This commit is contained in:
2024-08-11 16:50:42 +08:00
parent 37bc93aa1c
commit 6355d80a2c
70 changed files with 1696 additions and 2535 deletions

View File

@@ -27,23 +27,23 @@ export class Skill extends ecs.Entity {
this.remove(SkillCom);
super.destroy();
}
load(pos: Vec3 = Vec3.ZERO,speed:number = 100,range:number = 50,scale:number = 1,parent:Node) {
// var path = "game/monster/"+prefab_path;
var path = "game/skills/base";
load(pos: Vec3 = Vec3.ZERO,speed:number = 100,range:number = 50,scale:number = 1,parent:Node,skill_name:string = "base",atk:number =10) {
var path = "game/skills/"+skill_name;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
node.parent = parent;
node.setPosition(pos)
var mv = node.getComponent(SkillCom)!;
mv.speed = speed;
mv.range = range;
mv.scale = scale;
var sv = node.getComponent(SkillCom)!;
sv.speed = speed;
sv.range = range;
sv.scale = scale;
sv.atk = atk;
if(scale == 1){
mv.change_collider_group(BoxSet.HERO_SKILL)
sv.change_collider_group(BoxSet.HERO_SKILL)
}else{
mv.change_collider_group(BoxSet.MONSTER_SKILL)
sv.change_collider_group(BoxSet.MONSTER_SKILL)
}
this.add(mv);
this.add(sv);
}
}