技能基本搞定

This commit is contained in:
2025-01-04 00:09:14 +08:00
parent 0524eee5e0
commit 66f4a0de82
59 changed files with 1033 additions and 4158 deletions

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@@ -18,7 +18,7 @@ export class Main extends Root {
// // | EPhysics2DDrawFlags.Pair
// |EPhysics2DDrawFlags.CenterOfMass
// |EPhysics2DDrawFlags.Joint
// |EPhysics2DDrawFlags.Shape;
|EPhysics2DDrawFlags.Shape;
// console.log("PhysicsSystem2D",PhysicsSystem2D.instance.gravity)
}
protected async run() {

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@@ -28,31 +28,37 @@ run:number = 0; // 0有目标 带方向1贝塞尔曲线 2 不动 ,3 直线
*/
export const SkillSet={
6001:{uuid: 6001,path: "6001",type: 1,tg:3,angle:true,upcost:2,name: "火球术",sp_name:"fire",info:"释放一个火球术攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:3,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6002:{uuid: 6002,path: "6002",type: 1,tg:3,angle:true,upcost:2,name: "寒冰",sp_name:"ice",info:"释放一个寒冰箭攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6001:{uuid: 6001,path: "6001",type: 1,tg:3,angle:true,upcost:2,name: "寒冰",sp_name:"ball_blue",info:"释放一个火球术攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6003:{uuid: 6003,path: "6003",type: 1,tg:3,angle:true,upcost:2,name: "强效射击",sp_name:"b_arrow",info:"释放一个火球术攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6002:{uuid: 6002,path: "6002",type: 1,tg:3,angle:true,upcost:2,name: "火焰弹",sp_name:"ball_red",info:"释放一个火球术攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6004:{uuid: 6004,path: "6004",type: 1,tg:3,angle:true,upcost:2,name: "奥术冲击",sp_name:"bm_ball",info:"释放一个寒冰箭攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6003:{uuid: 6003,path: "6003",type: 1,tg:3,angle:true,upcost:2,name: "魔法弹",sp_name:"ball_green",info:"释放一个火球术攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6005:{uuid: 6005,path: "6005",type: 1,tg:3,angle:true,upcost:2,name: "无形剑气",sp_name:"patk",info:"释放无形剑气攻击前方直线100码的敌人",
in:0.2,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,},
6006:{uuid: 6006,path: "6005",type: 1,tg:3,angle:true,upcost:2,name: "有形剑气",sp_name:"dadao",info:"释放有形剑气攻击前方直线300码的敌人",
in:0.5,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,},
6101:{uuid: 6101,path: "6101",type: 91,tg:1,angle:false,upcost:2,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人",
in:0.2,count:1,ap:0,hp:3,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6004:{uuid: 6004,path: "6004",type: 1,tg:3,angle:true,upcost:2,name: "圣光弹",sp_name:"ball_yellow",info:"释放一个火球术攻击敌人",
in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6102:{uuid: 6102,path: "6102",type: 91,tg:0,angle:false,upcost:2,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人",
in:0.2,count:1,ap:0,hp:0,shield:1,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6005:{uuid: 6005,path: "6005",type: 1,tg:3,angle:true,upcost:2,name: "无形剑气",sp_name:"patk",info:"释放无形剑气攻击前方直线100码的敌人",
in:0.2,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,},
6103:{uuid: 6103,path: "6103",type: 91,tg:0,angle:false,upcost:2,name: "狂暴",sp_name:"atkup",info:"释放一个寒冰箭攻击敌人",
in:0.2,count:1,ap:1,hp:0,shield:0,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6006:{uuid: 6006,path: "6006",type: 1,tg:3,angle:true,upcost:2,name: "射击",sp_name:"arrow",info:"释放无形剑气攻击前方直线100码的敌人",
in:0.2,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,},
6011:{uuid: 6011,path: "6011",type: 1,tg:3,angle:true,upcost:2,name: "有形剑气",sp_name:"dadao",info:"释放有形剑气攻击前方直线300码的敌人",
in:0.5,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,},
6101:{uuid: 6101,path: "6101",type: 91,tg:1,angle:false,upcost:2,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人",
in:0.5,count:1,ap:0,hp:3,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6102:{uuid: 6102,path: "6102",type: 91,tg:0,angle:false,upcost:2,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人",
in:0.2,count:1,ap:0,hp:0,shield:1,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
6103:{uuid: 6103,path: "6103",type: 91,tg:0,angle:false,upcost:2,name: "狂暴",sp_name:"atkup",info:"释放一个寒冰箭攻击敌人",
in:0.2,count:1,ap:1,hp:0,shield:0,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, },
}

View File

@@ -50,7 +50,7 @@ export const HeroInfo = {
//坦克, 高防 攻击时有可能冲击目标造成70% 攻击伤害
5001: {
uuid:5001,name: "灰烬使者",path:"k1",quality:3,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6006,6006,6006,6006,6006,6006],sk3:[6006,6006,6006,6006,6006,6006],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6011,6011,6011,6011,6011,6011],sk3:[6011,6011,6011,6011,6011,6011],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
@@ -94,7 +94,7 @@ export const HeroInfo = {
},
5007: {
uuid:5007,name: "冰法",path:"m1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6001,6001,6001,6001,6001,6001],sk2:[6001,6001,6001,6001,6001,6001],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
@@ -108,56 +108,56 @@ export const HeroInfo = {
},
5009: {
uuid:5009,name: "火法",path:"m3",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6002,6002,6002,6002,6002,6002],sk2:[6002,6002,6002,6002,6002,6002],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5010: {
uuid:5010,name: "牧师",path:"h1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6004,6004,6004,6004,6004,6004],sk2:[6004,6004,6004,6004,6004,6004],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5011: {
uuid:5011,name: "冰精灵",path:"ice1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6001,6001,6001,6001,6001,6001],sk2:[6001,6001,6001,6001,6001,6001],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5012: {
uuid:5012,name: "船长",path:"cz1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5013: {
uuid:5013,name: "风暴斧",path:"ft1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5014: {
uuid:5014,name: "召唤师",path:"zh1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5015: {
uuid:5015,name: "死灵法师",path:"zh2",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5016: {
uuid:5016,name: "下忍",path:"n1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
@@ -165,14 +165,14 @@ export const HeroInfo = {
5017: {
uuid:5017,name: "德鲁伊",path:"d1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
},
5018: {
uuid:5018,name: "猎人",path:"d2",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]
@@ -186,7 +186,7 @@ export const HeroInfo = {
},
5020: {
uuid:5020,name: "亚瑟王",path:"k5",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0,
akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1],
abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001,
tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"]

View File

@@ -169,7 +169,7 @@ export class HeroViewComp extends CCComp {
if(otherCollider.tag==BoxSet.SKILL_TAG &&selfCollider.tag!=BoxSet.SKILL_TAG){
if(selfCollider.group != otherCollider.group){
let skill = otherCollider.node.getComponent(SkillCom)!;
// console.log('onPostSolve',skill);
console.log(Date.now()+this.hero_name+":"+this.uuid+' onBeginContact: '+skill.uuid);
if(this.hp <= 0 ) return
this.check_uatk(skill);
}

View File

@@ -4,6 +4,7 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu
import { BoxSet } from "../common/config/BoxSet";
import { smc } from "../common/SingletonModuleComp";
import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer";
import { HeroViewComp } from "../hero/HeroViewComp";
const { ccclass, property } = _decorator;
@@ -26,6 +27,7 @@ export class SkillCom extends CCComp {
box_tag:number=0;
type:number = 1;
in_time:number = 0.3; // 不动技能持续时间
enemys:any = [];
start() {
this.node.active=true
let collider = this.getComponent(Collider2D);
@@ -42,6 +44,19 @@ export class SkillCom extends CCComp {
onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
if(otherCollider.group != selfCollider.group&&otherCollider.tag ==0){
this.atk_count+=1
// console.log("skill onBeginContact",otherCollider.node.getComponent(HeroViewComp).uuid)
// let uid=otherCollider.node.getComponent(HeroViewComp).uuid
// const count = this.enemys.filter(enemy => enemy.uid === uid).length;
// if(count==0){
// // otherCollider.node.getComponent(HeroViewComp).check_uatk(this)
// console.log("count==0",otherCollider.node.getComponent(HeroViewComp).uuid)
// this.enemys.push(uid)
// }
// if(this.type==1 ){
// this.is_destroy=true
// }
// console.log("skill onBeginContact",selfCollider.group,otherCollider.group)
// if(this.type==1 ){
// this.is_destroy=true