This commit is contained in:
2024-08-01 16:53:02 +08:00
parent 6c5d417ad1
commit 904a60b04f
9 changed files with 610 additions and 281 deletions

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"__id__": 14
},
"_enabled": true,
"__prefab": null,
@@ -762,12 +578,12 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 19
"__id__": 14
},
"_enabled": true,
"__prefab": null,
"_cameraComponent": {
"__id__": 21
"__id__": 16
},
"_alignCanvasWithScreen": true,
"_id": "9edXgHOHxPK4QQ1IzNJ4ej"
@@ -778,7 +594,7 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
"__id__": 19
"__id__": 14
},
"_enabled": true,
"__prefab": null,
@@ -813,28 +629,28 @@
{
"__type__": "cc.SceneGlobals",
"ambient": {
"__id__": 27
"__id__": 22
},
"shadows": {
"__id__": 28
"__id__": 23
},
"_skybox": {
"__id__": 29
"__id__": 24
},
"fog": {
"__id__": 30
"__id__": 25
},
"octree": {
"__id__": 31
"__id__": 26
},
"skin": {
"__id__": 32
"__id__": 27
},
"lightProbeInfo": {
"__id__": 33
"__id__": 28
},
"postSettings": {
"__id__": 34
"__id__": 29
},
"bakedWithStationaryMainLight": false,
"bakedWithHighpLightmap": false

View File

@@ -24,16 +24,16 @@ export class Main extends Root {
protected async run() {
smc.initialize = ecs.getEntity<Initialize>(Initialize);
smc.monsters = [
{prefab_path:'niu',name:'m1',speed:40},
{prefab_path:'niu',name:'m2',speed:80},
{prefab_path:'niu',name:'m3',speed:40},
{prefab_path:'niu',name:'m4',speed:80},
{prefab_path:'niu',name:'m1',speed:110},
// {prefab_path:'niu',name:'m2',speed:80},
// {prefab_path:'niu',name:'m3',speed:40},
// {prefab_path:'niu',name:'m4',speed:80},
]
smc.heros = [
{prefab_path:'niu',name:'war',speed:60},
{prefab_path:'niu',name:'magic',speed:60},
{prefab_path:'niu',name:'heath',speed:60},
{prefab_path:'niu',name:'war',speed:60},
{prefab_path:'niu',name:'war',speed:110},
// {prefab_path:'niu',name:'magic',speed:60},
// {prefab_path:'niu',name:'heath',speed:60},
// {prefab_path:'niu',name:'war',speed:60},
]
console.log("Game start");
}

View File

@@ -47,12 +47,11 @@ export class Monster extends ecs.Entity {
node.getChildByName("avatar").setScale(node.getChildByName("avatar").scale.x*camp, node.getChildByName("avatar").scale.y, node.getChildByName("avatar").scale.z);
node.setPosition(pos)
var mv = node.getComponent(MonsterViewComp)!;
console.log('speed:'+speed)
mv.speed =mv.ospeed = speed;
mv.hero_name= name;
mv.camp = camp;
mv.Tpos = v3(0,0,0);
mv.change_name(name)
mv.change_name(name,camp)
this.add(mv);
if(camp == 1){
smc.heros_in.push({name:mv.ent.name,eid:mv.ent.eid,pos_x:0})

View File

@@ -23,9 +23,15 @@ export class MonsterViewComp extends CCComp {
/** 角色动画 */
as: MonsterSpine = null!;
hero_name : string = "hero";
/** 角色阵营 1hero -1 :monster */
camp: number = 1;
/**角色类型 1近战 2 远程 */
type: number = 1;
/** 角色移动速度 */
speed: number = 100;
/** 角色初始速度 */
ospeed: number = 100;
Tpos: Vec3 = v3(0,-60,0);
timer: number = 0;
/** 视图层逻辑代码分离演示 */
@@ -42,12 +48,33 @@ export class MonsterViewComp extends CCComp {
}
onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
// 只在两个碰撞体开始接触时被调用一次
// console.log('onBeginContact otherCollider.tag :',otherCollider,selfCollider);
if ( otherCollider.tag == BoxSet.HERO && selfCollider.tag == BoxSet.MONSTER) {
this.speed = 0
this.timer = 0.5
switch (selfCollider.tag) {
case BoxSet.MONSTER:
switch (otherCollider.tag){
case BoxSet.HERO:
console.log("im monster other is hero");
this.speed = 0;
this.timer = 1;
console.log("speed:"+this.speed+" | timer:"+this.timer);
break;
case BoxSet.HERO_SKILL:
break;
case BoxSet.MONSTER_SKILL:
break;
}
break;
case BoxSet.HERO:
switch (otherCollider.tag){
case BoxSet.MONSTER:
break;
case BoxSet.HERO_SKILL:
break;
}
}
}
onEndContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
// 只在两个碰撞体结束接触时被调用一次
@@ -69,30 +96,45 @@ export class MonsterViewComp extends CCComp {
onLoad() {
this.as = this.getComponent(MonsterSpine);
console.log('hero load ent:',this);
// console.log('hero load ent:',this);
PhysicsSystem2D.instance.debugDrawFlags = EPhysics2DDrawFlags.Aabb |
EPhysics2DDrawFlags.Pair |
EPhysics2DDrawFlags.CenterOfMass |
EPhysics2DDrawFlags.Joint |
EPhysics2DDrawFlags.Shape;
}
change_name(hero_name:string){
change_name(hero_name:string='hero',camp:number=1){
this.name=hero_name;
let label:any =this.node.getChildByName("top").getChildByName("lab_name")
label.getComponent(Label)!.string = hero_name;
let collider = this.getComponent(Collider2D);
if(camp==1){
collider.tag=BoxSet.HERO;
}else{
collider.tag=BoxSet.MONSTER;
}
}
update(dt: number){
if(this.timer > 0){
this.timer -= dt;
if(this.timer <= 0){
this.speed = this.ospeed;
console.log("speed:"+this.speed);
this.timer = 0;
}
}
switch (this.type) {
case 1:
this.as.walk();
break;
case 2:
this.as.idle();
break;
}
if(this.camp == -1){
if(this.node.position.x < BoxSet.LETF_END){
console.log(this.node,this.ent)
smc.monsters_in = smc.monsters_in.filter(element => element.eid !== this.ent.eid);
this.node.destroy();
}else{
this.move(dt);
@@ -100,9 +142,7 @@ export class MonsterViewComp extends CCComp {
}
if(this.camp == 1){
if(this.node.position.x > BoxSet.RIGHT_END){
console.log(this.node,this.ent)
smc.monsters_in = smc.monsters_in.filter(element => element.eid !== this.ent.eid);
this.node.destroy();
this.reset();
}else{
this.move(dt);
}
@@ -125,6 +165,9 @@ export class MonsterViewComp extends CCComp {
// console.log('smc.monsters_in',smc.monsters_in);
}
reset() {
console.log("node destroy:",this.node,this.ent)
smc.monsters_in = smc.monsters_in.filter(element => element.eid !== this.ent.eid);
smc.monsters_in = smc.monsters_in.filter(element => element.eid !== this.ent.eid);
this.node.destroy();
}