武器 技能 配置表修改

This commit is contained in:
2025-07-10 10:48:11 +08:00
parent b832851842
commit 8e4c7410b9
5 changed files with 118 additions and 99 deletions

View File

@@ -600,7 +600,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 1,
path: EPath["风暴战斧"],
info: "攻击力增加100%风怒概率20%击退概率15%",
info: "攻击力增加100%风怒概率20%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 100, target: EquipAttrTarget.HERO },
@@ -615,13 +615,12 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 1,
path: EPath["寒锋巨斧"],
info: "攻击力增加130%风怒概率30%击退概率20%",
info: "攻击力增加130%风怒概率30%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 130, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 30, target: EquipAttrTarget.HERO }, // 风怒概率30%
{ type: BuffAttr.KNOCKBACK, value: 20, target: EquipAttrTarget.HERO }, // 击退概率20%
],
},
3103: {
@@ -631,13 +630,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 1,
path: EPath["龙鳞撕裂者"],
info: "攻击力增加160%风怒概率40%,击退概率25%",
info: "攻击力增加160%风怒概率40%,击退概率15%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 160, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 40, target: EquipAttrTarget.HERO }, // 风怒概率40%
{ type: BuffAttr.KNOCKBACK, value: 25, target: EquipAttrTarget.HERO }, // 击退概率25%
{ type: BuffAttr.KNOCKBACK, value: 15, target: EquipAttrTarget.HERO }, // 击退概率15%
],
},
@@ -649,7 +648,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 2,
path: EPath["风暴战斧"],
info: "攻击力增加130%风怒概率25%击退概率18%",
info: "攻击力增加130%风怒概率25%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 130, target: EquipAttrTarget.HERO },
@@ -664,13 +663,12 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 2,
path: EPath["寒锋巨斧"],
info: "攻击力增加170%风怒概率35%击退概率23%",
info: "攻击力增加170%风怒概率35%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 170, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 35, target: EquipAttrTarget.HERO }, // 风怒概率35%
{ type: BuffAttr.KNOCKBACK, value: 23, target: EquipAttrTarget.HERO }, // 击退概率23%
],
},
3203: {
@@ -680,13 +678,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 2,
path: EPath["龙鳞撕裂者"],
info: "攻击力增加200%风怒概率45%,击退概率28%",
info: "攻击力增加200%风怒概率45%,击退概率18%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 200, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 45, target: EquipAttrTarget.HERO }, // 风怒概率45%
{ type: BuffAttr.KNOCKBACK, value: 28, target: EquipAttrTarget.HERO }, // 击退概率28%
{ type: BuffAttr.KNOCKBACK, value: 18, target: EquipAttrTarget.HERO }, // 击退概率28%
],
},
@@ -698,7 +696,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 3,
path: EPath["风暴战斧"],
info: "攻击力增加160%风怒概率30%击退概率21%",
info: "攻击力增加160%风怒概率30%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 160, target: EquipAttrTarget.HERO },
@@ -713,13 +711,12 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 3,
path: EPath["寒锋巨斧"],
info: "攻击力增加210%风怒概率40%击退概率26%",
info: "攻击力增加210%风怒概率40%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 210, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 40, target: EquipAttrTarget.HERO }, // 风怒概率40%
{ type: BuffAttr.KNOCKBACK, value: 26, target: EquipAttrTarget.HERO }, // 击退概率26%
],
},
3303: {
@@ -729,13 +726,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 3,
path: EPath["龙鳞撕裂者"],
info: "攻击力增加240%风怒概率50%,击退概率31%",
info: "攻击力增加240%风怒概率50%,击退概率21%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 240, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 50, target: EquipAttrTarget.HERO }, // 风怒概率50%
{ type: BuffAttr.KNOCKBACK, value: 31, target: EquipAttrTarget.HERO }, // 击退概率31%
{ type: BuffAttr.KNOCKBACK, value: 21, target: EquipAttrTarget.HERO }, // 击退概率31%
],
},
@@ -747,7 +744,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 4,
path: EPath["风暴战斧"],
info: "攻击力增加190%风怒概率35%击退概率24%",
info: "攻击力增加190%风怒概率35%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 190, target: EquipAttrTarget.HERO },
@@ -762,13 +759,12 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 4,
path: EPath["寒锋巨斧"],
info: "攻击力增加250%风怒概率45%击退概率29%",
info: "攻击力增加250%风怒概率45%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 250, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 45, target: EquipAttrTarget.HERO }, // 风怒概率45%
{ type: BuffAttr.KNOCKBACK, value: 29, target: EquipAttrTarget.HERO }, // 击退概率29%
],
},
3403: {
@@ -778,13 +774,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 4,
path: EPath["龙鳞撕裂者"],
info: "攻击力增加280%风怒概率75%,击退概率34%",
info: "攻击力增加280%风怒概率75%,击退概率24%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 280, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 75, target: EquipAttrTarget.HERO }, // 风怒概率75%
{ type: BuffAttr.KNOCKBACK, value: 34, target: EquipAttrTarget.HERO }, // 击退概率34%
{ type: BuffAttr.KNOCKBACK, value: 24, target: EquipAttrTarget.HERO }, // 击退概率34%
],
},
@@ -796,7 +792,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 5,
path: EPath["风暴战斧"],
info: "攻击力增加220%风怒概率40%击退概率27%",
info: "攻击力增加220%风怒概率40%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 220, target: EquipAttrTarget.HERO },
@@ -812,13 +808,12 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 5,
path: EPath["寒锋巨斧"],
info: "攻击力增加280%风怒概率50%击退概率32%",
info: "攻击力增加280%风怒概率50%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 280, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 50, target: EquipAttrTarget.HERO }, // 风怒概率50%
{ type: BuffAttr.KNOCKBACK, value: 32, target: EquipAttrTarget.HERO }, // 击退概率32%
],
},
3503: {
@@ -828,13 +823,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 5,
path: EPath["龙鳞撕裂者"],
info: "攻击力增加340%风怒概率60%,击退概率37%",
info: "攻击力增加340%风怒概率60%,击退概率27%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 340, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 0, target: EquipAttrTarget.HERO }, // CD修正0%
{ type: BuffAttr.WFUNY, value: 60, target: EquipAttrTarget.HERO }, // 风怒概率60%
{ type: BuffAttr.KNOCKBACK, value: 37, target: EquipAttrTarget.HERO }, // 击退概率37%
{ type: BuffAttr.KNOCKBACK, value: 27, target: EquipAttrTarget.HERO }, // 击退概率37%
],
},
@@ -848,12 +843,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 1,
path: EPath["碎骨战锤"],
info: "攻击力增加120%暴击率10%击晕概率15%",
info: "攻击力增加120%暴击率10%暴击伤害+25%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 120, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 10, target: EquipAttrTarget.HERO }, // 暴击率10%
{ type: BuffAttr.CRITICAL_DMG, value: 25, target: EquipAttrTarget.HERO }, // 暴击伤害+25%
],
},
1102: {
@@ -863,12 +859,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 1,
path: EPath["雷霆重锤"],
info: "攻击力增加150%暴击率15%击晕概率20%",
info: "攻击力增加150%暴击率15%暴击伤害+35%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 150, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 15, target: EquipAttrTarget.HERO }, // 暴击率15%
{ type: BuffAttr.CRITICAL_DMG, value: 35, target: EquipAttrTarget.HERO }, // 暴击伤害+35%
],
},
1103: {
@@ -878,7 +875,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 1,
path: EPath["泰坦粉碎者"],
info: "攻击力增加180%暴击率20%击晕概率25%暴击伤害+50%",
info: "攻击力增加180%暴击率20%,暴击伤害+50%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 180, target: EquipAttrTarget.HERO },
@@ -896,12 +893,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 2,
path: EPath["碎骨战锤"],
info: "攻击力增加150%暴击率12%击晕概率18%",
info: "攻击力增加150%暴击率12%暴击伤害+28%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 150, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 12, target: EquipAttrTarget.HERO }, // 暴击率12%
{ type: BuffAttr.CRITICAL_DMG, value: 28, target: EquipAttrTarget.HERO }, // 暴击伤害+28%
],
},
1202: {
@@ -911,12 +909,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 2,
path: EPath["雷霆重锤"],
info: "攻击力增加190%暴击率18%击晕概率23%",
info: "攻击力增加190%暴击率18%暴击伤害+38%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 190, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 18, target: EquipAttrTarget.HERO }, // 暴击率18%
{ type: BuffAttr.CRITICAL_DMG, value: 38, target: EquipAttrTarget.HERO }, // 暴击伤害+38%
],
},
1203: {
@@ -926,7 +925,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 2,
path: EPath["泰坦粉碎者"],
info: "攻击力增加220%暴击率23%击晕概率28%暴击伤害+55%",
info: "攻击力增加220%暴击率23%,暴击伤害+55%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 220, target: EquipAttrTarget.HERO },
@@ -944,12 +943,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 3,
path: EPath["碎骨战锤"],
info: "攻击力增加180%暴击率14%击晕概率21%",
info: "攻击力增加180%暴击率14%暴击伤害+31%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 180, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 14, target: EquipAttrTarget.HERO }, // 暴击率14%
{ type: BuffAttr.CRITICAL_DMG, value: 31, target: EquipAttrTarget.HERO }, // 暴击伤害+31%
],
},
1302: {
@@ -959,12 +959,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 3,
path: EPath["雷霆重锤"],
info: "攻击力增加230%暴击率21%击晕概率26%",
info: "攻击力增加230%暴击率21%暴击伤害+41%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 230, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 21, target: EquipAttrTarget.HERO }, // 暴击率21%
{ type: BuffAttr.CRITICAL_DMG, value: 41, target: EquipAttrTarget.HERO }, // 暴击伤害+41%
],
},
1303: {
@@ -974,7 +975,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 3,
path: EPath["泰坦粉碎者"],
info: "攻击力增加260%暴击率26%击晕概率31%暴击伤害+60%",
info: "攻击力增加260%暴击率26%,暴击伤害+60%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 260, target: EquipAttrTarget.HERO },
@@ -992,12 +993,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 4,
path: EPath["碎骨战锤"],
info: "攻击力增加210%暴击率16%击晕概率24%",
info: "攻击力增加210%暴击率16%暴击伤害+34%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 210, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 16, target: EquipAttrTarget.HERO }, // 暴击率16%
{ type: BuffAttr.CRITICAL_DMG, value: 34, target: EquipAttrTarget.HERO }, // 暴击伤害+34%
],
},
1402: {
@@ -1007,12 +1009,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 4,
path: EPath["雷霆重锤"],
info: "攻击力增加270%暴击率24%击晕概率29%",
info: "攻击力增加270%暴击率24%暴击伤害+44%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 270, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 24, target: EquipAttrTarget.HERO }, // 暴击率24%
{ type: BuffAttr.CRITICAL_DMG, value: 44, target: EquipAttrTarget.HERO }, // 暴击伤害+44%
],
},
1403: {
@@ -1022,7 +1025,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 4,
path: EPath["泰坦粉碎者"],
info: "攻击力增加300%暴击率29%击晕概率34%暴击伤害+65%",
info: "攻击力增加300%暴击率29%,暴击伤害+65%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 300, target: EquipAttrTarget.HERO },
@@ -1040,12 +1043,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.GREEN,
lv: 5,
path: EPath["碎骨战锤"],
info: "攻击力增加240%暴击率18%击晕概率27%",
info: "攻击力增加240%暴击率18%暴击伤害+37%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 240, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 18, target: EquipAttrTarget.HERO }, // 暴击率18%
{ type: BuffAttr.CRITICAL_DMG, value: 37, target: EquipAttrTarget.HERO }, // 暴击伤害+37%
],
},
1502: {
@@ -1055,12 +1059,13 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.BLUE,
lv: 5,
path: EPath["雷霆重锤"],
info: "攻击力增加310%暴击率27%击晕概率32%",
info: "攻击力增加310%暴击率27%暴击伤害+47%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 310, target: EquipAttrTarget.HERO },
{ type: BuffAttr.ATK_CD, value: 6.7, target: EquipAttrTarget.HERO }, // CD修正+6.7%
{ type: BuffAttr.CRITICAL, value: 27, target: EquipAttrTarget.HERO }, // 暴击率27%
{ type: BuffAttr.CRITICAL_DMG, value: 47, target: EquipAttrTarget.HERO }, // 暴击伤害+47%
],
},
1503: {
@@ -1070,7 +1075,7 @@ export const EquipInfo: { [key: number]: EquipData } = {
quality: Quality.PURPLE,
lv: 5,
path: EPath["泰坦粉碎者"],
info: "攻击力增加360%暴击率32%击晕概率37%暴击伤害+70%",
info: "攻击力增加360%暴击率32%,暴击伤害+70%",
special_attr: [],
buff: [
{ type: BuffAttr.ATK, value: 360, target: EquipAttrTarget.HERO },