去除 战斗中的 属性成长设定,以后属性都有技能添加

This commit is contained in:
2025-02-03 01:09:02 +08:00
parent 5536428125
commit 89978ddbe8
2 changed files with 2 additions and 2 deletions

View File

@@ -70,7 +70,7 @@ export class Hero extends ecs.Entity {
hv.dopw=hero.dopw; hv.dopw=hero.dopw;
hv.lv = role.lv; hv.lv = role.lv;
let slv= Math.floor(( hv.lv) / 5); let slv= Math.floor(( hv.lv) / 5);
hv.rhp_max=hv.hp= hv.hp_max =(hero.hp+hero.hp_up*hv.lv)*(1+hero.shp_up/100*slv) ; hv.hp= hv.hp_max =(hero.hp+hero.hp_up*hv.lv)*(1+hero.shp_up/100*slv) ;
hv.ap = (hero.ap+hero.ap_up*hv.lv) *(1+hero.sap_up/100*slv); hv.ap = (hero.ap+hero.ap_up*hv.lv) *(1+hero.sap_up/100*slv);
hv.def= (hero.def+hero.def_up*hv.lv)*(1+hero.sdef_up/100*slv); hv.def= (hero.def+hero.def_up*hv.lv)*(1+hero.sdef_up/100*slv);
hv.cd = hero.a_cd hv.cd = hero.a_cd

View File

@@ -85,7 +85,7 @@ export class Monster extends ecs.Entity {
hv.dopw=hero.dopw; hv.dopw=hero.dopw;
hv.lv = lv; hv.lv = lv;
let slv= Math.floor(( hv.lv) / 5); let slv= Math.floor(( hv.lv) / 5);
hv.rhp_max=hv.hp= hv.hp_max =(hero.hp+hero.hp_up*hv.lv)*(1+hero.shp_up/100*slv); hv.hp= hv.hp_max =(hero.hp+hero.hp_up*hv.lv)*(1+hero.shp_up/100*slv);
hv.ap = (hero.ap+hero.ap_up*hv.lv) *(1+hero.sap_up/100*slv); hv.ap = (hero.ap+hero.ap_up*hv.lv) *(1+hero.sap_up/100*slv);
hv.def= (hero.def+hero.def_up*hv.lv)*(1+hero.sdef_up/100*slv); hv.def= (hero.def+hero.def_up*hv.lv)*(1+hero.sdef_up/100*slv);
hv.cd = hero.a_cd hv.cd = hero.a_cd