有错误,需要解决
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@@ -36,10 +36,18 @@ export class VictoryComp extends CCComp {
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this.node.getChildByName("Node").getChildByName("defeat").active = true
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}
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getReward(){
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let reward:any = RandomManager.instance.getRandomByObjectList(MissionReward[this.reward_lv], 1);
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this.rerawd_item =Items[reward[0]]
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// console.log("getReward:",this.rerawd_item)
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this.node.getChildByName("Node").getChildByName("item3").getChildByName("num").getComponent(Label).string=this.reward_num.toString()
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let reward:any = RandomManager.instance.getRandomByObjectList(MissionReward[this.reward_lv], 2);
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let item1 =Items[reward[0]]
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let item2 =Items[reward[1]]
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let r1_num=0
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let r2_num=0
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console.log("getReward:",reward,item1,item2)
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this.node.getChildByName("Node").getChildByName("item2").getChildByName("num").getComponent(Label).string=item1.r_num.toString()
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this.node.getChildByName("Node").getChildByName("item2").getChildByName("name").getComponent(Label).string=item1.name.toString()
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this.node.getChildByName("Node").getChildByName("item3").getChildByName("num").getComponent(Label).string=item2.r_num.toString()
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this.node.getChildByName("Node").getChildByName("item3").getChildByName("name").getComponent(Label).string=item2.r_num.toString()
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}
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end_mission(){
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this.node.getChildByName("Node").active=false
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