有修改

This commit is contained in:
2024-11-04 13:05:30 +08:00
parent 47321fc91d
commit f2275d1a0d
55 changed files with 6683 additions and 13132 deletions

View File

@@ -25,38 +25,44 @@
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{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 17
}
},
{
"__type__": "cc.RealCurve",
"_times": [
0,
0.4166666567325592,
0.625
],
"_values": [
{
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"value": 255,
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},
{
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},
{
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}
}
],
"preExtrapolation": 1,
"postExtrapolation": 1
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 19
}
},
{
"__type__": "cc.RealCurve",
"_times": [
0,
0.4166666567325592,
0.625
],
"_values": [
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},
{
"__type__": "cc.animation.Channel",
"_curve": {
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}
},
{
"__type__": "cc.RealCurve",
"_times": [
0,
0.4166666567325592,
0.625
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{
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{
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}
],
"preExtrapolation": 1,
"postExtrapolation": 1
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 23
}
},
{
"__type__": "cc.RealCurve",
"_times": [
0,
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"_values": [
{
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},
{
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"leftTangentWeight": 1,
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"__editorExtras__": {
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}
},
{
"__type__": "cc.RealKeyframeValue",
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}
}
],
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},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]

View File

@@ -0,0 +1,13 @@
{
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
"uuid": "aad6cf63-5eb6-4e5f-9ff5-d798558e99a0",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
"name": "skill_tx"
}
}

View File

@@ -17,7 +17,7 @@
<key>textureRect</key> <key>textureRect</key>
<string>{{1,1},{220,62}}</string> <string>{{1,1},{220,62}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>2.png</key> <key>2.png</key>
<dict> <dict>
@@ -30,9 +30,9 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{160,60}</string> <string>{160,60}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{1,65},{160,60}}</string> <string>{{1001,1},{160,60}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <true/>
</dict> </dict>
<key>3.png</key> <key>3.png</key>
<dict> <dict>
@@ -45,7 +45,22 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{217,58}</string> <string>{217,58}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{223,1},{217,58}}</string> <string>{{65,1},{217,58}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>9001.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{402,207}</string>
<key>spriteSourceSize</key>
<string>{402,207}</string>
<key>textureRect</key>
<string>{{125,1},{402,207}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@@ -60,7 +75,7 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{128,128}</string> <string>{128,128}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{459,1},{110,124}}</string> <string>{{1063,1},{110,124}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
@@ -75,10 +90,625 @@
<key>spriteSourceSize</key> <key>spriteSourceSize</key>
<string>{82,85}</string> <string>{82,85}</string>
<key>textureRect</key> <key>textureRect</key>
<string>{{571,1},{80,83}}</string> <string>{{529,175},{80,83}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>healing big_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-20,-10}</string>
<key>spriteSize</key>
<string>{26,26}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{123,220},{26,26}}</string>
<key>textureRotated</key> <key>textureRotated</key>
<false/> <false/>
</dict> </dict>
<key>healing big_10.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,0}</string>
<key>spriteSize</key>
<string>{54,62}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1352,193},{54,62}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_11.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,3}</string>
<key>spriteSize</key>
<string>{54,62}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1408,193},{54,62}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_12.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,6}</string>
<key>spriteSize</key>
<string>{54,64}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1648,137},{54,64}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_13.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,2}</string>
<key>spriteSize</key>
<string>{54,76}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{784,175},{54,76}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_14.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,7}</string>
<key>spriteSize</key>
<string>{54,76}</string>
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<string>{80,92}</string>
<key>textureRect</key>
<string>{{840,175},{54,76}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_15.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,9}</string>
<key>spriteSize</key>
<string>{52,74}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{992,175},{52,74}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_16.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-3,4}</string>
<key>spriteSize</key>
<string>{48,54}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1704,153},{48,54}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>healing big_17.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-3,8}</string>
<key>spriteSize</key>
<string>{48,52}</string>
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<string>{80,92}</string>
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<string>{{1648,203},{48,52}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_18.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-3,12}</string>
<key>spriteSize</key>
<string>{48,52}</string>
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<string>{80,92}</string>
<key>textureRect</key>
<string>{{1698,203},{48,52}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_19.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,8}</string>
<key>spriteSize</key>
<string>{44,36}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{151,210},{44,36}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>healing big_2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-20,-7}</string>
<key>spriteSize</key>
<string>{26,26}</string>
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<string>{80,92}</string>
<key>textureRect</key>
<string>{{189,210},{26,26}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_20.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,11}</string>
<key>spriteSize</key>
<string>{44,34}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{77,220},{44,34}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_21.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,15}</string>
<key>spriteSize</key>
<string>{44,32}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1,223},{44,32}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_22.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-12,19}</string>
<key>spriteSize</key>
<string>{28,32}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{47,223},{28,32}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_23.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-11,21}</string>
<key>spriteSize</key>
<string>{26,26}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{245,210},{26,26}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_24.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-11,25}</string>
<key>spriteSize</key>
<string>{26,26}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{273,210},{26,26}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-20,-4}</string>
<key>spriteSize</key>
<string>{26,26}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{217,210},{26,26}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_4.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,-10}</string>
<key>spriteSize</key>
<string>{56,46}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1705,57},{56,46}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_5.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,-7}</string>
<key>spriteSize</key>
<string>{56,46}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1705,105},{56,46}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_6.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,-9}</string>
<key>spriteSize</key>
<string>{56,56}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1464,193},{56,56}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_7.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,-6}</string>
<key>spriteSize</key>
<string>{56,56}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1522,193},{56,56}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>healing big_8.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,-3}</string>
<key>spriteSize</key>
<string>{54,56}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
<key>textureRect</key>
<string>{{1705,1},{54,56}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>healing big_9.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{-5,-3}</string>
<key>spriteSize</key>
<string>{54,62}</string>
<key>spriteSourceSize</key>
<string>{80,92}</string>
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<string>{{1296,193},{54,62}}</string>
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<false/>
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<key>hero priest revive_1.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,-1}</string>
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<string>{92,94}</string>
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<string>{96,104}</string>
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<string>{{1046,163},{92,94}}</string>
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<true/>
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<key>hero priest revive_10.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
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<string>{66,94}</string>
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<string>{96,104}</string>
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<true/>
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<key>hero priest revive_11.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
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<string>{66,94}</string>
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<string>{96,104}</string>
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<false/>
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<key>hero priest revive_12.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,0}</string>
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<string>{68,94}</string>
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<string>{96,104}</string>
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<false/>
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<key>hero priest revive_13.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,-1}</string>
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<string>{70,94}</string>
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<string>{96,104}</string>
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<false/>
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<key>hero priest revive_14.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,-1}</string>
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<string>{72,94}</string>
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<string>{96,104}</string>
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<string>{{1296,97},{72,94}}</string>
<key>textureRotated</key>
<false/>
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<key>hero priest revive_15.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,-1}</string>
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<string>{72,94}</string>
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<string>{96,104}</string>
<key>textureRect</key>
<string>{{1325,1},{72,94}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>hero priest revive_16.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,-2}</string>
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<string>{74,94}</string>
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<string>{96,104}</string>
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<string>{{896,175},{74,94}}</string>
<key>textureRotated</key>
<true/>
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<key>hero priest revive_17.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{0,-9}</string>
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<string>{72,80}</string>
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<string>{96,104}</string>
<key>textureRect</key>
<string>{{614,175},{72,80}}</string>
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<false/>
</dict>
<key>hero priest revive_2.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{1,-1}</string>
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<string>{86,94}</string>
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<string>{96,104}</string>
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<string>{{1208,119},{86,94}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>hero priest revive_3.png</key>
<dict>
<key>aliases</key>
<array/>
<key>spriteOffset</key>
<string>{1,-1}</string>
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<string>{82,94}</string>
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<string>{96,104}</string>
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Width:  |  Height:  |  Size: 21 KiB

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@@ -2,7 +2,7 @@
"ver": "1.0.26", "ver": "1.0.26",
"importer": "image", "importer": "image",
"imported": true, "imported": true,
"uuid": "4786354a-2b91-4c04-9e32-92163b4c1892", "uuid": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599",
"files": [ "files": [
".json", ".json",
".png" ".png"
@@ -10,8 +10,8 @@
"subMetas": { "subMetas": {
"6c48a": { "6c48a": {
"importer": "texture", "importer": "texture",
"uuid": "4786354a-2b91-4c04-9e32-92163b4c1892@6c48a", "uuid": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599@6c48a",
"displayName": "maps", "displayName": "items",
"id": "6c48a", "id": "6c48a",
"name": "texture", "name": "texture",
"userData": { "userData": {
@@ -22,7 +22,7 @@
"mipfilter": "none", "mipfilter": "none",
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"isUuid": true, "isUuid": true,
"imageUuidOrDatabaseUri": "4786354a-2b91-4c04-9e32-92163b4c1892", "imageUuidOrDatabaseUri": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599",
"visible": false "visible": false
}, },
"ver": "1.0.22", "ver": "1.0.22",
@@ -37,6 +37,6 @@
"hasAlpha": true, "hasAlpha": true,
"type": "texture", "type": "texture",
"fixAlphaTransparencyArtifacts": false, "fixAlphaTransparencyArtifacts": false,
"redirect": "4786354a-2b91-4c04-9e32-92163b4c1892@6c48a" "redirect": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599@6c48a"
} }
} }

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@@ -18043,6 +18043,8 @@
"__id__": 0 "__id__": 0
}, },
"fileId": "46h+IyIONL/7/5XEwrdew0", "fileId": "46h+IyIONL/7/5XEwrdew0",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null "nestedPrefabInstanceRoots": null
}, },
{ {
@@ -27285,7 +27287,7 @@
"propertyPath": [ "propertyPath": [
"_active" "_active"
], ],
"value": true "value": false
}, },
{ {
"__type__": "cc.Node", "__type__": "cc.Node",

View File

@@ -28,7 +28,7 @@ export enum BoxSet {
MONSTER_START = 360, MONSTER_START = 360,
END_POINT = 360, END_POINT = 360,
//游戏地平线 //游戏地平线
GAME_LINE = 180, GAME_LINE = 0,
CSKILL_X = 320, CSKILL_X = 320,
CSKILL_Y = 400, CSKILL_Y = 400,
//攻击距离 //攻击距离

View File

@@ -145,7 +145,6 @@ export class MapMonsterComp extends CCComp {
let hero:any =RandomManager.instance.getRandomByObjectList(smc.cards, 1); let hero:any =RandomManager.instance.getRandomByObjectList(smc.cards, 1);
console.log("better_call:",hero) console.log("better_call:",hero)
this.addHero(hero[0].uuid) this.addHero(hero[0].uuid)
this.addHero(hero[0].uuid)
} }
monster_refresh(){ monster_refresh(){
if (this.setp_num <= 0){ if (this.setp_num <= 0){
@@ -153,7 +152,7 @@ export class MapMonsterComp extends CCComp {
} }
let m:any = RandomManager.instance.getRandomByObjectList(this.mission_list[this.monster_level],1) let m:any = RandomManager.instance.getRandomByObjectList(this.mission_list[this.monster_level],1)
var scene = smc.map.MapView.scene; var scene = smc.map.MapView.scene;
let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE+this.start_ys[this.mon_index]) let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE)
let monster_layer = scene.entityLayer!.node! let monster_layer = scene.entityLayer!.node!
this.addMonster(m[0],monster_layer,pos) this.addMonster(m[0],monster_layer,pos)
this.mon_index += 1 this.mon_index += 1
@@ -245,7 +244,7 @@ export class MapMonsterComp extends CCComp {
} }
load_role(){ load_role(){
let role = ecs.getEntity<Role>(Role); let role = ecs.getEntity<Role>(Role);
let pos = v3(BoxSet.HERO_START+50,BoxSet.GAME_LINE-5) let pos = v3(BoxSet.HERO_START-100,BoxSet.GAME_LINE-5)
role.load(pos,109) role.load(pos,109)
smc.Role=role smc.Role=role
// console.log("加载玩家",role) // console.log("加载玩家",role)
@@ -257,15 +256,10 @@ export class MapMonsterComp extends CCComp {
private addHero(uuid:number=1001) { private addHero(uuid:number=1001) {
let hero = ecs.getEntity<Hero>(Hero); let hero = ecs.getEntity<Hero>(Hero);
var scene = smc.map.MapView.scene; var scene = smc.map.MapView.scene;
let pos:Vec3 = v3(-210-this.hero_x*30,BoxSet.GAME_LINE+this.start_ys[this.hero_index]); let pos:Vec3 = v3(-210-this.hero_x*30,BoxSet.GAME_LINE);
let monster_layer = scene.entityLayer!.node! let monster_layer = scene.entityLayer!.node!
let scale = 1 let scale = 1
hero.load(pos,scale,uuid,monster_layer); hero.load(pos,scale,uuid,monster_layer);
this.hero_index += 1
if(this.hero_index > 2){
this.hero_index = 0
this.hero_x +=1
}
this.set_start_point() this.set_start_point()
} }

View File

@@ -55,7 +55,8 @@ export class VictoryComp extends CCComp {
this.node.getChildByName("Node").active=false this.node.getChildByName("Node").active=false
smc.vm_data.role.gold += smc.vm_data.mission.reward_gold smc.vm_data.role.gold += smc.vm_data.mission.reward_gold
smc.vm_data.role.exp += smc.vm_data.mission.reward_exp smc.vm_data.role.exp += smc.vm_data.mission.reward_exp
smc.vm_data.role.items[this.rerawd_item.uuid].num += this.reward_num console.log("end_mission",this.rerawd_item,smc.vm_data.role.exp)
// smc.vm_data.role.items[this.rerawd_item.uuid].num += this.reward_num
smc.vm_data.mission.reward_gold=0 smc.vm_data.mission.reward_gold=0
smc.vm_data.mission.reward_exp=0 smc.vm_data.mission.reward_exp=0