英雄页面基本完成,todo 完善 数据显示
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@@ -4,19 +4,24 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu
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import { HeroList } from "../common/config/heroSet";
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import { HeroCard } from "../hero/HeroCard";
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import { smc } from "../common/SingletonModuleComp";
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import { UIID } from "../common/config/GameUIConfig";
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import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops";
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import { Items } from "../common/config/Items";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@ccclass('HeroHomeComp')
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@ecs.register('HeroHome', false)
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export class HeroHomeComp extends CCComp {
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h_uuid:number=0
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protected onLoad(): void {
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}
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start() {
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// this.load_talents()
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console.log("hero_home start")
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this.h_uuid=9001
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this.hero_show(this.h_uuid)
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this.loads()
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}
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loads(){
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@@ -33,6 +38,7 @@ export class HeroHomeComp extends CCComp {
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}
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hero_show(uuid:number) {
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console.log("hero_home hero_show:",uuid)
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this.h_uuid=uuid
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var icon_path = "game/heros/herois"
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resources.load(icon_path, SpriteAtlas, (err: any, atlas) => {
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const sprite = this.node.getChildByName("hero").getChildByName("icon").getComponent(Sprite);
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@@ -40,7 +46,15 @@ export class HeroHomeComp extends CCComp {
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});
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this.node.getChildByName("name").getChildByName("value").getComponent(Label).string=smc.heros[uuid].name
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}
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lv_up(){
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console.log("lvup h_uuid:",this.h_uuid)
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}
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slv_up(){
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console.log("lvup slv_up:",this.h_uuid)
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}
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item_show(e:any,val:any){
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oops.gui.open(UIID.ItemInfo, Items[val]);
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}
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reset() {
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this.node.destroy();
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}
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