillStart": 0,
"_fillRange": 0,
"_isTrimmedMode": true,
"_useGrayscale": true,
"_useGrayscale": false,
"_atlas": {
"__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6",
"__uuid__": "36b5c30d-a1d9-4bd5-b45e-63b26995d026",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": ""
@@ -254,12 +254,12 @@
"playOnLoad": true,
"_clips": [
{
"__uuid__": "2dec4df2-c048-4bf8-92c7-e0974639f936",
"__uuid__": "4575a281-3d4f-49ec-9152-86d59c8ee8ad",
"__expectedType__": "cc.AnimationClip"
}
],
"_defaultClip": {
"__uuid__": "2dec4df2-c048-4bf8-92c7-e0974639f936",
"__uuid__": "4575a281-3d4f-49ec-9152-86d59c8ee8ad",
"__expectedType__": "cc.AnimationClip"
},
"_id": ""