零时buff还是有必要的 可以增加玩法

This commit is contained in:
2025-07-22 16:49:17 +08:00
parent b17de4a2ac
commit a5ed2f5784

View File

@@ -111,6 +111,7 @@ export class HeroViewComp extends CCComp {
DEBUFF_COUNT:number=0; //debuff 持续次数
DEBUFF_UP:number=0; //debuff 概率提升
private damageQueue: Array<{
damage: number,
isCrit: boolean,