去掉了 技能系统,技能由单个精灵独立处理

This commit is contained in:
2025-06-02 20:25:23 +08:00
parent c9a499e38b
commit 3fbfc2ea09
68 changed files with 3923 additions and 11907 deletions

View File

@@ -18,10 +18,25 @@ export class CardComp extends CCComp {
c_uuid:number=0;
c_type:number=0;
is_used:boolean=false;
onLoad(){
this.on(GameEvent.CardRefresh,this.onCardRefresh,this)
this.on(GameEvent.MissionStart,this.mission_start,this)
this.on(GameEvent.MissionEnd,this.mission_end,this)
this.on(GameEvent.CardRefresh,this.onHandler,this)
this.on(GameEvent.MissionStart,this.onHandler,this)
this.on(GameEvent.MissionEnd,this.onHandler,this)
}
/** 全局消息逻辑处理 */
private onHandler(event: string, args: any) {
switch (event) {
case GameEvent.CardRefresh:
this.onCardRefresh(event,args)
break;
case GameEvent.MissionStart:
this.mission_start(event,args)
break;
case GameEvent.MissionEnd:
this.mission_end(event,args)
break;
}
}
start() {
this.init_card()
@@ -31,10 +46,10 @@ export class CardComp extends CCComp {
this.node.getChildByName("Button").active=false
this.node.getChildByName("show").active=false
}
mission_start(){
mission_start(event: string, args: any){
}
mission_end(){
mission_end(event: string, args: any){
}
onCardRefresh(event: string, args: any){

View File

@@ -0,0 +1,30 @@
import { _decorator } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { GameEvent } from "../common/config/GameEvent";
const { ccclass, property } = _decorator;
/** 视图层对象 */
@ccclass('CardsCompComp')
@ecs.register('CardsComp', false)
export class CardsCompComp extends CCComp {
/** 视图层逻辑代码分离演示 */
start() {
// var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
this.on(GameEvent.FightReady, this.onHandler, this);
}
/** 全局消息逻辑处理 */
private onHandler(event: string, args: any) {
switch (event) {
case GameEvent.FightReady:
break;
}
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}

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@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "62b3677d-829c-4ccf-917c-8458242e255f",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -8,7 +8,6 @@ import { Timer } from "../../../../extensions/oops-plugin-framework/assets/core/
import { VictoryComp } from "./VictoryComp";
import { CardControllerComp } from "./CardController";
import { GameEvent } from "../common/config/GameEvent";
import { HeroSkillsComp } from "../skill/heroSkillsComp";
import { HeroViewComp } from "../hero/HeroViewComp";
import { Hero } from "../hero/Hero";
import { HartModelComp } from "../hero/HartModelComp";
@@ -108,7 +107,6 @@ export class MissionComp extends CCComp {
}
private cleanComponents() {
ecs.query(ecs.allOf(HeroSkillsComp)).forEach(entity => {entity.remove(HeroSkillsComp);entity.destroy()});
ecs.query(ecs.allOf(HeroViewComp)).forEach(entity => {entity.remove(HeroViewComp);entity.destroy()});
}

View File

@@ -22,7 +22,7 @@ const { ccclass, property } = _decorator;
export class MissionHeroCompComp extends CCComp {
timer:Timer=new Timer(2)
start_pos:any={
0:{pos:v3(-50,135,0),has:false},
0:{pos:v3(-50,0,0),has:false},
1:{pos:v3(-170,205,0),has:false},
2:{pos:v3(-170,65,0),has:false},
}

View File

@@ -19,7 +19,7 @@ export class MissionMonCompComp extends CCComp {
// 添加刷怪队列
private monsterQueue: Array<{uuid: number, position: number, isBoss: boolean}> = [];
private isSpawning: boolean = false;// 是否正在生成怪物
private spawnInterval: number = 0.5; // 每个怪物生成间隔时间
private spawnInterval: number = 1; // 每个怪物生成间隔时间
private spawnTimer: number = 0; // 生成计时器
/** 视图层逻辑代码分离演示 */
@@ -49,7 +49,7 @@ export class MissionMonCompComp extends CCComp {
mon_refresh(){
let positions = [0, 1, 2, 3];
let positions = [0, 1, 2];
positions.forEach(pos => {
let x = RandomManager.instance.getRandomInt(0, Missions[0].length, 1);
this.addToSpawnQueue(Missions[0][x], pos, false);