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new file mode 100644
index 00000000..57c2376f
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new file mode 100644
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new file mode 100644
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new file mode 100644
index 00000000..d4f9fc13
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new file mode 100644
index 00000000..2abffff0
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new file mode 100644
index 00000000..b0118ec9
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similarity index 70%
rename from assets/resources/game/map/map1.png.meta
rename to assets/resources/game/map/Background03/Layer02.png.meta
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new file mode 100644
index 00000000..b2395fcc
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diff --git a/assets/resources/game/skills/max.prefab.meta b/assets/resources/game/skills/max.prefab.meta
new file mode 100644
index 00000000..ba608611
--- /dev/null
+++ b/assets/resources/game/skills/max.prefab.meta
@@ -0,0 +1,13 @@
+{
+ "ver": "1.1.50",
+ "importer": "prefab",
+ "imported": true,
+ "uuid": "198e9c93-3ac9-4564-9d0e-63c9836e509a",
+ "files": [
+ ".json"
+ ],
+ "subMetas": {},
+ "userData": {
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+ }
+}
diff --git a/assets/resources/game/skills/shield.prefab b/assets/resources/game/skills/shield.prefab
index c2141b47..6b0cc133 100644
--- a/assets/resources/game/skills/shield.prefab
+++ b/assets/resources/game/skills/shield.prefab
@@ -24,9 +24,6 @@
],
"_active": true,
"_components": [
- {
- "__id__": 8
- },
{
"__id__": 10
},
@@ -35,10 +32,13 @@
},
{
"__id__": 14
+ },
+ {
+ "__id__": 16
}
],
"_prefab": {
- "__id__": 16
+ "__id__": 18
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -85,10 +85,13 @@
},
{
"__id__": 5
+ },
+ {
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}
],
"_prefab": {
- "__id__": 7
+ "__id__": 9
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -192,6 +195,29 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "9a+65VIghBm4HQxuHPQ/mg"
},
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+ "_enabled": true,
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+ "playOnLoad": false,
+ "_clips": [
+ null
+ ],
+ "_defaultClip": null,
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "1fe5ciNAlMH7Hrg5HHk5ZU"
+ },
{
"__type__": "cc.PrefabInfo",
"root": {
@@ -215,7 +241,7 @@
},
"_enabled": true,
"__prefab": {
- "__id__": 9
+ "__id__": 11
},
"_contentSize": {
"__type__": "cc.Size",
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},
"_enabled": true,
"__prefab": {
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+ "__id__": 13
},
"enabledContactListener": true,
"bullet": true,
@@ -277,7 +303,7 @@
},
"_enabled": true,
"__prefab": {
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+ "__id__": 15
},
"tag": 8,
"_group": 4,
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"__prefab": {
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new file mode 100644
index 00000000..7abd1741
--- /dev/null
+++ b/assets/resources/game/skills/skill_tx.anim
@@ -0,0 +1,501 @@
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+ "_hash": 500763545,
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+ "_embeddedPlayers": [],
+ "_additiveSettings": {
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+ "_auxiliaryCurveEntries": []
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diff --git a/assets/resources/game/skills/skill_tx.anim.meta b/assets/resources/game/skills/skill_tx.anim.meta
new file mode 100644
index 00000000..50f7382f
--- /dev/null
+++ b/assets/resources/game/skills/skill_tx.anim.meta
@@ -0,0 +1,13 @@
+{
+ "ver": "2.0.3",
+ "importer": "animation-clip",
+ "imported": true,
+ "uuid": "aad6cf63-5eb6-4e5f-9ff5-d798558e99a0",
+ "files": [
+ ".cconb"
+ ],
+ "subMetas": {},
+ "userData": {
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+}
diff --git a/assets/resources/game/skills/skills.plist b/assets/resources/game/skills/skills.plist
index 5b3ff3a4..958b0443 100644
--- a/assets/resources/game/skills/skills.plist
+++ b/assets/resources/game/skills/skills.plist
@@ -17,7 +17,7 @@
textureRect
{{1,1},{220,62}}
textureRotated
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@@ -30,9 +30,9 @@
spriteSourceSize
{160,60}
textureRect
- {{1,65},{160,60}}
+ {{1001,1},{160,60}}
textureRotated
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@@ -45,7 +45,22 @@
spriteSourceSize
{217,58}
textureRect
- {{223,1},{217,58}}
+ {{65,1},{217,58}}
+ textureRotated
+
+
+ 9001.png
+
+ aliases
+
+ spriteOffset
+ {0,0}
+ spriteSize
+ {402,207}
+ spriteSourceSize
+ {402,207}
+ textureRect
+ {{125,1},{402,207}}
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spriteSourceSize
{128,128}
textureRect
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+ {{1063,1},{110,124}}
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spriteSourceSize
{82,85}
textureRect
- {{571,1},{80,83}}
+ {{529,175},{80,83}}
+ textureRotated
+
+
+ healing big_1.png
+
+ aliases
+
+ spriteOffset
+ {-20,-10}
+ spriteSize
+ {26,26}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{123,220},{26,26}}
textureRotated
+ healing big_10.png
+
+ aliases
+
+ spriteOffset
+ {-5,0}
+ spriteSize
+ {54,62}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{1352,193},{54,62}}
+ textureRotated
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+
+ healing big_11.png
+
+ aliases
+
+ spriteOffset
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+ spriteSize
+ {54,62}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{1408,193},{54,62}}
+ textureRotated
+
+
+ healing big_12.png
+
+ aliases
+
+ spriteOffset
+ {-5,6}
+ spriteSize
+ {54,64}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{1648,137},{54,64}}
+ textureRotated
+
+
+ healing big_13.png
+
+ aliases
+
+ spriteOffset
+ {-5,2}
+ spriteSize
+ {54,76}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{784,175},{54,76}}
+ textureRotated
+
+
+ healing big_14.png
+
+ aliases
+
+ spriteOffset
+ {-5,7}
+ spriteSize
+ {54,76}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{840,175},{54,76}}
+ textureRotated
+
+
+ healing big_15.png
+
+ aliases
+
+ spriteOffset
+ {-5,9}
+ spriteSize
+ {52,74}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{992,175},{52,74}}
+ textureRotated
+
+
+ healing big_16.png
+
+ aliases
+
+ spriteOffset
+ {-3,4}
+ spriteSize
+ {48,54}
+ spriteSourceSize
+ {80,92}
+ textureRect
+ {{1704,153},{48,54}}
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k_shield-2.png
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+ {{1142,127},{64,116}}
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index c43981f5..2c6898f7 100644
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+++ b/assets/resources/game/skills/skills.plist.meta
@@ -7,6 +7,144 @@
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@@ -145,6 +283,52 @@
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+ "nuv": [],
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+ "files": [
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+ "atlasUuid": "7b0e7263-3b25-4fec-8935-abdd67c4b86d"
+ },
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+ "files": [
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+ ],
+ "subMetas": {}
+ }
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+ "format": 3,
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+}
diff --git a/assets/resources/gui/items.png b/assets/resources/gui/items.png
new file mode 100644
index 00000000..3849d7fc
Binary files /dev/null and b/assets/resources/gui/items.png differ
diff --git a/assets/resources/game/map/maps.png.meta b/assets/resources/gui/items.png.meta
similarity index 71%
rename from assets/resources/game/map/maps.png.meta
rename to assets/resources/gui/items.png.meta
index 723c736b..67eff48a 100644
--- a/assets/resources/game/map/maps.png.meta
+++ b/assets/resources/gui/items.png.meta
@@ -2,7 +2,7 @@
"ver": "1.0.26",
"importer": "image",
"imported": true,
- "uuid": "4786354a-2b91-4c04-9e32-92163b4c1892",
+ "uuid": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599",
"files": [
".json",
".png"
@@ -10,8 +10,8 @@
"subMetas": {
"6c48a": {
"importer": "texture",
- "uuid": "4786354a-2b91-4c04-9e32-92163b4c1892@6c48a",
- "displayName": "maps",
+ "uuid": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599@6c48a",
+ "displayName": "items",
"id": "6c48a",
"name": "texture",
"userData": {
@@ -22,7 +22,7 @@
"mipfilter": "none",
"anisotropy": 0,
"isUuid": true,
- "imageUuidOrDatabaseUri": "4786354a-2b91-4c04-9e32-92163b4c1892",
+ "imageUuidOrDatabaseUri": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599",
"visible": false
},
"ver": "1.0.22",
@@ -37,6 +37,6 @@
"hasAlpha": true,
"type": "texture",
"fixAlphaTransparencyArtifacts": false,
- "redirect": "4786354a-2b91-4c04-9e32-92163b4c1892@6c48a"
+ "redirect": "4ca85ea7-6d3d-4e52-bb59-e0ad41ff0599@6c48a"
}
}
diff --git a/assets/resources/gui/role_controller.prefab b/assets/resources/gui/role_controller.prefab
index 7028a782..4d468d90 100644
--- a/assets/resources/gui/role_controller.prefab
+++ b/assets/resources/gui/role_controller.prefab
@@ -18043,6 +18043,8 @@
"__id__": 0
},
"fileId": "46h+IyIONL/7/5XEwrdew0",
+ "instance": null,
+ "targetOverrides": null,
"nestedPrefabInstanceRoots": null
},
{
@@ -27285,7 +27287,7 @@
"propertyPath": [
"_active"
],
- "value": true
+ "value": false
},
{
"__type__": "cc.Node",
diff --git a/assets/script/game/common/config/BoxSet.ts b/assets/script/game/common/config/BoxSet.ts
index cc35b3e4..d22174f2 100644
--- a/assets/script/game/common/config/BoxSet.ts
+++ b/assets/script/game/common/config/BoxSet.ts
@@ -28,7 +28,7 @@ export enum BoxSet {
MONSTER_START = 360,
END_POINT = 360,
//游戏地平线
- GAME_LINE = 180,
+ GAME_LINE = 0,
CSKILL_X = 320,
CSKILL_Y = 400,
//攻击距离
diff --git a/assets/script/game/map/MapMonsterComp.ts b/assets/script/game/map/MapMonsterComp.ts
index cdc6d4d9..2d79a83e 100644
--- a/assets/script/game/map/MapMonsterComp.ts
+++ b/assets/script/game/map/MapMonsterComp.ts
@@ -145,7 +145,6 @@ export class MapMonsterComp extends CCComp {
let hero:any =RandomManager.instance.getRandomByObjectList(smc.cards, 1);
console.log("better_call:",hero)
this.addHero(hero[0].uuid)
- this.addHero(hero[0].uuid)
}
monster_refresh(){
if (this.setp_num <= 0){
@@ -153,7 +152,7 @@ export class MapMonsterComp extends CCComp {
}
let m:any = RandomManager.instance.getRandomByObjectList(this.mission_list[this.monster_level],1)
var scene = smc.map.MapView.scene;
- let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE+this.start_ys[this.mon_index])
+ let pos:Vec3 = v3(BoxSet.MONSTER_START,BoxSet.GAME_LINE)
let monster_layer = scene.entityLayer!.node!
this.addMonster(m[0],monster_layer,pos)
this.mon_index += 1
@@ -245,7 +244,7 @@ export class MapMonsterComp extends CCComp {
}
load_role(){
let role = ecs.getEntity(Role);
- let pos = v3(BoxSet.HERO_START+50,BoxSet.GAME_LINE-5)
+ let pos = v3(BoxSet.HERO_START-100,BoxSet.GAME_LINE-5)
role.load(pos,109)
smc.Role=role
// console.log("加载玩家",role)
@@ -257,15 +256,10 @@ export class MapMonsterComp extends CCComp {
private addHero(uuid:number=1001) {
let hero = ecs.getEntity(Hero);
var scene = smc.map.MapView.scene;
- let pos:Vec3 = v3(-210-this.hero_x*30,BoxSet.GAME_LINE+this.start_ys[this.hero_index]);
+ let pos:Vec3 = v3(-210-this.hero_x*30,BoxSet.GAME_LINE);
let monster_layer = scene.entityLayer!.node!
let scale = 1
hero.load(pos,scale,uuid,monster_layer);
- this.hero_index += 1
- if(this.hero_index > 2){
- this.hero_index = 0
- this.hero_x +=1
- }
this.set_start_point()
}
diff --git a/assets/script/game/map/VictoryComp.ts b/assets/script/game/map/VictoryComp.ts
index b2b1f2cb..b863403a 100644
--- a/assets/script/game/map/VictoryComp.ts
+++ b/assets/script/game/map/VictoryComp.ts
@@ -55,7 +55,8 @@ export class VictoryComp extends CCComp {
this.node.getChildByName("Node").active=false
smc.vm_data.role.gold += smc.vm_data.mission.reward_gold
smc.vm_data.role.exp += smc.vm_data.mission.reward_exp
- smc.vm_data.role.items[this.rerawd_item.uuid].num += this.reward_num
+ console.log("end_mission",this.rerawd_item,smc.vm_data.role.exp)
+ // smc.vm_data.role.items[this.rerawd_item.uuid].num += this.reward_num
smc.vm_data.mission.reward_gold=0
smc.vm_data.mission.reward_exp=0