去掉了 技能系统,技能由单个精灵独立处理
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@@ -22,6 +22,7 @@ export enum GameEvent {
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MissionLoss = "MissionLoss",
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MissionWin = "MissionWin",
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MissionStart = "MissionStart",
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FightReady = "FightReady",
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FightStart = "FightStart",
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FightPause = "FightPause",
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FightResume = "FightResume",
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@@ -43,10 +43,9 @@ export const HeroPos={
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2:{pos:v3(-300,130,0)},
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}
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export const MonSet = {
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0:{pos:v3(320,220,0)},
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1:{pos:v3(320,150,0)},
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2:{pos:v3(320,80,0)},
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3:{pos:v3(320,10,0)},
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0:{pos:v3(320,0,0)},
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1:{pos:v3(320,10,0)},
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2:{pos:v3(320,-10,0)},
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}
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export const HeroInfo = {
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5001:{uuid:5001,name:"神圣守护",path:"k2", lv:3,kind:1,type:0,hp:5,ap:10,ap_u:0,ap_ur:0,hp_up:0,dis:700,a_cd:1,speed:100,skills:[6005],tals:"说明"},
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