场上卡牌优化

This commit is contained in:
2024-09-03 08:59:36 +08:00
parent 8b9c04eae3
commit cb9be29151
12 changed files with 2556 additions and 1397 deletions

View File

@@ -46,8 +46,8 @@ export class Monster extends ecs.Entity {
var node = instantiate(prefab);
node.parent=layer
// var as = node.getComponent(MonsterSpine);
let ratio=this.set_ratio(uuid);
node.setScale(ratio*node.scale.x*scale, ratio*node.scale.y, node.scale.z);
// let ratio=this.set_ratio(uuid);
node.setScale(node.scale.x*scale, node.scale.y, node.scale.z);
// node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*scale, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z);
node.setPosition(pos)
@@ -60,26 +60,26 @@ export class Monster extends ecs.Entity {
this.hero_init(uuid,node)
oops.message.dispatchEvent("monster_load",this)
}
set_ratio(uuid:number){
let ratio=1;
switch (smc.heros[uuid].level) {
case 2:
ratio=1.1
break;
case 3:
ratio=1.2
break;
case 4:
ratio=1.3
break;
case 5:
ratio=1.4
break;
default:
ratio=1
}
return ratio;
}
// set_ratio(uuid:number){
// let ratio=1;
// switch (smc.heros[uuid].level) {
// case 2:
// ratio=1.1
// break;
// case 3:
// ratio=1.2
// break;
// case 4:
// ratio=1.3
// break;
// case 5:
// ratio=1.4
// break;
// default:
// ratio=1
// }
// return ratio;
// }
hero_init(uuid:number=1001,node:Node,pos:Vec3=v3(0,0,0)){
var mv = node.getComponent(MonsterViewComp)!;
var buff =node.getComponent(MonsterBuffComp)!;