refactor(hero): 重构英雄攻击系统并重命名文件
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@@ -175,7 +175,7 @@ export class HeroAtkSystem extends ecs.ComblockSystem implements ecs.ISystemUpd
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this.onDeath(entity);
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this.onDeath(entity);
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if (this.debugMode) {
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if (this.debugMode) {
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console.log(`[HeroBattleSystem] ${model.hero_name} 死亡`);
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console.log(`[HeroAtkSystem] ${model.hero_name} 死亡`);
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}
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}
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}
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}
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