From 1c49649c001e0b36911adf26251a423ee59e7435 Mon Sep 17 00:00:00 2001 From: panw Date: Thu, 20 Nov 2025 16:48:23 +0800 Subject: [PATCH] =?UTF-8?q?refactor(hero):=20=E9=87=8D=E6=9E=84=E8=8B=B1?= =?UTF-8?q?=E9=9B=84=E6=94=BB=E5=87=BB=E7=B3=BB=E7=BB=9F=E5=B9=B6=E9=87=8D?= =?UTF-8?q?=E5=91=BD=E5=90=8D=E6=96=87=E4=BB=B6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- assets/script/game/hero/{HeroAtk.ts => HeroAtkSystem.ts} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename assets/script/game/hero/{HeroAtk.ts => HeroAtkSystem.ts} (99%) diff --git a/assets/script/game/hero/HeroAtk.ts b/assets/script/game/hero/HeroAtkSystem.ts similarity index 99% rename from assets/script/game/hero/HeroAtk.ts rename to assets/script/game/hero/HeroAtkSystem.ts index b9c6f79a..387d03e6 100644 --- a/assets/script/game/hero/HeroAtk.ts +++ b/assets/script/game/hero/HeroAtkSystem.ts @@ -175,7 +175,7 @@ export class HeroAtkSystem extends ecs.ComblockSystem implements ecs.ISystemUpd this.onDeath(entity); if (this.debugMode) { - console.log(`[HeroBattleSystem] ${model.hero_name} 死亡`); + console.log(`[HeroAtkSystem] ${model.hero_name} 死亡`); } }