2833 lines
99 KiB
TypeScript
2833 lines
99 KiB
TypeScript
import { BuffAttr } from "./SkillSet";
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// 装备路径配置表
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export const EPath = {
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// 剑类武器
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"穿刺短剑": "2101",
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"寒锋长剑": "2102",
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"龙鳞穿刺者": "2103",
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"冰霜穿刺者": "2104",
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// 斧类武器
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"风暴战斧": "3101",
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"寒锋巨斧": "3102",
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"龙鳞撕裂者": "3105",
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"泰坦撕裂者": "3106",
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// 锤类武器
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"碎骨战锤": "5101",
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"雷霆重锤": "5102",
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"龙鳞粉碎者": "5103",
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"泰坦粉碎者": "5104",
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// 刀类武器
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"影刃": "6101",
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"寒月双刃": "6102",
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"龙鳞切割者": "6103",
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"冰霜切割者": "6104",
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// 盾牌装备
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"风影圆盾": "4101",
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"流光护盾": "4102",
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"量子闪避者": "4103",
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"荆棘木盾": "4111",
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"钢铁尖刺": "4112",
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"龙鳞反伤者": "4113",
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"守护圆盾": "4121",
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"圣光壁垒": "4122",
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"永恒守护者": "4123",
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// 饰品装备
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"磐石戒指": "7401",
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"刚玉戒指": "7402",
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"烈阳戒指": "7403",
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"雷暴耳饰": "7404",
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"迷雾耳饰": "7405",
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"荆棘耳饰": "7406",
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"星辉耳饰": "7421",
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"霜晶耳饰": "7422",
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"流光吊坠": "7423",
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"地脉指环": "7424",
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"炎阳戒指": "7425",
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"潮汐戒指": "7426",
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"天穹戒指": "7441",
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"神木戒指": "7442",
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"日曜戒指": "7443",
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"月影项链": "7444",
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"星尘项链": "7445",
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"深渊戒指": "7446",
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"永夜戒指": "7447",
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};
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// 装备类型
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export enum EquipType {
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WEAPON = 1, // 武器
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ARMOR = 2, // 防具
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ACCESSORY = 3 // 饰品
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}
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//装备属性起效对象
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export enum EquipAttrTarget {
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HERO = 1, // 自身
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FRIEND = 2, // 伙伴
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ENEMY = 3, // 敌人
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}
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//buff debuff起效技能类型
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export enum SkillTarget {
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ALL = 0,
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FIRE = 1,
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WATER = 2,
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EARTH = 3,
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WIND = 4,
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LIGHT = 5,
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DARK = 6,
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}
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//特殊属性
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export enum EquipSpecialAttr {
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ICE=1, //冰系加成
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FIRE=2, //火焰加成
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WIND=3, //飓风加成
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//FRIEND_LIVE_CD=4, //伙伴复活时间减少 已经放弃了,怕兼容问题暂时留着
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//ATK_ADD_FRIEND_ATK=5, //攻击n次后增加伙伴攻击力
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//ATK_ADD_FRIEND_HP=6, //攻击n次后增加伙伴生命值
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ATK_ADD_GLOD=7, //攻击n次后增加金币
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ATK_ADD_MASTER_ATK=8, //攻击n次后增加主将攻击力
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ATK_ADD_MASTER_HP=9, //攻击n次后增加主将生命值
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//DOUBLE_DEAD=10, //额外死亡触发次数 伙伴系统已经取消,怕兼容问题暂时留着
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DOUBLE_ATKED=11, //额外受击触发次数
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ATKED_ADD_SKILL_STONE=12, //被攻击增加技能石
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ATK_ADD_VALUE=13, //攻击n次后触发属性增加的值 额外增加值
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}
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export enum Quality {
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WHITE = 1,
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GREEN = 2,
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BLUE = 3,
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PURPLE = 4,
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ORANGE = 5,
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RED = 6,
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}
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// 剑类武器UUID列表 - 根据wp.md配置
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export const swordWeapons = [
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// 等级1
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2101, 2102, 2103, // 绿、蓝、紫
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// 等级2
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2201, 2202, 2203, // 绿、蓝、紫
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// 等级3
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2301, 2302, 2303, // 绿、蓝、紫
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// 等级4
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2401, 2402, 2403, 2404, // 绿、蓝、紫、紫(冰霜)
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// 等级5
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2501, 2502, 2503, 2504, // 绿、蓝、紫、紫(冰霜)
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];
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// 斧类武器UUID列表 - 根据wp.md配置
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export const axeWeapons = [
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// 等级1
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3101, 3102, 3103, // 绿、蓝、紫
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// 等级2
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3201, 3202, 3203, // 绿、蓝、紫
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// 等级3
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3301, 3302, 3303, // 绿、蓝、紫
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// 等级4
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3401, 3402, 3403, 3404, // 绿、蓝、紫、紫(泰坦)
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// 等级5
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3501, 3502, 3503, 3504, // 绿、蓝、紫、紫(泰坦)
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];
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// 锤类武器UUID列表 - 根据wp.md配置
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export const hammerWeapons = [
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// 等级1
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1101, 1102, 1103, // 绿、蓝、紫
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// 等级2
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1201, 1202, 1203, // 绿、蓝、紫
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// 等级3
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1301, 1302, 1303, // 绿、蓝、紫
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// 等级4
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1401, 1402, 1403, 1404, // 绿、蓝、紫、紫(泰坦)
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// 等级5
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1501, 1502, 1503, 1504, // 绿、蓝、紫、紫(泰坦)
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];
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// 刀类武器UUID列表 - 根据wp.md配置
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export const knifeWeapons = [
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// 等级1
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6101, 6102, 6103, // 绿、蓝、紫
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// 等级2
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6201, 6202, 6203, // 绿、蓝、紫
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// 等级3
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6301, 6302, 6303, // 绿、蓝、紫
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// 等级4
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6401, 6402, 6403, 6404, // 绿、蓝、紫、紫(冰霜)
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// 等级5
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6501, 6502, 6503, 6504, // 绿、蓝、紫、紫(冰霜)
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];
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// 盾牌装备UUID列表 - 根据wp.md配置
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export const shieldArmors = [
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// 闪避型盾牌
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// 等级1-5 风影圆盾(绿)
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4101, 4201, 4301, 4401, 4501,
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// 等级1-5 流光护盾(蓝)
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4102, 4202, 4302, 4402, 4502,
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// 等级1-5 量子闪避者(紫)
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4103, 4203, 4303, 4403, 4503,
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// 反伤型盾牌
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// 等级1-5 荆棘木盾(绿)
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4111, 4211, 4311, 4411, 4511,
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// 等级1-5 钢铁尖刺(蓝)
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4112, 4212, 4312, 4412, 4512,
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// 等级1-5 龙鳞反伤者(紫)
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4113, 4213, 4313, 4413, 4513,
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// 均衡型盾牌
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// 等级1-5 守护圆盾(绿)
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4121, 4221, 4321, 4421, 4521,
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// 等级1-5 圣光壁垒(蓝)
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4122, 4222, 4322, 4422, 4522,
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// 等级1-5 永恒守护者(紫)
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4123, 4223, 4323, 4423, 4523,
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];
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// 饰品装备UUID列表 - 根据wp.md配置
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export const accessoryItems = [
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// 绿色品质饰品 (等级4-5)
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// 磐石戒指
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7401, 7501,
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// 刚玉戒指
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7402, 7502,
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// 烈阳戒指
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7403, 7503,
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// 雷暴耳饰
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7404, 7504,
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// 迷雾耳饰
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7405, 7505,
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// 荆棘耳饰
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7406, 7506,
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// 蓝色品质饰品 (等级4-5)
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// 星辉耳饰
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7421, 7521,
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// 霜晶耳饰
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7422, 7522,
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// 流光吊坠
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7423, 7523,
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// 地脉指环
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7424, 7524,
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// 炎阳戒指
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7425, 7525,
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// 潮汐戒指
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7426, 7526,
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// 紫色品质饰品 (等级4-5)
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// 天穹戒指
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7441, 7541,
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// 神木戒指
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7442, 7542,
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// 日曜戒指
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7443, 7543,
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// 月影项链
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7444, 7544,
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// 星尘项链
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7445, 7545,
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// 深渊戒指
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7446, 7546,
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// 永夜戒指
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7447, 7547,
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];
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//build 流派
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export const build_list = {
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CRIT:1,//暴击流
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DODGE:2,//闪避流
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REFLECT:3,//反伤流
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ATKUP:4,//攻击增益流
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SPEED:5,//高速流
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BURN:6,//叠伤流
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PUNCTURE:7,//穿透流
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WFUNY:8,//风怒流
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}
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//build 说明
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export const build_info = {
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[build_list.CRIT]: "暴击流",
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[build_list.DODGE]: "闪避流",
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[build_list.REFLECT]: "反伤流",
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[build_list.ATKUP]: "攻击增益流",
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[build_list.SPEED]: "高速流",
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[build_list.BURN]: "叠伤流",
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[build_list.PUNCTURE]: "穿透流",
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[build_list.WFUNY]: "风怒流",
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}
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export const weapons = [...swordWeapons, ...axeWeapons, ...hammerWeapons, ...knifeWeapons];
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export const armors = [...shieldArmors];
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export const accessorys = [...accessoryItems];
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export const equip_list = [...swordWeapons, ...axeWeapons, ...hammerWeapons, ...knifeWeapons, ...shieldArmors, ...accessoryItems];
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/**
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* 根据装备类型和等级获取uuid数组
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* @param equipType 装备类型 1:武器 2:防具 3:饰品 (可选,不传则返回所有类型)
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* @param level 装备等级 (可选,不传则返回该类型所有等级)
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* @returns uuid数组
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*/
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export function getEquipUUIDsByTypeAndLevel(equipType?: EquipType, level?: number): number[] {
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const result: number[] = [];
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// 遍历所有装备配置
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for (const [uuid, equipData] of Object.entries(EquipInfo)) {
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const numericUuid = parseInt(uuid);
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// 检查装备类型是否匹配(如果指定了类型)
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if (equipType === undefined || equipData.type === equipType) {
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// 如果指定了等级,则检查等级是否匹配
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if (level !== undefined) {
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if (equipData.lv === level) {
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result.push(numericUuid);
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}
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} else {
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// 如果没有指定等级,则添加所有该类型的装备
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result.push(numericUuid);
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}
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}
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}
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// 按UUID排序
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return result.sort((a, b) => a - b);
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}
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/**
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* 根据装备类型获取所有等级列表
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* @param equipType 装备类型 1:武器 2:防具 3:饰品 (可选,不传则返回所有类型的等级)
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* @returns 等级数组
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*/
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export function getEquipLevelsByType(equipType?: EquipType): number[] {
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const levels = new Set<number>();
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// 遍历所有装备配置
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for (const equipData of Object.values(EquipInfo)) {
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if (equipType === undefined || equipData.type === equipType) {
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levels.add(equipData.lv);
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}
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}
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// 转换为数组并排序
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return Array.from(levels).sort((a, b) => a - b);
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}
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/**
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* 根据等级获取所有装备类型的uuid数组
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* @param level 装备等级
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* @returns 按类型分组的uuid数组
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*/
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export function getEquipUUIDsByLevel(level: number): {
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weapons: number[];
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armors: number[];
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accessories: number[];
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} {
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return {
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weapons: getEquipUUIDsByTypeAndLevel(EquipType.WEAPON, level),
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armors: getEquipUUIDsByTypeAndLevel(EquipType.ARMOR, level),
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accessories: getEquipUUIDsByTypeAndLevel(EquipType.ACCESSORY, level),
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};
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}
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/**
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* 获取所有装备的uuid数组
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* @returns 所有装备的uuid数组
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*/
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export function getAllEquipUUIDs(): number[] {
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return getEquipUUIDsByTypeAndLevel();
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}
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// 装备属性加成接口
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export interface EquipAttribute {
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type: BuffAttr; // 属性类型
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value: number; // 属性值
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target?: EquipAttrTarget; // 属性作用目标(可选)
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}
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export interface EquipSpecialAttrData {
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special_attr: EquipSpecialAttr; // 特殊属性
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special_attr_value: number; // 特殊属性值
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}
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// 装备基础接口
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export interface EquipData {
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uuid: number; // 装备唯一ID
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name: string; // 装备名称
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type: EquipType; // 装备类型
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quality: Quality; // 装备品质
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lv: number; // 装备等级
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path: string; // 文件名
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info: string; // 装备描述
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special_attr: EquipSpecialAttrData[]; // 特殊属性数组
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buff: EquipAttribute[]; // 属性加成列表
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build?: number[]; // 流派(可选)
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}
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export const EquipInfo: { [key: number]: EquipData } = {
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// 等级1 剑类武器
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2101: {
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uuid: 2101,
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name: "穿刺短剑(Lv1)",
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type: EquipType.WEAPON,
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quality: Quality.GREEN,
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lv: 1,
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path: EPath["穿刺短剑"],
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info: "攻击力增加50%,穿透1个目标",
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special_attr: [],
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build: [build_list.PUNCTURE],
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buff: [
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{ type: BuffAttr.ATK, value: 50, target: EquipAttrTarget.HERO },
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{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
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{ type: BuffAttr.PUNCTURE, value: 1, target: EquipAttrTarget.HERO }, // 穿刺1个目标
|
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],
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},
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2102: {
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uuid: 2102,
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name: "寒锋长剑(Lv1)",
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type: EquipType.WEAPON,
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quality: Quality.BLUE,
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lv: 1,
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path: EPath["寒锋长剑"],
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info: "攻击力增加70%,穿透2个目标,10%穿刺伤害",
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special_attr: [],
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build: [build_list.PUNCTURE],
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buff: [
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{ type: BuffAttr.ATK, value: 70, target: EquipAttrTarget.HERO },
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{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
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{ type: BuffAttr.PUNCTURE, value: 2, target: EquipAttrTarget.HERO }, // 穿刺2个目标
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{ type: BuffAttr.PUNCTURE_DMG, value: 10, target: EquipAttrTarget.HERO }, // 10%穿刺伤害
|
||
],
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},
|
||
2103: {
|
||
uuid: 2103,
|
||
name: "龙鳞穿刺者(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
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lv: 1,
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path: EPath["龙鳞穿刺者"],
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info: "攻击力增加95%,穿透3个目标,20%穿刺伤害",
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special_attr: [],
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build: [build_list.PUNCTURE],
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buff: [
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{ type: BuffAttr.ATK, value: 95, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 3, target: EquipAttrTarget.HERO }, // 穿刺3个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 20, target: EquipAttrTarget.HERO }, // 20%穿刺伤害
|
||
],
|
||
},
|
||
|
||
// 等级2 剑类武器
|
||
2201: {
|
||
uuid: 2201,
|
||
name: "穿刺短剑(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 2,
|
||
path: EPath["穿刺短剑"],
|
||
info: "攻击力增加80%,穿透1个目标",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 80, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 1, target: EquipAttrTarget.HERO }, // 穿刺1个目标
|
||
],
|
||
},
|
||
2202: {
|
||
uuid: 2202,
|
||
name: "寒锋长剑(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 2,
|
||
path: EPath["寒锋长剑"],
|
||
info: "攻击力增加110%,穿透2个目标,15%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 110, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 2, target: EquipAttrTarget.HERO }, // 穿刺2个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 15, target: EquipAttrTarget.HERO }, // 15%穿刺伤害
|
||
],
|
||
},
|
||
2203: {
|
||
uuid: 2203,
|
||
name: "龙鳞穿刺者(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 2,
|
||
path: EPath["龙鳞穿刺者"],
|
||
info: "攻击力增加140%,穿透3个目标,25%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 140, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 3, target: EquipAttrTarget.HERO }, // 穿刺3个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 25, target: EquipAttrTarget.HERO }, // 25%穿刺伤害
|
||
],
|
||
},
|
||
|
||
// 等级3 剑类武器
|
||
2301: {
|
||
uuid: 2301,
|
||
name: "穿刺短剑(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 3,
|
||
path: EPath["穿刺短剑"],
|
||
info: "攻击力增加110%,穿透1个目标",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 110, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 1, target: EquipAttrTarget.HERO }, // 穿刺1个目标
|
||
],
|
||
},
|
||
2302: {
|
||
uuid: 2302,
|
||
name: "寒锋长剑(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 3,
|
||
path: EPath["寒锋长剑"],
|
||
info: "攻击力增加150%,穿透2个目标,20%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 150, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 2, target: EquipAttrTarget.HERO }, // 穿刺2个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 20, target: EquipAttrTarget.HERO }, // 20%穿刺伤害
|
||
],
|
||
},
|
||
2303: {
|
||
uuid: 2303,
|
||
name: "龙鳞穿刺者(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 3,
|
||
path: EPath["龙鳞穿刺者"],
|
||
info: "攻击力增加185%,穿透3个目标,30%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 185, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 3, target: EquipAttrTarget.HERO }, // 穿刺3个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 30, target: EquipAttrTarget.HERO }, // 30%穿刺伤害
|
||
],
|
||
},
|
||
|
||
// 等级4 剑类武器
|
||
2401: {
|
||
uuid: 2401,
|
||
name: "穿刺短剑(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["穿刺短剑"],
|
||
info: "攻击力增加140%,穿透1个目标",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 140, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 1, target: EquipAttrTarget.HERO }, // 穿刺1个目标
|
||
],
|
||
},
|
||
2402: {
|
||
uuid: 2402,
|
||
name: "寒锋长剑(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["寒锋长剑"],
|
||
info: "攻击力增加190%,穿透2个目标,25%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 190, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 2, target: EquipAttrTarget.HERO }, // 穿刺2个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 25, target: EquipAttrTarget.HERO }, // 25%穿刺伤害
|
||
],
|
||
},
|
||
2403: {
|
||
uuid: 2403,
|
||
name: "龙鳞穿刺者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["龙鳞穿刺者"],
|
||
info: "攻击力增加240%,穿透3个目标,35%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 240, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 3, target: EquipAttrTarget.HERO }, // 穿刺3个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 35, target: EquipAttrTarget.HERO }, // 35%穿刺伤害
|
||
],
|
||
},
|
||
2404: {
|
||
uuid: 2404,
|
||
name: "冰霜穿刺者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["冰霜穿刺者"],
|
||
info: "攻击力增加240%,穿透3个目标,冰冻概率20%",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 240, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 3, target: EquipAttrTarget.HERO }, // 穿刺3个目标
|
||
{ type: BuffAttr.FROST_RATIO, value: 20, target: EquipAttrTarget.HERO }, // 冰冻概率20%
|
||
],
|
||
},
|
||
|
||
// 等级5 剑类武器
|
||
2501: {
|
||
uuid: 2501,
|
||
name: "穿刺短剑(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["穿刺短剑"],
|
||
info: "攻击力增加170%,穿透1个目标",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 170, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 1, target: EquipAttrTarget.HERO }, // 穿刺1个目标
|
||
],
|
||
},
|
||
2502: {
|
||
uuid: 2502,
|
||
name: "寒锋长剑(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["寒锋长剑"],
|
||
info: "攻击力增加230%,穿透2个目标,30%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 230, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 2, target: EquipAttrTarget.HERO }, // 穿刺2个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 30, target: EquipAttrTarget.HERO }, // 30%穿刺伤害
|
||
],
|
||
},
|
||
2503: {
|
||
uuid: 2503,
|
||
name: "龙鳞穿刺者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["龙鳞穿刺者"],
|
||
info: "攻击力增加290%,穿透3个目标,40%穿刺伤害",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 290, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 3, target: EquipAttrTarget.HERO }, // 穿刺3个目标
|
||
{ type: BuffAttr.PUNCTURE_DMG, value: 40, target: EquipAttrTarget.HERO }, // 40%穿刺伤害
|
||
],
|
||
},
|
||
2504: {
|
||
uuid: 2504,
|
||
name: "冰霜穿刺者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["冰霜穿刺者"],
|
||
info: "攻击力增加290%,穿透3个目标,冰冻概率25%",
|
||
special_attr: [],
|
||
build: [build_list.PUNCTURE],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 290, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 20, target: EquipAttrTarget.HERO }, // CD修正-20%
|
||
{ type: BuffAttr.PUNCTURE, value: 3, target: EquipAttrTarget.HERO }, // 穿刺3个目标
|
||
{ type: BuffAttr.FROST_RATIO, value: 25, target: EquipAttrTarget.HERO }, // 冰冻概率25%
|
||
],
|
||
},
|
||
|
||
// === 斧类武器配置 ===
|
||
|
||
// 等级1 斧类武器
|
||
3101: {
|
||
uuid: 3101,
|
||
name: "风暴战斧(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 1,
|
||
path: EPath["风暴战斧"],
|
||
info: "攻击力增加100%,风怒概率20%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 100, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 20, target: EquipAttrTarget.HERO }, // 风怒概率20%
|
||
],
|
||
},
|
||
3102: {
|
||
uuid: 3102,
|
||
name: "寒锋巨斧(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 1,
|
||
path: EPath["寒锋巨斧"],
|
||
info: "攻击力增加130%,风怒概率30%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 130, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 30, target: EquipAttrTarget.HERO }, // 风怒概率30%
|
||
],
|
||
},
|
||
3103: {
|
||
uuid: 3103,
|
||
name: "龙鳞撕裂者(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 1,
|
||
path: EPath["龙鳞撕裂者"],
|
||
info: "攻击力增加160%,风怒概率40%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 160, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 40, target: EquipAttrTarget.HERO }, // 风怒概率40%
|
||
],
|
||
},
|
||
|
||
// 等级2 斧类武器
|
||
3201: {
|
||
uuid: 3201,
|
||
name: "风暴战斧(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 2,
|
||
path: EPath["风暴战斧"],
|
||
info: "攻击力增加130%,风怒概率25%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 130, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 25, target: EquipAttrTarget.HERO }, // 风怒概率25%
|
||
],
|
||
},
|
||
3202: {
|
||
uuid: 3202,
|
||
name: "寒锋巨斧(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 2,
|
||
path: EPath["寒锋巨斧"],
|
||
info: "攻击力增加170%,风怒概率35%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 170, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 35, target: EquipAttrTarget.HERO }, // 风怒概率35%
|
||
],
|
||
},
|
||
3203: {
|
||
uuid: 3203,
|
||
name: "龙鳞撕裂者(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 2,
|
||
path: EPath["龙鳞撕裂者"],
|
||
info: "攻击力增加200%,风怒概率45%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 200, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 45, target: EquipAttrTarget.HERO }, // 风怒概率45%
|
||
],
|
||
},
|
||
|
||
// 等级3 斧类武器
|
||
3301: {
|
||
uuid: 3301,
|
||
name: "风暴战斧(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 3,
|
||
path: EPath["风暴战斧"],
|
||
info: "攻击力增加160%,风怒概率30%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 160, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 30, target: EquipAttrTarget.HERO }, // 风怒概率30%
|
||
],
|
||
},
|
||
3302: {
|
||
uuid: 3302,
|
||
name: "寒锋巨斧(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 3,
|
||
path: EPath["寒锋巨斧"],
|
||
info: "攻击力增加210%,风怒概率40%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 210, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 40, target: EquipAttrTarget.HERO }, // 风怒概率40%
|
||
],
|
||
},
|
||
3303: {
|
||
uuid: 3303,
|
||
name: "龙鳞撕裂者(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 3,
|
||
path: EPath["龙鳞撕裂者"],
|
||
info: "攻击力增加240%,风怒概率50%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 240, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 50, target: EquipAttrTarget.HERO }, // 风怒概率50%
|
||
],
|
||
},
|
||
|
||
// 等级4 斧类武器
|
||
3401: {
|
||
uuid: 3401,
|
||
name: "风暴战斧(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["风暴战斧"],
|
||
info: "攻击力增加190%,风怒概率35%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 190, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 35, target: EquipAttrTarget.HERO }, // 风怒概率35%
|
||
],
|
||
},
|
||
3402: {
|
||
uuid: 3402,
|
||
name: "寒锋巨斧(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["寒锋巨斧"],
|
||
info: "攻击力增加250%,风怒概率45%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 250, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 45, target: EquipAttrTarget.HERO }, // 风怒概率45%
|
||
],
|
||
},
|
||
3403: {
|
||
uuid: 3403,
|
||
name: "龙鳞撕裂者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["龙鳞撕裂者"],
|
||
info: "攻击力增加280%,风怒概率75%,击退概率24%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 280, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 75, target: EquipAttrTarget.HERO }, // 风怒概率75%
|
||
{ type: BuffAttr.KNOCKBACK, value: 24, target: EquipAttrTarget.HERO }, // 击退概率34%
|
||
],
|
||
},
|
||
3404: {
|
||
uuid: 3404,
|
||
name: "泰坦撕裂者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["泰坦撕裂者"],
|
||
info: "攻击力增加200%,风怒概率75%,击晕概率10%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 200, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 75, target: EquipAttrTarget.HERO }, // 风怒概率75%
|
||
{ type: BuffAttr.STUN_RATTO, value: 10, target: EquipAttrTarget.HERO }, // 击晕概率10%
|
||
],
|
||
},
|
||
|
||
// 等级5 斧类武器
|
||
3501: {
|
||
uuid: 3501,
|
||
name: "风暴战斧(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["风暴战斧"],
|
||
info: "攻击力增加220%,风怒概率40%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 220, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 40, target: EquipAttrTarget.HERO }, // 风怒概率40%
|
||
],
|
||
},
|
||
3502: {
|
||
uuid: 3502,
|
||
name: "寒锋巨斧(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["寒锋巨斧"],
|
||
info: "攻击力增加280%,风怒概率50%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 280, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 50, target: EquipAttrTarget.HERO }, // 风怒概率50%
|
||
],
|
||
},
|
||
3503: {
|
||
uuid: 3503,
|
||
name: "龙鳞撕裂者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["龙鳞撕裂者"],
|
||
info: "攻击力增加340%,风怒概率60%,击退概率27%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 340, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 60, target: EquipAttrTarget.HERO }, // 风怒概率60%
|
||
{ type: BuffAttr.KNOCKBACK, value: 27, target: EquipAttrTarget.HERO }, // 击退概率37%
|
||
],
|
||
},
|
||
3504: {
|
||
uuid: 3504,
|
||
name: "泰坦撕裂者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["泰坦撕裂者"],
|
||
info: "攻击力增加300%,风怒概率60%,击晕概率12.5%",
|
||
special_attr: [],
|
||
build: [build_list.WFUNY],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 300, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
|
||
{ type: BuffAttr.WFUNY, value: 60, target: EquipAttrTarget.HERO }, // 风怒概率60%
|
||
{ type: BuffAttr.STUN_RATTO, value: 12.5, target: EquipAttrTarget.HERO }, // 击晕概率12.5%
|
||
],
|
||
},
|
||
|
||
// === 锤类武器配置 ===
|
||
|
||
// 等级1 锤类武器
|
||
1101: {
|
||
uuid: 1101,
|
||
name: "碎骨战锤(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 1,
|
||
path: EPath["碎骨战锤"],
|
||
info: "攻击力增加120%,暴击率10%,暴击伤害+25%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 120, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 10, target: EquipAttrTarget.HERO }, // 暴击率10%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 25, target: EquipAttrTarget.HERO }, // 暴击伤害+25%
|
||
],
|
||
},
|
||
1102: {
|
||
uuid: 1102,
|
||
name: "雷霆重锤(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 1,
|
||
path: EPath["雷霆重锤"],
|
||
info: "攻击力增加150%,暴击率15%,暴击伤害+35%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 150, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 15, target: EquipAttrTarget.HERO }, // 暴击率15%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO }, // 暴击伤害+35%
|
||
],
|
||
},
|
||
1103: {
|
||
uuid: 1103,
|
||
name: "龙鳞粉碎者(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 1,
|
||
path: EPath["龙鳞粉碎者"],
|
||
info: "攻击力增加180%,暴击率20%,暴击伤害+50%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 180, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 20, target: EquipAttrTarget.HERO }, // 暴击率20%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 50, target: EquipAttrTarget.HERO }, // 暴击伤害+50%
|
||
],
|
||
},
|
||
|
||
// 等级2 锤类武器
|
||
1201: {
|
||
uuid: 1201,
|
||
name: "碎骨战锤(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 2,
|
||
path: EPath["碎骨战锤"],
|
||
info: "攻击力增加150%,暴击率10%,暴击伤害+30%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 150, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 10, target: EquipAttrTarget.HERO }, // 暴击率10%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 30, target: EquipAttrTarget.HERO }, // 暴击伤害+30%
|
||
],
|
||
},
|
||
1202: {
|
||
uuid: 1202,
|
||
name: "雷霆重锤(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 2,
|
||
path: EPath["雷霆重锤"],
|
||
info: "攻击力增加190%,暴击率20%,暴击伤害+40%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 190, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 20, target: EquipAttrTarget.HERO }, // 暴击率20%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 40, target: EquipAttrTarget.HERO }, // 暴击伤害+40%
|
||
],
|
||
},
|
||
1203: {
|
||
uuid: 1203,
|
||
name: "龙鳞粉碎者(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 2,
|
||
path: EPath["龙鳞粉碎者"],
|
||
info: "攻击力增加220%,暴击率25%,暴击伤害+55%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 220, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 25, target: EquipAttrTarget.HERO }, // 暴击率25%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 55, target: EquipAttrTarget.HERO }, // 暴击伤害+55%
|
||
],
|
||
},
|
||
|
||
// 等级3 锤类武器
|
||
1301: {
|
||
uuid: 1301,
|
||
name: "碎骨战锤(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 3,
|
||
path: EPath["碎骨战锤"],
|
||
info: "攻击力增加180%,暴击率15%,暴击伤害+30%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 180, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 15, target: EquipAttrTarget.HERO }, // 暴击率15%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 30, target: EquipAttrTarget.HERO }, // 暴击伤害+30%
|
||
],
|
||
},
|
||
1302: {
|
||
uuid: 1302,
|
||
name: "雷霆重锤(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 3,
|
||
path: EPath["雷霆重锤"],
|
||
info: "攻击力增加230%,暴击率20%,暴击伤害+40%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 230, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 20, target: EquipAttrTarget.HERO }, // 暴击率20%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 40, target: EquipAttrTarget.HERO }, // 暴击伤害+40%
|
||
],
|
||
},
|
||
1303: {
|
||
uuid: 1303,
|
||
name: "龙鳞粉碎者(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 3,
|
||
path: EPath["龙鳞粉碎者"],
|
||
info: "攻击力增加260%,暴击率25%,暴击伤害+60%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 260, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 25, target: EquipAttrTarget.HERO }, // 暴击率25%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 60, target: EquipAttrTarget.HERO }, // 暴击伤害+60%
|
||
],
|
||
},
|
||
|
||
// 等级4 锤类武器
|
||
1401: {
|
||
uuid: 1401,
|
||
name: "碎骨战锤(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["碎骨战锤"],
|
||
info: "攻击力增加210%,暴击率15%,暴击伤害+35%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 210, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 15, target: EquipAttrTarget.HERO }, // 暴击率15%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO }, // 暴击伤害+35%
|
||
],
|
||
},
|
||
1402: {
|
||
uuid: 1402,
|
||
name: "雷霆重锤(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["雷霆重锤"],
|
||
info: "攻击力增加270%,暴击率25%,暴击伤害+45%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 270, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 25, target: EquipAttrTarget.HERO }, // 暴击率25%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 45, target: EquipAttrTarget.HERO }, // 暴击伤害+45%
|
||
],
|
||
},
|
||
1403: {
|
||
uuid: 1403,
|
||
name: "龙鳞粉碎者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["龙鳞粉碎者"],
|
||
info: "攻击力增加300%,暴击率30%,暴击伤害+65%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 300, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 30, target: EquipAttrTarget.HERO }, // 暴击率30%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 65, target: EquipAttrTarget.HERO }, // 暴击伤害+65%
|
||
],
|
||
},
|
||
1404: {
|
||
uuid: 1404,
|
||
name: "泰坦粉碎者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["泰坦粉碎者"],
|
||
info: "攻击力增加300%,暴击率30%,击晕概率25%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 300, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 30, target: EquipAttrTarget.HERO }, // 暴击率30%
|
||
{ type: BuffAttr.STUN_RATTO, value: 25, target: EquipAttrTarget.HERO }, // 击晕概率25%
|
||
],
|
||
},
|
||
|
||
// 等级5 锤类武器
|
||
1501: {
|
||
uuid: 1501,
|
||
name: "碎骨战锤(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["碎骨战锤"],
|
||
info: "攻击力增加240%,暴击率20%,暴击伤害+35%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 240, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 20, target: EquipAttrTarget.HERO }, // 暴击率20%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO }, // 暴击伤害+35%
|
||
],
|
||
},
|
||
1502: {
|
||
uuid: 1502,
|
||
name: "雷霆重锤(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["雷霆重锤"],
|
||
info: "攻击力增加310%,暴击率25%,暴击伤害+45%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 310, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 25, target: EquipAttrTarget.HERO }, // 暴击率25%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 45, target: EquipAttrTarget.HERO }, // 暴击伤害+45%
|
||
],
|
||
},
|
||
1503: {
|
||
uuid: 1503,
|
||
name: "龙鳞粉碎者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["龙鳞粉碎者"],
|
||
info: "攻击力增加360%,暴击率30%,暴击伤害+70%,击晕概率+15%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 360, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 30, target: EquipAttrTarget.HERO }, // 暴击率30%
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 70, target: EquipAttrTarget.HERO }, // 暴击伤害+70%
|
||
{ type: BuffAttr.STUN_RATTO, value: 15, target: EquipAttrTarget.HERO }, // 击晕概率+15%
|
||
],
|
||
},
|
||
1504: {
|
||
uuid: 1504,
|
||
name: "泰坦粉碎者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["泰坦粉碎者"],
|
||
info: "攻击力增加360%,暴击率30%,击晕概率30%",
|
||
special_attr: [],
|
||
build: [build_list.CRIT],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 360, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: -6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
|
||
{ type: BuffAttr.CRITICAL, value: 30, target: EquipAttrTarget.HERO }, // 暴击率30%
|
||
{ type: BuffAttr.STUN_RATTO, value: 30, target: EquipAttrTarget.HERO }, // 击晕概率30%
|
||
],
|
||
},
|
||
|
||
// === 刀类武器配置 ===
|
||
|
||
// 等级1 刀类武器
|
||
6101: {
|
||
uuid: 6101,
|
||
name: "影刃(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 1,
|
||
path: EPath["影刃"],
|
||
info: "攻击力增加60%,攻击施加易伤(15%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 60, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 15, target: EquipAttrTarget.HERO }, // 攻击施加易伤(15%)
|
||
],
|
||
},
|
||
6102: {
|
||
uuid: 6102,
|
||
name: "寒月双刃(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 1,
|
||
path: EPath["寒月双刃"],
|
||
info: "攻击力增加85%,攻击施加易伤(20%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 85, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 20, target: EquipAttrTarget.HERO }, // 攻击施加易伤(20%)
|
||
],
|
||
},
|
||
6103: {
|
||
uuid: 6103,
|
||
name: "龙鳞切割者(Lv1)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 1,
|
||
path: EPath["龙鳞切割者"],
|
||
info: "攻击力增加115%,攻击施加易伤(25%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 115, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 25, target: EquipAttrTarget.HERO }, // 攻击施加易伤(25%)
|
||
],
|
||
},
|
||
|
||
// 等级2 刀类武器
|
||
6201: {
|
||
uuid: 6201,
|
||
name: "影刃(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 2,
|
||
path: EPath["影刃"],
|
||
info: "攻击力增加90%,攻击施加易伤(15%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 90, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 15, target: EquipAttrTarget.HERO }, // 攻击施加易伤(15%)
|
||
],
|
||
},
|
||
6202: {
|
||
uuid: 6202,
|
||
name: "寒月双刃(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 2,
|
||
path: EPath["寒月双刃"],
|
||
info: "攻击力增加125%,攻击施加易伤(25%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 125, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 25, target: EquipAttrTarget.HERO }, // 攻击施加易伤(25%)
|
||
],
|
||
},
|
||
6203: {
|
||
uuid: 6203,
|
||
name: "龙鳞切割者(Lv2)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 2,
|
||
path: EPath["龙鳞切割者"],
|
||
info: "攻击力增加160%,攻击施加易伤(30%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 160, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 30, target: EquipAttrTarget.HERO }, // 攻击施加易伤(30%)
|
||
],
|
||
},
|
||
|
||
// 等级3 刀类武器
|
||
6301: {
|
||
uuid: 6301,
|
||
name: "影刃(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 3,
|
||
path: EPath["影刃"],
|
||
info: "攻击力增加120%,攻击施加易伤(20%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 120, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 20, target: EquipAttrTarget.HERO }, // 攻击施加易伤(20%)
|
||
],
|
||
},
|
||
6302: {
|
||
uuid: 6302,
|
||
name: "寒月双刃(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 3,
|
||
path: EPath["寒月双刃"],
|
||
info: "攻击力增加165%,攻击施加易伤(25%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 165, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 25, target: EquipAttrTarget.HERO }, // 攻击施加易伤(25%)
|
||
],
|
||
},
|
||
6303: {
|
||
uuid: 6303,
|
||
name: "龙鳞切割者(Lv3)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 3,
|
||
path: EPath["龙鳞切割者"],
|
||
info: "攻击力增加205%,攻击施加易伤(35%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 205, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 35, target: EquipAttrTarget.HERO }, // 攻击施加易伤(35%)
|
||
],
|
||
},
|
||
|
||
// 等级4 刀类武器
|
||
6401: {
|
||
uuid: 6401,
|
||
name: "影刃(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["影刃"],
|
||
info: "攻击力增加150%,攻击施加易伤(20%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 150, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 20, target: EquipAttrTarget.HERO }, // 攻击施加易伤(20%)
|
||
],
|
||
},
|
||
6402: {
|
||
uuid: 6402,
|
||
name: "寒月双刃(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["寒月双刃"],
|
||
info: "攻击力增加205%,攻击施加易伤(30%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 205, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 30, target: EquipAttrTarget.HERO }, // 攻击施加易伤(30%)
|
||
],
|
||
},
|
||
6403: {
|
||
uuid: 6403,
|
||
name: "龙鳞切割者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["龙鳞切割者"],
|
||
info: "攻击力增加250%,攻击施加易伤(35%),易伤持续次数+1",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 250, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 35, target: EquipAttrTarget.HERO }, // 攻击施加易伤(35%)
|
||
{ type: BuffAttr.BURN_COUNT, value: 1, target: EquipAttrTarget.HERO }, // 易伤持续次数+1
|
||
],
|
||
},
|
||
6404: {
|
||
uuid: 6404,
|
||
name: "冰霜切割者(Lv4)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["冰霜切割者"],
|
||
info: "攻击力增加250%,攻击施加易伤(35%),冰冻概率20%",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 250, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 35, target: EquipAttrTarget.HERO }, // 攻击施加易伤(35%)
|
||
{ type: BuffAttr.FROST_RATIO, value: 20, target: EquipAttrTarget.HERO }, // 冰冻概率20%
|
||
],
|
||
},
|
||
|
||
// 等级5 刀类武器
|
||
6501: {
|
||
uuid: 6501,
|
||
name: "影刃(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["影刃"],
|
||
info: "攻击力增加180%,攻击施加易伤(25%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 180, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 25, target: EquipAttrTarget.HERO }, // 攻击施加易伤(25%)
|
||
],
|
||
},
|
||
6502: {
|
||
uuid: 6502,
|
||
name: "寒月双刃(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["寒月双刃"],
|
||
info: "攻击力增加245%,攻击施加易伤(35%)",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 245, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 35, target: EquipAttrTarget.HERO }, // 攻击施加易伤(35%)
|
||
],
|
||
},
|
||
6503: {
|
||
uuid: 6503,
|
||
name: "龙鳞切割者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["龙鳞切割者"],
|
||
info: "攻击力增加300%,攻击施加易伤(45%),易伤持续次数+1",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 300, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 45, target: EquipAttrTarget.HERO }, // 攻击施加易伤(45%)
|
||
{ type: BuffAttr.BURN_COUNT, value: 1, target: EquipAttrTarget.HERO }, // 易伤持续次数+1
|
||
],
|
||
},
|
||
6504: {
|
||
uuid: 6504,
|
||
name: "冰霜切割者(Lv5)",
|
||
type: EquipType.WEAPON,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["冰霜切割者"],
|
||
info: "攻击力增加300%,攻击施加易伤(45%),冰冻概率25%",
|
||
special_attr: [],
|
||
build: [build_list.BURN],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 300, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK_CD, value: 26.7, target: EquipAttrTarget.HERO }, // CD修正-26.7%
|
||
{ type: BuffAttr.BURN_VALUE, value: 45, target: EquipAttrTarget.HERO }, // 攻击施加易伤(45%)
|
||
{ type: BuffAttr.FROST_RATIO, value: 25, target: EquipAttrTarget.HERO }, // 冰冻概率25%
|
||
],
|
||
},
|
||
|
||
// === 盾牌装备配置 ===
|
||
|
||
// === 闪避型盾牌 ===
|
||
|
||
// 等级1 闪避型盾牌
|
||
4101: {
|
||
uuid: 4101,
|
||
name: "风影圆盾(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 1,
|
||
path: EPath["风影圆盾"],
|
||
info: "生命值+20%,闪避25%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 20, target: EquipAttrTarget.HERO }, // HP+20%
|
||
{ type: BuffAttr.DODGE, value: 25, target: EquipAttrTarget.HERO }, // 闪避25%
|
||
],
|
||
},
|
||
4102: {
|
||
uuid: 4102,
|
||
name: "流光护盾(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 1,
|
||
path: EPath["流光护盾"],
|
||
info: "生命值+25%,闪避30%,Debuff减免10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 25, target: EquipAttrTarget.HERO }, // HP+25%
|
||
{ type: BuffAttr.DODGE, value: 30, target: EquipAttrTarget.HERO }, // 闪避30%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 10, target: EquipAttrTarget.HERO }, // Debuff减免10%
|
||
],
|
||
},
|
||
4103: {
|
||
uuid: 4103,
|
||
name: "量子闪避者(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 1,
|
||
path: EPath["量子闪避者"],
|
||
info: "生命值+30%,闪避30%,免伤5%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 30, target: EquipAttrTarget.HERO }, // HP+30%
|
||
{ type: BuffAttr.DODGE, value: 30, target: EquipAttrTarget.HERO }, // 闪避30%
|
||
{ type: BuffAttr.DEF, value: 5, target: EquipAttrTarget.HERO }, // 免伤5%
|
||
],
|
||
},
|
||
|
||
// 等级2 闪避型盾牌
|
||
4201: {
|
||
uuid: 4201,
|
||
name: "风影圆盾(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 2,
|
||
path: EPath["风影圆盾"],
|
||
info: "生命值+25%,闪避30%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 25, target: EquipAttrTarget.HERO }, // HP+25%
|
||
{ type: BuffAttr.DODGE, value: 30, target: EquipAttrTarget.HERO }, // 闪避30%
|
||
],
|
||
},
|
||
4202: {
|
||
uuid: 4202,
|
||
name: "流光护盾(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 2,
|
||
path: EPath["流光护盾"],
|
||
info: "生命值+30%,闪避35%,Debuff减免10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 30, target: EquipAttrTarget.HERO }, // HP+30%
|
||
{ type: BuffAttr.DODGE, value: 35, target: EquipAttrTarget.HERO }, // 闪避35%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 10, target: EquipAttrTarget.HERO }, // Debuff减免10%
|
||
],
|
||
},
|
||
4203: {
|
||
uuid: 4203,
|
||
name: "量子闪避者(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 2,
|
||
path: EPath["量子闪避者"],
|
||
info: "生命值+35%,闪避35%,免伤5%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 35, target: EquipAttrTarget.HERO }, // HP+35%
|
||
{ type: BuffAttr.DODGE, value: 35, target: EquipAttrTarget.HERO }, // 闪避35%
|
||
{ type: BuffAttr.DEF, value: 5, target: EquipAttrTarget.HERO }, // 免伤5%
|
||
],
|
||
},
|
||
|
||
// 等级3 闪避型盾牌
|
||
4301: {
|
||
uuid: 4301,
|
||
name: "风影圆盾(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 3,
|
||
path: EPath["风影圆盾"],
|
||
info: "生命值+30%,闪避35%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 30, target: EquipAttrTarget.HERO }, // HP+30%
|
||
{ type: BuffAttr.DODGE, value: 35, target: EquipAttrTarget.HERO }, // 闪避35%
|
||
],
|
||
},
|
||
4302: {
|
||
uuid: 4302,
|
||
name: "流光护盾(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 3,
|
||
path: EPath["流光护盾"],
|
||
info: "生命值+35%,闪避35%,Debuff减免10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 35, target: EquipAttrTarget.HERO }, // HP+35%
|
||
{ type: BuffAttr.DODGE, value: 35, target: EquipAttrTarget.HERO }, // 闪避35%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 10, target: EquipAttrTarget.HERO }, // Debuff减免10%
|
||
],
|
||
},
|
||
4303: {
|
||
uuid: 4303,
|
||
name: "量子闪避者(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 3,
|
||
path: EPath["量子闪避者"],
|
||
info: "生命值+40%,闪避40%,免伤10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 40, target: EquipAttrTarget.HERO }, // HP+40%
|
||
{ type: BuffAttr.DODGE, value: 40, target: EquipAttrTarget.HERO }, // 闪避40%
|
||
{ type: BuffAttr.DEF, value: 10, target: EquipAttrTarget.HERO }, // 免伤10%
|
||
],
|
||
},
|
||
|
||
// 等级4 闪避型盾牌
|
||
4401: {
|
||
uuid: 4401,
|
||
name: "风影圆盾(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["风影圆盾"],
|
||
info: "生命值+35%,闪避35%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 35, target: EquipAttrTarget.HERO }, // HP+35%
|
||
{ type: BuffAttr.DODGE, value: 35, target: EquipAttrTarget.HERO }, // 闪避35%
|
||
],
|
||
},
|
||
4402: {
|
||
uuid: 4402,
|
||
name: "流光护盾(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["流光护盾"],
|
||
info: "生命值+40%,闪避40%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 40, target: EquipAttrTarget.HERO }, // HP+40%
|
||
{ type: BuffAttr.DODGE, value: 40, target: EquipAttrTarget.HERO }, // 闪避40%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4403: {
|
||
uuid: 4403,
|
||
name: "量子闪避者(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["量子闪避者"],
|
||
info: "生命值+45%,闪避40%,免伤10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 45, target: EquipAttrTarget.HERO }, // HP+45%
|
||
{ type: BuffAttr.DODGE, value: 40, target: EquipAttrTarget.HERO }, // 闪避40%
|
||
{ type: BuffAttr.DEF, value: 10, target: EquipAttrTarget.HERO }, // 免伤10%
|
||
],
|
||
},
|
||
|
||
// 等级5 闪避型盾牌
|
||
4501: {
|
||
uuid: 4501,
|
||
name: "风影圆盾(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["风影圆盾"],
|
||
info: "生命值+40%,闪避40%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 40, target: EquipAttrTarget.HERO }, // HP+40%
|
||
{ type: BuffAttr.DODGE, value: 40, target: EquipAttrTarget.HERO }, // 闪避40%
|
||
],
|
||
},
|
||
4502: {
|
||
uuid: 4502,
|
||
name: "流光护盾(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["流光护盾"],
|
||
info: "生命值+45%,闪避40%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 45, target: EquipAttrTarget.HERO }, // HP+45%
|
||
{ type: BuffAttr.DODGE, value: 40, target: EquipAttrTarget.HERO }, // 闪避40%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4503: {
|
||
uuid: 4503,
|
||
name: "量子闪避者(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["量子闪避者"],
|
||
info: "生命值+50%,闪避45%,免伤15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 50, target: EquipAttrTarget.HERO }, // HP+50%
|
||
{ type: BuffAttr.DODGE, value: 45, target: EquipAttrTarget.HERO }, // 闪避45%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
],
|
||
},
|
||
|
||
// === 反伤型盾牌 ===
|
||
|
||
// 等级1 反伤型盾牌
|
||
4111: {
|
||
uuid: 4111,
|
||
name: "荆棘木盾(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 1,
|
||
path: EPath["荆棘木盾"],
|
||
info: "生命值+60%,反伤15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 60, target: EquipAttrTarget.HERO }, // HP+60%
|
||
{ type: BuffAttr.REFLECT, value: 15, target: EquipAttrTarget.HERO }, // 反伤15%
|
||
],
|
||
},
|
||
4112: {
|
||
uuid: 4112,
|
||
name: "钢铁尖刺(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 1,
|
||
path: EPath["钢铁尖刺"],
|
||
info: "生命值+70%,反伤20%,Debuff减免10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 70, target: EquipAttrTarget.HERO }, // HP+70%
|
||
{ type: BuffAttr.REFLECT, value: 20, target: EquipAttrTarget.HERO }, // 反伤20%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 10, target: EquipAttrTarget.HERO }, // Debuff减免10%
|
||
],
|
||
},
|
||
4113: {
|
||
uuid: 4113,
|
||
name: "龙鳞反伤者(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 1,
|
||
path: EPath["龙鳞反伤者"],
|
||
info: "生命值+75%,反伤25%,免伤5%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 75, target: EquipAttrTarget.HERO }, // HP+75%
|
||
{ type: BuffAttr.REFLECT, value: 25, target: EquipAttrTarget.HERO }, // 反伤25%
|
||
{ type: BuffAttr.DEF, value: 5, target: EquipAttrTarget.HERO }, // 免伤5%
|
||
],
|
||
},
|
||
|
||
// 等级2 反伤型盾牌
|
||
4211: {
|
||
uuid: 4211,
|
||
name: "荆棘木盾(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 2,
|
||
path: EPath["荆棘木盾"],
|
||
info: "生命值+70%,反伤20%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 70, target: EquipAttrTarget.HERO }, // HP+70%
|
||
{ type: BuffAttr.REFLECT, value: 20, target: EquipAttrTarget.HERO }, // 反伤20%
|
||
],
|
||
},
|
||
4212: {
|
||
uuid: 4212,
|
||
name: "钢铁尖刺(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 2,
|
||
path: EPath["钢铁尖刺"],
|
||
info: "生命值+75%,反伤25%,Debuff减免10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 75, target: EquipAttrTarget.HERO }, // HP+75%
|
||
{ type: BuffAttr.REFLECT, value: 25, target: EquipAttrTarget.HERO }, // 反伤25%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 10, target: EquipAttrTarget.HERO }, // Debuff减免10%
|
||
],
|
||
},
|
||
4213: {
|
||
uuid: 4213,
|
||
name: "龙鳞反伤者(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 2,
|
||
path: EPath["龙鳞反伤者"],
|
||
info: "生命值+80%,反伤25%,免伤10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 80, target: EquipAttrTarget.HERO }, // HP+80%
|
||
{ type: BuffAttr.REFLECT, value: 25, target: EquipAttrTarget.HERO }, // 反伤25%
|
||
{ type: BuffAttr.DEF, value: 10, target: EquipAttrTarget.HERO }, // 免伤10%
|
||
],
|
||
},
|
||
|
||
// 等级3 反伤型盾牌
|
||
4311: {
|
||
uuid: 4311,
|
||
name: "荆棘木盾(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 3,
|
||
path: EPath["荆棘木盾"],
|
||
info: "生命值+75%,反伤25%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 75, target: EquipAttrTarget.HERO }, // HP+75%
|
||
{ type: BuffAttr.REFLECT, value: 25, target: EquipAttrTarget.HERO }, // 反伤25%
|
||
],
|
||
},
|
||
4312: {
|
||
uuid: 4312,
|
||
name: "钢铁尖刺(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 3,
|
||
path: EPath["钢铁尖刺"],
|
||
info: "生命值+80%,反伤25%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 80, target: EquipAttrTarget.HERO }, // HP+80%
|
||
{ type: BuffAttr.REFLECT, value: 25, target: EquipAttrTarget.HERO }, // 反伤25%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4313: {
|
||
uuid: 4313,
|
||
name: "龙鳞反伤者(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 3,
|
||
path: EPath["龙鳞反伤者"],
|
||
info: "生命值+85%,反伤30%,免伤10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 85, target: EquipAttrTarget.HERO }, // HP+85%
|
||
{ type: BuffAttr.REFLECT, value: 30, target: EquipAttrTarget.HERO }, // 反伤30%
|
||
{ type: BuffAttr.DEF, value: 10, target: EquipAttrTarget.HERO }, // 免伤10%
|
||
],
|
||
},
|
||
|
||
// 等级4 反伤型盾牌
|
||
4411: {
|
||
uuid: 4411,
|
||
name: "荆棘木盾(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["荆棘木盾"],
|
||
info: "生命值+80%,反伤25%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 80, target: EquipAttrTarget.HERO }, // HP+80%
|
||
{ type: BuffAttr.REFLECT, value: 25, target: EquipAttrTarget.HERO }, // 反伤25%
|
||
],
|
||
},
|
||
4412: {
|
||
uuid: 4412,
|
||
name: "钢铁尖刺(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["钢铁尖刺"],
|
||
info: "生命值+85%,反伤30%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 85, target: EquipAttrTarget.HERO }, // HP+85%
|
||
{ type: BuffAttr.REFLECT, value: 30, target: EquipAttrTarget.HERO }, // 反伤30%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4413: {
|
||
uuid: 4413,
|
||
name: "龙鳞反伤者(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["龙鳞反伤者"],
|
||
info: "生命值+90%,反伤30%,免伤15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 90, target: EquipAttrTarget.HERO }, // HP+90%
|
||
{ type: BuffAttr.REFLECT, value: 30, target: EquipAttrTarget.HERO }, // 反伤30%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
],
|
||
},
|
||
|
||
// 等级5 反伤型盾牌
|
||
4511: {
|
||
uuid: 4511,
|
||
name: "荆棘木盾(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["荆棘木盾"],
|
||
info: "生命值+85%,反伤30%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 85, target: EquipAttrTarget.HERO }, // HP+85%
|
||
{ type: BuffAttr.REFLECT, value: 30, target: EquipAttrTarget.HERO }, // 反伤30%
|
||
],
|
||
},
|
||
4512: {
|
||
uuid: 4512,
|
||
name: "钢铁尖刺(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["钢铁尖刺"],
|
||
info: "生命值+90%,反伤30%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 90, target: EquipAttrTarget.HERO }, // HP+90%
|
||
{ type: BuffAttr.REFLECT, value: 30, target: EquipAttrTarget.HERO }, // 反伤30%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4513: {
|
||
uuid: 4513,
|
||
name: "龙鳞反伤者(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["龙鳞反伤者"],
|
||
info: "生命值+110%,反伤35%,免伤15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 110, target: EquipAttrTarget.HERO }, // HP+110%
|
||
{ type: BuffAttr.REFLECT, value: 35, target: EquipAttrTarget.HERO }, // 反伤35%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
],
|
||
},
|
||
|
||
// === 均衡型盾牌 ===
|
||
|
||
// 等级1 均衡型盾牌
|
||
4121: {
|
||
uuid: 4121,
|
||
name: "守护圆盾(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 1,
|
||
path: EPath["守护圆盾"],
|
||
info: "生命值+40%,免伤10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 40, target: EquipAttrTarget.HERO }, // HP+40%
|
||
{ type: BuffAttr.DEF, value: 10, target: EquipAttrTarget.HERO }, // 免伤10%
|
||
],
|
||
},
|
||
4122: {
|
||
uuid: 4122,
|
||
name: "圣光壁垒(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 1,
|
||
path: EPath["圣光壁垒"],
|
||
info: "生命值+50%,免伤10%,Debuff减免10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 50, target: EquipAttrTarget.HERO }, // HP+50%
|
||
{ type: BuffAttr.DEF, value: 10, target: EquipAttrTarget.HERO }, // 免伤10%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 10, target: EquipAttrTarget.HERO }, // Debuff减免10%
|
||
],
|
||
},
|
||
4123: {
|
||
uuid: 4123,
|
||
name: "永恒守护者(Lv1)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 1,
|
||
path: EPath["永恒守护者"],
|
||
info: "生命值+55%,免伤15%,闪避5%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 55, target: EquipAttrTarget.HERO }, // HP+55%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
{ type: BuffAttr.DODGE, value: 5, target: EquipAttrTarget.HERO }, // 闪避5%
|
||
],
|
||
},
|
||
|
||
// 等级2 均衡型盾牌
|
||
4221: {
|
||
uuid: 4221,
|
||
name: "守护圆盾(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 2,
|
||
path: EPath["守护圆盾"],
|
||
info: "生命值+50%,免伤10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 50, target: EquipAttrTarget.HERO }, // HP+50%
|
||
{ type: BuffAttr.DEF, value: 10, target: EquipAttrTarget.HERO }, // 免伤10%
|
||
],
|
||
},
|
||
4222: {
|
||
uuid: 4222,
|
||
name: "圣光壁垒(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 2,
|
||
path: EPath["圣光壁垒"],
|
||
info: "生命值+55%,免伤15%,Debuff减免10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 55, target: EquipAttrTarget.HERO }, // HP+55%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 10, target: EquipAttrTarget.HERO }, // Debuff减免10%
|
||
],
|
||
},
|
||
4223: {
|
||
uuid: 4223,
|
||
name: "永恒守护者(Lv2)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 2,
|
||
path: EPath["永恒守护者"],
|
||
info: "生命值+60%,免伤15%,闪避10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 60, target: EquipAttrTarget.HERO }, // HP+60%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
{ type: BuffAttr.DODGE, value: 10, target: EquipAttrTarget.HERO }, // 闪避10%
|
||
],
|
||
},
|
||
|
||
// 等级3 均衡型盾牌
|
||
4321: {
|
||
uuid: 4321,
|
||
name: "守护圆盾(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 3,
|
||
path: EPath["守护圆盾"],
|
||
info: "生命值+55%,免伤15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 55, target: EquipAttrTarget.HERO }, // HP+55%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
],
|
||
},
|
||
4322: {
|
||
uuid: 4322,
|
||
name: "圣光壁垒(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 3,
|
||
path: EPath["圣光壁垒"],
|
||
info: "生命值+60%,免伤15%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 60, target: EquipAttrTarget.HERO }, // HP+60%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4323: {
|
||
uuid: 4323,
|
||
name: "永恒守护者(Lv3)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 3,
|
||
path: EPath["永恒守护者"],
|
||
info: "生命值+65%,免伤20%,闪避10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 65, target: EquipAttrTarget.HERO }, // HP+65%
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO }, // 免伤20%
|
||
{ type: BuffAttr.DODGE, value: 10, target: EquipAttrTarget.HERO }, // 闪避10%
|
||
],
|
||
},
|
||
|
||
// 等级4 均衡型盾牌
|
||
4421: {
|
||
uuid: 4421,
|
||
name: "守护圆盾(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["守护圆盾"],
|
||
info: "生命值+60%,免伤15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 60, target: EquipAttrTarget.HERO }, // HP+60%
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO }, // 免伤15%
|
||
],
|
||
},
|
||
4422: {
|
||
uuid: 4422,
|
||
name: "圣光壁垒(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["圣光壁垒"],
|
||
info: "生命值+65%,免伤20%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 65, target: EquipAttrTarget.HERO }, // HP+65%
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO }, // 免伤20%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4423: {
|
||
uuid: 4423,
|
||
name: "永恒守护者(Lv4)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["永恒守护者"],
|
||
info: "生命值+70%,免伤20%,闪避15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 70, target: EquipAttrTarget.HERO }, // HP+70%
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO }, // 免伤20%
|
||
{ type: BuffAttr.DODGE, value: 15, target: EquipAttrTarget.HERO }, // 闪避15%
|
||
],
|
||
},
|
||
|
||
// 等级5 均衡型盾牌
|
||
4521: {
|
||
uuid: 4521,
|
||
name: "守护圆盾(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["守护圆盾"],
|
||
info: "生命值+65%,免伤20%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 65, target: EquipAttrTarget.HERO }, // HP+65%
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO }, // 免伤20%
|
||
],
|
||
},
|
||
4522: {
|
||
uuid: 4522,
|
||
name: "圣光壁垒(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["圣光壁垒"],
|
||
info: "生命值+70%,免伤20%,Debuff减免15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 70, target: EquipAttrTarget.HERO }, // HP+70%
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO }, // 免伤20%
|
||
{ type: BuffAttr.DEBUFF_DOWN, value: 15, target: EquipAttrTarget.HERO }, // Debuff减免15%
|
||
],
|
||
},
|
||
4523: {
|
||
uuid: 4523,
|
||
name: "永恒守护者(Lv5)",
|
||
type: EquipType.ARMOR,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["永恒守护者"],
|
||
info: "生命值+75%,免伤25%,闪避15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 75, target: EquipAttrTarget.HERO }, // HP+75%
|
||
{ type: BuffAttr.DEF, value: 25, target: EquipAttrTarget.HERO }, // 免伤25%
|
||
{ type: BuffAttr.DODGE, value: 15, target: EquipAttrTarget.HERO }, // 闪避15%
|
||
],
|
||
},
|
||
|
||
// === 饰品装备配置 ===
|
||
|
||
// === 绿色品质饰品 ===
|
||
|
||
// 磐石戒指
|
||
7401: {
|
||
uuid: 7401,
|
||
name: "磐石戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["磐石戒指"],
|
||
info: "生命值+55%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 55, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7501: {
|
||
uuid: 7501,
|
||
name: "磐石戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["磐石戒指"],
|
||
info: "生命值+60%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 60, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 刚玉戒指
|
||
7402: {
|
||
uuid: 7402,
|
||
name: "刚玉戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["刚玉戒指"],
|
||
info: "免伤+20%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7502: {
|
||
uuid: 7502,
|
||
name: "刚玉戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["刚玉戒指"],
|
||
info: "免伤+25%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 25, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 烈阳戒指
|
||
7403: {
|
||
uuid: 7403,
|
||
name: "烈阳戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["烈阳戒指"],
|
||
info: "攻击+50%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 50, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7503: {
|
||
uuid: 7503,
|
||
name: "烈阳戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["烈阳戒指"],
|
||
info: "攻击+55%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 55, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 雷暴耳饰
|
||
7404: {
|
||
uuid: 7404,
|
||
name: "雷暴耳饰(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["雷暴耳饰"],
|
||
info: "暴伤+35%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7504: {
|
||
uuid: 7504,
|
||
name: "雷暴耳饰(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["雷暴耳饰"],
|
||
info: "暴伤+40%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 40, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 迷雾耳饰
|
||
7405: {
|
||
uuid: 7405,
|
||
name: "迷雾耳饰(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["迷雾耳饰"],
|
||
info: "闪避+10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DODGE, value: 10, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7505: {
|
||
uuid: 7505,
|
||
name: "迷雾耳饰(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["迷雾耳饰"],
|
||
info: "闪避+15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DODGE, value: 15, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 荆棘耳饰
|
||
7406: {
|
||
uuid: 7406,
|
||
name: "荆棘耳饰(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 4,
|
||
path: EPath["荆棘耳饰"],
|
||
info: "反伤+15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.REFLECT, value: 15, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7506: {
|
||
uuid: 7506,
|
||
name: "荆棘耳饰(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.GREEN,
|
||
lv: 5,
|
||
path: EPath["荆棘耳饰"],
|
||
info: "反伤+20%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.REFLECT, value: 20, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// === 蓝色品质饰品 ===
|
||
|
||
// 星辉耳饰
|
||
7421: {
|
||
uuid: 7421,
|
||
name: "星辉耳饰(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["星辉耳饰"],
|
||
info: "生命值+35%,免伤+15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 35, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7521: {
|
||
uuid: 7521,
|
||
name: "星辉耳饰(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["星辉耳饰"],
|
||
info: "生命值+40%,免伤+20%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 40, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 霜晶耳饰
|
||
7422: {
|
||
uuid: 7422,
|
||
name: "霜晶耳饰(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["霜晶耳饰"],
|
||
info: "攻击+35%,暴伤+25%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 35, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 25, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7522: {
|
||
uuid: 7522,
|
||
name: "霜晶耳饰(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["霜晶耳饰"],
|
||
info: "攻击+40%,暴伤+30%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 40, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 30, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 流光吊坠
|
||
7423: {
|
||
uuid: 7423,
|
||
name: "流光吊坠(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["流光吊坠"],
|
||
info: "生命值+30%,闪避+10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 30, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DODGE, value: 10, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7523: {
|
||
uuid: 7523,
|
||
name: "流光吊坠(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["流光吊坠"],
|
||
info: "生命值+35%,闪避+15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 35, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DODGE, value: 15, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 地脉指环
|
||
7424: {
|
||
uuid: 7424,
|
||
name: "地脉指环(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["地脉指环"],
|
||
info: "免伤+15%,反伤+10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.REFLECT, value: 10, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7524: {
|
||
uuid: 7524,
|
||
name: "地脉指环(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["地脉指环"],
|
||
info: "免伤+20%,反伤+15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.REFLECT, value: 15, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 炎阳戒指
|
||
7425: {
|
||
uuid: 7425,
|
||
name: "炎阳戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["炎阳戒指"],
|
||
info: "攻击+40%,闪避+5%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 40, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DODGE, value: 5, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7525: {
|
||
uuid: 7525,
|
||
name: "炎阳戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["炎阳戒指"],
|
||
info: "攻击+45%,闪避+10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 45, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DODGE, value: 10, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 潮汐戒指
|
||
7426: {
|
||
uuid: 7426,
|
||
name: "潮汐戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 4,
|
||
path: EPath["潮汐戒指"],
|
||
info: "暴伤+30%,反伤+10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 30, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.REFLECT, value: 10, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7526: {
|
||
uuid: 7526,
|
||
name: "潮汐戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.BLUE,
|
||
lv: 5,
|
||
path: EPath["潮汐戒指"],
|
||
info: "暴伤+35%,反伤+15%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.REFLECT, value: 15, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// === 紫色品质饰品 ===
|
||
|
||
// 天穹戒指
|
||
7441: {
|
||
uuid: 7441,
|
||
name: "天穹戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["天穹戒指"],
|
||
info: "生命值+40%,免伤+15%,攻击触发属性增加额外加值+1",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.ATK_ADD_VALUE, special_attr_value: 1},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 40, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7541: {
|
||
uuid: 7541,
|
||
name: "天穹戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["天穹戒指"],
|
||
info: "生命值+45%,免伤+20%,攻击触发属性增加额外加值+2",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.ATK_ADD_VALUE, special_attr_value: 2},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 45, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 神木戒指
|
||
7442: {
|
||
uuid: 7442,
|
||
name: "神木戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["神木戒指"],
|
||
info: "攻击+45%,暴伤+30%,暴击+5%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 45, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 30, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL, value: 5, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7542: {
|
||
uuid: 7542,
|
||
name: "神木戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["神木戒指"],
|
||
info: "攻击+50%,暴伤+35%,暴击+10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.ATK, value: 50, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL, value: 10, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 日曜戒指
|
||
7443: {
|
||
uuid: 7443,
|
||
name: "日曜戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["日曜戒指"],
|
||
info: "生命值+35%,攻击+40%,攻击触发增加主将攻击力+1",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.ATK_ADD_MASTER_ATK, special_attr_value: 1},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 35, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK, value: 40, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7543: {
|
||
uuid: 7543,
|
||
name: "日曜戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["日曜戒指"],
|
||
info: "生命值+40%,攻击+45%,攻击触发增加主将攻击力+2",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.ATK_ADD_MASTER_ATK, special_attr_value: 2},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.HP, value: 40, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK, value: 45, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 月影项链
|
||
7444: {
|
||
uuid: 7444,
|
||
name: "月影项链(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["月影项链"],
|
||
info: "免伤+15%,暴伤+30%,攻击触发增加主将生命值5",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.ATK_ADD_MASTER_HP, special_attr_value: 5},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 15, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 30, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7544: {
|
||
uuid: 7544,
|
||
name: "月影项链(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["月影项链"],
|
||
info: "免伤+20%,暴伤+35%,攻击触发增加主将生命值10",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.ATK_ADD_MASTER_HP, special_attr_value: 10},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 星尘项链
|
||
7445: {
|
||
uuid: 7445,
|
||
name: "星尘项链(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["星尘项链"],
|
||
info: "闪避+10%,攻击+45%,技能冷却减少10%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DODGE, value: 10, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK, value: 45, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.SKILL_CD, value: 10, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7545: {
|
||
uuid: 7545,
|
||
name: "星尘项链(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["星尘项链"],
|
||
info: "闪避+15%,攻击+50%,技能冷却减少20%",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.DODGE, value: 15, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.ATK, value: 50, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.SKILL_CD, value: 20, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 深渊戒指
|
||
7446: {
|
||
uuid: 7446,
|
||
name: "深渊戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["深渊戒指"],
|
||
info: "反伤+10%,生命值+45%,穿刺+1",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.REFLECT, value: 10, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.HP, value: 45, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.PUNCTURE, value: 1, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7546: {
|
||
uuid: 7546,
|
||
name: "深渊戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["深渊戒指"],
|
||
info: "反伤+15%,生命值+50%,穿刺+2",
|
||
special_attr: [],
|
||
buff: [
|
||
{ type: BuffAttr.REFLECT, value: 15, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.HP, value: 50, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.PUNCTURE, value: 2, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
// 永夜戒指
|
||
7447: {
|
||
uuid: 7447,
|
||
name: "永夜戒指(Lv4)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 4,
|
||
path: EPath["永夜戒指"],
|
||
info: "免伤+20%,暴伤+30%,双倍受击触发+1",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.DOUBLE_ATKED, special_attr_value: 1},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 20, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 30, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
7547: {
|
||
uuid: 7547,
|
||
name: "永夜戒指(Lv5)",
|
||
type: EquipType.ACCESSORY,
|
||
quality: Quality.PURPLE,
|
||
lv: 5,
|
||
path: EPath["永夜戒指"],
|
||
info: "免伤+25%,暴伤+35%,双倍受击触发+2",
|
||
special_attr: [
|
||
{special_attr: EquipSpecialAttr.DOUBLE_ATKED, special_attr_value: 2},
|
||
],
|
||
buff: [
|
||
{ type: BuffAttr.DEF, value: 25, target: EquipAttrTarget.HERO },
|
||
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO },
|
||
],
|
||
},
|
||
|
||
}
|
||
|