场上卡牌优化
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@@ -70,7 +70,7 @@ export class MapMonsterComp extends CCComp {
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}
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load_role(){
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let role = ecs.getEntity<Role>(Role);
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let pos = v3(BoxSet.HERO_START-50,BoxSet.GAME_LINE)
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let pos = v3(BoxSet.HERO_START,BoxSet.GAME_LINE)
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role.load(pos,108)
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smc.Role=role
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console.log("加载玩家",role)
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@@ -110,12 +110,12 @@ export class MapMonsterComp extends CCComp {
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let monster_layer = scene.entityLayer!.node!
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switch (x) {
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case 1:
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// monster_layer = scene.entityLayer1!.node!;
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pos.y=pos.y+95;
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monster_layer = scene.entityLayer1!.node!;
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pos.y=pos.y+100;
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break;
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case 2:
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// monster_layer= scene.entityLayer2!.node!;
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pos.y=pos.y-95;
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monster_layer= scene.entityLayer2!.node!;
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pos.y=pos.y-100;
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break;
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}
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