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b/assets/resources/game/skills/ball_blue.prefab similarity index 86% rename from assets/resources/game/skills/mball.prefab rename to assets/resources/game/skills/ball_blue.prefab index 7e61b6e0..bf02f713 100644 --- a/assets/resources/game/skills/mball.prefab +++ b/assets/resources/game/skills/ball_blue.prefab @@ -1,7 +1,7 @@ [ { "__type__": "cc.Prefab", - "_name": "mball", + "_name": "ball_blue", "_objFlags": 0, "__editorExtras__": {}, "_native": "", @@ -13,7 +13,7 @@ }, { "__type__": "cc.Node", - "_name": "mball", + "_name": "ball_blue", "_objFlags": 0, "__editorExtras__": {}, "_parent": null, @@ -24,6 +24,9 @@ ], "_active": true, "_components": [ + { + "__id__": 8 + }, { "__id__": 10 }, @@ -35,10 +38,13 @@ }, { "__id__": 16 + }, + { + "__id__": 18 } ], "_prefab": { - "__id__": 18 + "__id__": 20 }, "_lpos": { "__type__": "cc.Vec3", @@ -85,13 +91,10 @@ }, { "__id__": 5 - }, - { - "__id__": 7 } ], "_prefab": { - "__id__": 9 + "__id__": 7 }, "_lpos": { "__type__": "cc.Vec3", @@ -103,12 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assets/resources/game/skills/ball_green.prefab index cb3fbabf..abb48203 100644 --- a/assets/resources/game/skills/sword1.prefab +++ b/assets/resources/game/skills/ball_green.prefab @@ -1,7 +1,7 @@ [ { "__type__": "cc.Prefab", - "_name": "sword1", + "_name": "ball_green", "_objFlags": 0, "__editorExtras__": {}, "_native": "", @@ -13,7 +13,7 @@ }, { "__type__": "cc.Node", - "_name": "sword1", + "_name": "ball_green", "_objFlags": 0, "__editorExtras__": {}, "_parent": null, @@ -35,10 +35,16 @@ }, { "__id__": 14 + }, + { + "__id__": 16 + }, + { + "__id__": 18 } ], "_prefab": { - "__id__": 16 + "__id__": 20 }, "_lpos": { "__type__": "cc.Vec3", @@ -71,7 +77,7 @@ }, { "__type__": "cc.Node", - "_name": "sword", + "_name": "skill", "_objFlags": 0, "__editorExtras__": {}, "_parent": { @@ -100,8 +106,8 @@ "__type__": "cc.Quat", "x": 0, "y": 0, - "z": -0.7071067811865475, - "w": 0.7071067811865476 + "z": -0.7095707365365209, + "w": 0.7046342099635946 }, "_lscale": { "__type__": "cc.Vec3", @@ -115,7 +121,7 @@ "__type__": "cc.Vec3", "x": 0, "y": 0, - "z": -90 + "z": -90.4 }, "_id": "" }, @@ -133,8 +139,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 32, - "height": 64 + "width": 40, + "height": 40 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -145,7 +151,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "des5LQKnNFipsYaveZ+yLA" + "fileId": "43ucwKXvZIjpuRMb6AMdcx" }, { "__type__": "cc.Sprite", @@ -170,7 +176,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "5768242f-b913-4e53-aa0e-b276de0f77f4@b091f", + "__uuid__": "3c4eece6-9dcd-4e67-8c40-69c4879720bd@a795c", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -190,7 +196,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "e7idakxsFNHbWorTlfj9ga" + "fileId": "57hoD/3wpHU7ipwKMwKD/k" }, { "__type__": "cc.PrefabInfo", @@ -200,7 +206,7 @@ "asset": { "__id__": 0 }, - "fileId": "2dknS10uFFm5hkyR07Sxrb", + "fileId": "b05wpkPXFJqK6/PzoIxCfr", "instance": null, "targetOverrides": null, 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b/assets/resources/game/skills/ball_red.prefab similarity index 87% rename from assets/resources/game/skills/bm_ball.prefab rename to assets/resources/game/skills/ball_red.prefab index 73a5feae..15a30053 100644 --- a/assets/resources/game/skills/bm_ball.prefab +++ b/assets/resources/game/skills/ball_red.prefab @@ -1,7 +1,7 @@ [ { "__type__": "cc.Prefab", - "_name": "bm_ball", + "_name": "ball_red", "_objFlags": 0, "__editorExtras__": {}, "_native": "", @@ -13,7 +13,7 @@ }, { "__type__": "cc.Node", - "_name": "bm_ball", + "_name": "ball_red", "_objFlags": 0, "__editorExtras__": {}, "_parent": null, @@ -24,6 +24,9 @@ ], "_active": true, "_components": [ + { + "__id__": 8 + }, { "__id__": 10 }, @@ -35,10 +38,13 @@ }, { "__id__": 16 + }, + { + "__id__": 18 } ], "_prefab": { - "__id__": 18 + "__id__": 20 }, "_lpos": { "__type__": "cc.Vec3", @@ -85,13 +91,10 @@ }, { "__id__": 5 - }, - { - "__id__": 7 } ], "_prefab": { - "__id__": 9 + "__id__": 7 }, "_lpos": { "__type__": "cc.Vec3", @@ 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"_clips": [ + { + "__uuid__": "1370e21b-8f13-4b72-959d-ee766507af99", + "__expectedType__": "cc.AnimationClip" + } + ], + "_defaultClip": { + "__uuid__": "1370e21b-8f13-4b72-959d-ee766507af99", + "__expectedType__": "cc.AnimationClip" + }, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "0cIZpMAklNUpGWSkPm4J6y" + }, + { + "__type__": "5ebc6Z5KnFCT7rPSPIJSfvT", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 1 + }, + "_enabled": true, + "__prefab": { + "__id__": 19 + }, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "f0IdZYZi5FqJJILtmzcqSS" + }, { "__type__": "cc.PrefabInfo", "root": { @@ -360,6 +381,7 @@ "__id__": 0 }, "fileId": "c46/YsCPVOJYA4mWEpNYRx", - "instance": null + "instance": null, + "targetOverrides": null } ] \ No newline at end of file diff --git a/assets/resources/game/skills/bm_ball.prefab.meta b/assets/resources/game/skills/ball_red.prefab.meta similarity index 62% rename from assets/resources/game/skills/bm_ball.prefab.meta rename to assets/resources/game/skills/ball_red.prefab.meta index 4d106ee7..1c2b88ae 100644 --- a/assets/resources/game/skills/bm_ball.prefab.meta +++ b/assets/resources/game/skills/ball_red.prefab.meta @@ -2,12 +2,12 @@ "ver": "1.1.50", "importer": "prefab", "imported": true, - "uuid": "dd003dfb-e79a-43ac-99e1-ba978616348c", + "uuid": "a21ef1a0-a1e9-43cf-a762-91631dbd96da", "files": [ ".json" ], "subMetas": {}, "userData": { - "syncNodeName": "bm_ball" + "syncNodeName": "ball_red" } } diff --git a/assets/resources/game/skills/atkup.prefab b/assets/resources/game/skills/ball_yellow.prefab similarity index 78% rename from assets/resources/game/skills/atkup.prefab rename to assets/resources/game/skills/ball_yellow.prefab index cd34725c..14387fbc 100644 --- a/assets/resources/game/skills/atkup.prefab +++ b/assets/resources/game/skills/ball_yellow.prefab @@ -1,7 +1,7 @@ [ { "__type__": "cc.Prefab", - "_name": "atkup", + "_name": "ball_yellow", "_objFlags": 0, "__editorExtras__": {}, "_native": "", @@ -13,7 +13,7 @@ }, { "__type__": "cc.Node", - "_name": "atkup", + "_name": "ball_yellow", "_objFlags": 0, "__editorExtras__": {}, "_parent": null, @@ -35,10 +35,16 @@ }, { "__id__": 14 + }, + { + "__id__": 16 + }, + { + "__id__": 18 } ], "_prefab": { - "__id__": 16 + "__id__": 20 }, "_lpos": { "__type__": "cc.Vec3", @@ -100,8 +106,8 @@ "__type__": "cc.Quat", "x": 0, "y": 0, - "z": 0, - "w": 1 + "z": -0.7095707365365209, + "w": 0.7046342099635946 }, "_lscale": { "__type__": "cc.Vec3", @@ -115,7 +121,7 @@ "__type__": "cc.Vec3", "x": 0, "y": 0, - "z": 0 + "z": -90.4 }, "_id": "" }, @@ -133,8 +139,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 32, - "height": 32 + "width": 40, + "height": 40 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -145,7 +151,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "b4sNQPJWFKha7x75SWXmRj" + "fileId": "43ucwKXvZIjpuRMb6AMdcx" }, { "__type__": "cc.Sprite", @@ -170,7 +176,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "f87f53f9-2fba-4a5b-968a-79a593311ab2@57b31", + "__uuid__": "3c4eece6-9dcd-4e67-8c40-69c4879720bd@c30fb", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -190,7 +196,7 @@ }, { "__type__": "cc.CompPrefabInfo", - "fileId": "9a+65VIghBm4HQxuHPQ/mg" + "fileId": "57hoD/3wpHU7ipwKMwKD/k" }, { "__type__": "cc.PrefabInfo", @@ -200,7 +206,7 @@ "asset": { "__id__": 0 }, - "fileId": "7a5LvbdlxEc6FKa7cun2oB", + "fileId": "b05wpkPXFJqK6/PzoIxCfr", "instance": null, "targetOverrides": null, "nestedPrefabInstanceRoots": null @@ -219,8 +225,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 120, - "height": 80 + "width": 40, + "height": 40 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -287,13 +293,13 @@ "_restitution": 0, "_offset": { "__type__": "cc.Vec2", - "x": 0, - "y": 0 + "x": -4.5, + "y": -2 }, "_size": { "__type__": "cc.Size", - "width": 30, - "height": 30 + "width": 20, + "height": 30.1 }, "_id": "" }, @@ -319,6 +325,53 @@ "__type__": "cc.CompPrefabInfo", "fileId": "8ahZv91itPcYJm8S0veHYl" }, + { + "__type__": "cc.Animation", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 1 + }, + "_enabled": true, + "__prefab": { + "__id__": 17 + }, + "playOnLoad": true, + "_clips": [ + { + "__uuid__": "1370e21b-8f13-4b72-959d-ee766507af99", + "__expectedType__": "cc.AnimationClip" + } + ], + "_defaultClip": { + "__uuid__": "1370e21b-8f13-4b72-959d-ee766507af99", + "__expectedType__": "cc.AnimationClip" + }, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "0cIZpMAklNUpGWSkPm4J6y" + }, + { + "__type__": "5ebc6Z5KnFCT7rPSPIJSfvT", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 1 + }, + "_enabled": true, + "__prefab": { + "__id__": 19 + }, + "_id": "" + }, + { + "__type__": "cc.CompPrefabInfo", + "fileId": "edWGjGlW1Nb5g+gtMl/YzU" + }, { "__type__": "cc.PrefabInfo", "root": { diff --git a/assets/resources/game/skills/mball.prefab.meta b/assets/resources/game/skills/ball_yellow.prefab.meta similarity index 61% rename from assets/resources/game/skills/mball.prefab.meta rename to assets/resources/game/skills/ball_yellow.prefab.meta index 57181d59..4d95164b 100644 --- a/assets/resources/game/skills/mball.prefab.meta +++ b/assets/resources/game/skills/ball_yellow.prefab.meta @@ -2,12 +2,12 @@ "ver": "1.1.50", "importer": "prefab", "imported": true, - "uuid": "ea6b167f-b399-4ec2-81f1-bc3510bf124d", + "uuid": "48079561-e1d2-4c77-8c49-deb615692a5c", "files": [ ".json" ], "subMetas": {}, "userData": { - "syncNodeName": "mball" + "syncNodeName": "ball_yellow" } } diff --git a/assets/resources/game/skills/skill_tx.anim b/assets/resources/game/skills/base/ball.anim similarity index 60% rename from assets/resources/game/skills/skill_tx.anim rename to assets/resources/game/skills/base/ball.anim index 1db3e3b2..4e0bf420 100644 --- a/assets/resources/game/skills/skill_tx.anim +++ b/assets/resources/game/skills/base/ball.anim @@ -1,7 +1,7 @@ [ { "__type__": "cc.AnimationClip", - "_name": "skill_tx", + "_name": "bigsmall", "_objFlags": 0, "__editorExtras__": { "embeddedPlayerGroups": [] @@ -11,7 +11,7 @@ "speed": 1, "wrapMode": 2, "enableTrsBlending": false, - "_duration": 0.625, + "_duration": 0.6666666666666666, "_hash": 500763545, "_tracks": [ { @@ -19,16 +19,13 @@ }, { "__id__": 12 - }, - { - "__id__": 24 } ], "_exoticAnimation": null, "_events": [], "_embeddedPlayers": [], "_additiveSettings": { - "__id__": 30 + "__id__": 23 }, "_auxiliaryCurveEntries": [] }, @@ -68,7 +65,7 @@ }, { "__type__": "cc.animation.HierarchyPath", - "path": "tx" + "path": "skill" }, { "__type__": "cc.animation.Channel", @@ -80,14 +77,17 @@ "__type__": "cc.RealCurve", "_times": [ 0, - 0.625 + 0.16666666666666666, + 0.3333333333333333, + 0.5, + 0.6666666666666666 ], "_values": [ { "__type__": "cc.RealKeyframeValue", "interpolationMode": 0, "tangentWeightMode": 0, - "value": 0, + 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a/assets/resources/game/skills/dadao.prefab +++ b/assets/resources/game/skills/dadao.prefab @@ -49,7 +49,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 5, + "y": 0, "z": 0 }, "_lrot": { @@ -100,15 +100,15 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": 30, + "y": 0, "z": 0 }, "_lrot": { "__type__": "cc.Quat", "x": 0, "y": 0, - "z": 0.42261826174069944, - "w": 0.9063077870366499 + "z": 0.7071067811865475, + "w": 0.7071067811865476 }, "_lscale": { "__type__": "cc.Vec3", @@ -122,7 +122,7 @@ "__type__": "cc.Vec3", "x": 0, "y": 0, - "z": 50 + "z": 90 }, "_id": "" }, @@ -162,8 +162,8 @@ }, "_lscale": { "__type__": "cc.Vec3", - "x": 2, - "y": 2, + "x": 1, + "y": 1, "z": 1 }, "_mobility": 0, @@ -190,8 +190,8 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 144, - "height": 48 + "width": 238, + "height": 80 }, "_anchorPoint": { "__type__": "cc.Vec2", @@ -227,7 +227,7 @@ "a": 255 }, "_spriteFrame": { - "__uuid__": "45af5702-7585-4d72-85cf-d7b8da02d832@1615b", + "__uuid__": "bacd2847-dd53-4572-9d68-c78c06a4eecc@1615b", "__expectedType__": "cc.SpriteFrame" }, "_type": 0, @@ -317,12 +317,12 @@ }, "_contentSize": { "__type__": "cc.Size", - "width": 600, - "height": 100 + "width": 400, + "height": 200 }, "_anchorPoint": { "__type__": "cc.Vec2", - "x": 0.5, + "x": 0, "y": 0.5 }, "_id": "" @@ -385,13 +385,13 @@ "_restitution": 0, "_offset": { "__type__": "cc.Vec2", - "x": 0, + "x": 200, "y": 0 }, "_size": { "__type__": "cc.Size", - "width": 600, - "height": 100 + "width": 400, + "height": 200 }, "_id": "" }, diff --git a/assets/resources/game/skills/patk.prefab b/assets/resources/game/skills/patk.prefab index 6e9b1449..4f8bccfa 100644 --- a/assets/resources/game/skills/patk.prefab +++ b/assets/resources/game/skills/patk.prefab @@ -38,13 +38,10 @@ }, { "__id__": 20 - }, - { - "__id__": 22 } ], "_prefab": { - "__id__": 24 + "__id__": 22 }, "_lpos": { "__type__": "cc.Vec3", @@ -417,35 +414,6 @@ "__type__": "cc.CompPrefabInfo", "fileId": "8ahZv91itPcYJm8S0veHYl" }, - { - "__type__": "cc.Animation", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 1 - }, - "_enabled": true, - "__prefab": { - "__id__": 21 - }, - "playOnLoad": true, - "_clips": [ - { - "__uuid__": "c51459fd-7bf0-42cf-9a36-620f6d6b00b9", - "__expectedType__": "cc.AnimationClip" - } - ], - "_defaultClip": { - "__uuid__": "c51459fd-7bf0-42cf-9a36-620f6d6b00b9", - "__expectedType__": "cc.AnimationClip" - }, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "a5NNgxWupMNKFQIq6nHEwd" - }, { "__type__": "3a728/XIrpLz7uIWIOQNGox", "_name": "", @@ -456,7 +424,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 23 + "__id__": 21 }, "_id": "" }, diff --git a/assets/resources/game/skills/skill_tx.anim.meta b/assets/resources/game/skills/skill_tx.anim.meta deleted file mode 100644 index 50f7382f..00000000 --- a/assets/resources/game/skills/skill_tx.anim.meta +++ /dev/null @@ -1,13 +0,0 @@ -{ - "ver": "2.0.3", - "importer": "animation-clip", - "imported": true, - "uuid": "aad6cf63-5eb6-4e5f-9ff5-d798558e99a0", - "files": [ - ".cconb" - ], - "subMetas": {}, - "userData": { - "name": "skill_tx" - } -} diff --git a/assets/resources/game/skills/sword1.prefab.meta b/assets/resources/game/skills/sword1.prefab.meta deleted file mode 100644 index 28389d67..00000000 --- a/assets/resources/game/skills/sword1.prefab.meta +++ /dev/null @@ -1,13 +0,0 @@ -{ - "ver": "1.1.50", - "importer": "prefab", - "imported": true, - "uuid": "0068f82c-b136-47ca-b9f2-4486f4dffcff", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": { - "syncNodeName": "sword1" - } -} diff --git a/assets/script/Main.ts b/assets/script/Main.ts index 93631133..bbb006f4 100644 --- a/assets/script/Main.ts +++ b/assets/script/Main.ts @@ -18,7 +18,7 @@ export class Main extends Root { // // | EPhysics2DDrawFlags.Pair // |EPhysics2DDrawFlags.CenterOfMass // |EPhysics2DDrawFlags.Joint - // |EPhysics2DDrawFlags.Shape; + |EPhysics2DDrawFlags.Shape; // console.log("PhysicsSystem2D",PhysicsSystem2D.instance.gravity) } protected async run() { diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 2fde2db1..43d06e76 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -28,31 +28,37 @@ run:number = 0; // 0有目标 带方向,1贝塞尔曲线 2 不动 ,3 直线 */ export const SkillSet={ - 6001:{uuid: 6001,path: "6001",type: 1,tg:3,angle:true,upcost:2,name: "火球术",sp_name:"fire",info:"释放一个火球术攻击敌人", - in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:3,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + - 6002:{uuid: 6002,path: "6002",type: 1,tg:3,angle:true,upcost:2,name: "寒冰箭",sp_name:"ice",info:"释放一个寒冰箭攻击敌人", - in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + 6001:{uuid: 6001,path: "6001",type: 1,tg:3,angle:true,upcost:2,name: "寒冰弹",sp_name:"ball_blue",info:"释放一个火球术攻击敌人", + in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, - 6003:{uuid: 6003,path: "6003",type: 1,tg:3,angle:true,upcost:2,name: "强效射击",sp_name:"b_arrow",info:"释放一个火球术攻击敌人", - in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + 6002:{uuid: 6002,path: "6002",type: 1,tg:3,angle:true,upcost:2,name: "火焰弹",sp_name:"ball_red",info:"释放一个火球术攻击敌人", + in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, - 6004:{uuid: 6004,path: "6004",type: 1,tg:3,angle:true,upcost:2,name: "奥术冲击",sp_name:"bm_ball",info:"释放一个寒冰箭攻击敌人", - in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + 6003:{uuid: 6003,path: "6003",type: 1,tg:3,angle:true,upcost:2,name: "魔法弹",sp_name:"ball_green",info:"释放一个火球术攻击敌人", + in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, - 6005:{uuid: 6005,path: "6005",type: 1,tg:3,angle:true,upcost:2,name: "无形剑气",sp_name:"patk",info:"释放无形剑气攻击前方直线100码的敌人", - in:0.2,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,}, - 6006:{uuid: 6006,path: "6005",type: 1,tg:3,angle:true,upcost:2,name: "有形剑气",sp_name:"dadao",info:"释放有形剑气攻击前方直线300码的敌人", - in:0.5,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,}, - - 6101:{uuid: 6101,path: "6101",type: 91,tg:1,angle:false,upcost:2,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人", - in:0.2,count:1,ap:0,hp:3,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + 6004:{uuid: 6004,path: "6004",type: 1,tg:3,angle:true,upcost:2,name: "圣光弹",sp_name:"ball_yellow",info:"释放一个火球术攻击敌人", + in:0.2,count:1,ap:10,hp:0,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, - 6102:{uuid: 6102,path: "6102",type: 91,tg:0,angle:false,upcost:2,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人", - in:0.2,count:1,ap:0,hp:0,shield:1,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + 6005:{uuid: 6005,path: "6005",type: 1,tg:3,angle:true,upcost:2,name: "无形剑气",sp_name:"patk",info:"释放无形剑气攻击前方直线100码的敌人", + in:0.2,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,}, - 6103:{uuid: 6103,path: "6103",type: 91,tg:0,angle:false,upcost:2,name: "狂暴",sp_name:"atkup",info:"释放一个寒冰箭攻击敌人", - in:0.2,count:1,ap:1,hp:0,shield:0,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + 6006:{uuid: 6006,path: "6006",type: 1,tg:3,angle:true,upcost:2,name: "射击",sp_name:"arrow",info:"释放无形剑气攻击前方直线100码的敌人", + in:0.2,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,}, + + 6011:{uuid: 6011,path: "6011",type: 1,tg:3,angle:true,upcost:2,name: "有形剑气",sp_name:"dadao",info:"释放有形剑气攻击前方直线300码的敌人", + in:0.5,count:1,ap:0,hp:0,shield:0,sd:0,cd:0,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300,}, + + 6101:{uuid: 6101,path: "6101",type: 91,tg:1,angle:false,upcost:2,name: "治愈术",sp_name:"heath",info:"释放一个寒冰箭攻击敌人", + in:0.5,count:1,ap:0,hp:3,shield:0,sd:10,cd:1,bsd:0,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + + 6102:{uuid: 6102,path: "6102",type: 91,tg:0,angle:false,upcost:2,name: "魔法盾",sp_name:"shield",info:"释放一个寒冰箭攻击敌人", + in:0.2,count:1,ap:0,hp:0,shield:1,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, + + 6103:{uuid: 6103,path: "6103",type: 91,tg:0,angle:false,upcost:2,name: "狂暴",sp_name:"atkup",info:"释放一个寒冰箭攻击敌人", + in:0.2,count:1,ap:1,hp:0,shield:0,sd:0,cd:0,bsd:8,bcd:0,sk_uuid:6001,sk_count:0,speed:300, }, } diff --git a/assets/script/game/common/config/heroSet.ts b/assets/script/game/common/config/heroSet.ts index 133bdc17..63abab58 100644 --- a/assets/script/game/common/config/heroSet.ts +++ b/assets/script/game/common/config/heroSet.ts @@ -50,7 +50,7 @@ export const HeroInfo = { //坦克, 高防 ,攻击时有可能冲击目标,造成70% 攻击伤害 5001: { uuid:5001,name: "灰烬使者",path:"k1",quality:3,kind:1,type:0,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6006,6006,6006,6006,6006,6006],sk3:[6006,6006,6006,6006,6006,6006],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10, + lvexp:100,slvexp:10,slv:0, speed: 100,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6011,6011,6011,6011,6011,6011],sk3:[6011,6011,6011,6011,6011,6011],pw:0,pwm:150,pws:10,apw:10,uapw:10,cpw:10,dpw:10,dopw:10, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] @@ -94,7 +94,7 @@ export const HeroInfo = { }, 5007: { uuid:5007,name: "冰法",path:"m1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6001,6001,6001,6001,6001,6001],sk2:[6001,6001,6001,6001,6001,6001],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] @@ -108,56 +108,56 @@ export const HeroInfo = { }, 5009: { uuid:5009,name: "火法",path:"m3",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6002,6002,6002,6002,6002,6002],sk2:[6002,6002,6002,6002,6002,6002],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5010: { uuid:5010,name: "牧师",path:"h1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6004,6004,6004,6004,6004,6004],sk2:[6004,6004,6004,6004,6004,6004],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5011: { uuid:5011,name: "冰精灵",path:"ice1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6001,6001,6001,6001,6001,6001],sk2:[6001,6001,6001,6001,6001,6001],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5012: { uuid:5012,name: "船长",path:"cz1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5013: { uuid:5013,name: "风暴斧",path:"ft1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5014: { uuid:5014,name: "召唤师",path:"zh1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5015: { uuid:5015,name: "死灵法师",path:"zh2",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5016: { uuid:5016,name: "下忍",path:"n1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] @@ -165,14 +165,14 @@ export const HeroInfo = { 5017: { uuid:5017,name: "德鲁伊",path:"d1",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] }, 5018: { uuid:5018,name: "猎人",path:"d2",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6003,6003,6003,6003,6003,6003],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] @@ -186,7 +186,7 @@ export const HeroInfo = { }, 5020: { uuid:5020,name: "亚瑟王",path:"k5",quality:3,kind:2,type:1,hp:200,hp_up:10, shp_up:20,def:10,def_up:1,sdef_up:20,ap:20,ap_up:2,sap_up:20,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:300,a_cd:1.5, - lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6006,6006,6006,6006,6006,6006],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, + lvexp:100,slvexp:10,slv:0, speed: 50,aexp:5,uaexp:1,cexp:10,doexp:10,dexp:20,sk1:[6005,6005,6005,6005,6005,6005],sk2:[6102,6102,6102,6102,6102,6102],sk3:[6102,6102,6102,6102,6102,6102],pw:0,pwm:150,pws:10,apw:0,uapw:0,cpw:0,dpw:0,dopw:0, akr:[10,20,30,40,50,60],akc:[1,1,1,1,1,1],uar:[10,20,30,40,50,60],uac:[1,1,1,1,1,1],dgr:[10,20,30,40,50,60],dgc:[1,1,1,1,1,1],crr:[10,20,30,40,50,60],crc:[1,1,1,1,1,1], abh:0,abc:0,uabh:0,uabc:0,cbh:0,cbc:0,aua:0,auc:0,uaua:0,uauc:0,cua:0,cuc:0,wp:1001,arm:2001,ring:3001,shoes:4001, tals:["这是一级说明","这是二级说明","这是三级说明","这是四级说明","这是五级说明"] diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts index 71bc7b94..3d1d9743 100644 --- a/assets/script/game/hero/HeroViewComp.ts +++ b/assets/script/game/hero/HeroViewComp.ts @@ -169,7 +169,7 @@ export class HeroViewComp extends CCComp { if(otherCollider.tag==BoxSet.SKILL_TAG &&selfCollider.tag!=BoxSet.SKILL_TAG){ if(selfCollider.group != otherCollider.group){ let skill = otherCollider.node.getComponent(SkillCom)!; - // console.log('onPostSolve',skill); + console.log(Date.now()+this.hero_name+":"+this.uuid+' onBeginContact: '+skill.uuid); if(this.hp <= 0 ) return this.check_uatk(skill); } diff --git a/assets/script/game/skills/SkillCom.ts b/assets/script/game/skills/SkillCom.ts index 108ac041..f1f91a2f 100644 --- a/assets/script/game/skills/SkillCom.ts +++ b/assets/script/game/skills/SkillCom.ts @@ -4,6 +4,7 @@ import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/modu import { BoxSet } from "../common/config/BoxSet"; import { smc } from "../common/SingletonModuleComp"; import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/common/timer/Timer"; +import { HeroViewComp } from "../hero/HeroViewComp"; const { ccclass, property } = _decorator; @@ -26,6 +27,7 @@ export class SkillCom extends CCComp { box_tag:number=0; type:number = 1; in_time:number = 0.3; // 不动技能持续时间 + enemys:any = []; start() { this.node.active=true let collider = this.getComponent(Collider2D); @@ -42,6 +44,19 @@ export class SkillCom extends CCComp { onBeginContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) { if(otherCollider.group != selfCollider.group&&otherCollider.tag ==0){ this.atk_count+=1 + // console.log("skill onBeginContact",otherCollider.node.getComponent(HeroViewComp).uuid) + // let uid=otherCollider.node.getComponent(HeroViewComp).uuid + // const count = this.enemys.filter(enemy => enemy.uid === uid).length; + // if(count==0){ + // // otherCollider.node.getComponent(HeroViewComp).check_uatk(this) + // console.log("count==0",otherCollider.node.getComponent(HeroViewComp).uuid) + // this.enemys.push(uid) + // } + + + // if(this.type==1 ){ + // this.is_destroy=true + // } // console.log("skill onBeginContact",selfCollider.group,otherCollider.group) // if(this.type==1 ){ // this.is_destroy=true