修补小错误
This commit is contained in:
@@ -21,5 +21,6 @@ export const Items={
|
|||||||
1026:{uuid: 1026,path: "2307",type: 1,r_num:1,name: "高级生命石",info:"增加装备生命值", },
|
1026:{uuid: 1026,path: "2307",type: 1,r_num:1,name: "高级生命石",info:"增加装备生命值", },
|
||||||
1027:{uuid: 1027,path: "2308",type: 1,r_num:1,name: "稀有生命石",info:"增加装备生命值", },
|
1027:{uuid: 1027,path: "2308",type: 1,r_num:1,name: "稀有生命石",info:"增加装备生命值", },
|
||||||
1028:{uuid: 1028,path: "2309",type: 1,r_num:1,name: "传说生命石",info:"增加装备生命值", },
|
1028:{uuid: 1028,path: "2309",type: 1,r_num:1,name: "传说生命石",info:"增加装备生命值", },
|
||||||
|
9001:{uuid: 1028,path: "2309",type: 1,r_num:1,name: "金币",info:"金币不是万能的,但是没有金币是万万不能的", },
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -10,7 +10,6 @@ const { ccclass, property } = _decorator;
|
|||||||
@ecs.register('ItemInfo', false)
|
@ecs.register('ItemInfo', false)
|
||||||
export class ItemInfoComp extends CCComp {
|
export class ItemInfoComp extends CCComp {
|
||||||
onAdded(args: any) {
|
onAdded(args: any) {
|
||||||
console.log("args",args);
|
|
||||||
this.node.getChildByName("name").getComponent(Label).string=args.name
|
this.node.getChildByName("name").getComponent(Label).string=args.name
|
||||||
this.node.getChildByName("info").getComponent(Label).string=args.info
|
this.node.getChildByName("info").getComponent(Label).string=args.info
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -46,11 +46,11 @@ export class VictoryComp extends CCComp {
|
|||||||
let item1=ecs.getEntity<Item>(Item)
|
let item1=ecs.getEntity<Item>(Item)
|
||||||
let gold: number = Math.floor(RandomManager.instance.getRandomInt((3000 + smc.vmdata.mission.lv * 100) / 3 * 2, 3000 + smc.vmdata.mission.lv * 100));
|
let gold: number = Math.floor(RandomManager.instance.getRandomInt((3000 + smc.vmdata.mission.lv * 100) / 3 * 2, 3000 + smc.vmdata.mission.lv * 100));
|
||||||
let parent = this.node.getChildByName("Node").getChildByName("items")
|
let parent = this.node.getChildByName("Node").getChildByName("items")
|
||||||
item1.load(1001,gold,parent)
|
let reward:any = RandomManager.instance.getRandomByObjectList(MissionReward[this.reward_lv], conut);
|
||||||
|
item1.load(9001,gold,parent)
|
||||||
for (let i = 0; i < conut; i++) {
|
for (let i = 0; i < conut; i++) {
|
||||||
let item=ecs.getEntity<Item>(Item)
|
let item=ecs.getEntity<Item>(Item)
|
||||||
let reward:any = RandomManager.instance.getRandomByObjectList(MissionReward[this.reward_lv], 1);
|
let im =Items[reward[i]]
|
||||||
let im =Items[reward[0]]
|
|
||||||
item.load(im.uuid,im.r_num,parent)
|
item.load(im.uuid,im.r_num,parent)
|
||||||
}
|
}
|
||||||
this.if_show=true
|
this.if_show=true
|
||||||
|
|||||||
Reference in New Issue
Block a user