角色 停止后 切换到idle动画
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@@ -89,6 +89,7 @@ export default class HeroAnmComp extends Component{
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if (this._hasStop) {
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this.spine?.setToSetupPose();
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}
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// console.log("do move",this.spine?.animation);
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this.spine?.setAnimation(0, 'Walking', true);
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this.default_anim='Walking'
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this._hasStop = false;
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@@ -105,6 +106,8 @@ export default class HeroAnmComp extends Component{
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}
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idle () {
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this.spine?.setToSetupPose();
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if(this.spine?.animation==='Idle') return
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// console.log("do idle",this.spine.animation);
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this.spine?.setAnimation(0, 'Idle', true);
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this.default_anim='Idle'
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}
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