This commit is contained in:
2024-08-22 15:47:37 +08:00
parent bdb96e61a1
commit 1be37ab104
11 changed files with 453 additions and 112 deletions

View File

@@ -28,15 +28,14 @@ export class Skill extends ecs.Entity {
this.remove(SkillCom);
super.destroy();
}
load(pos: Vec3 = Vec3.ZERO,speed:number = 100,dis:number = 50,scale:number = 1,parent:Node,skill_name:string = "base",atk:number =10,angle = 0,t_pos:Vec3 = null) {
var path = "game/skills/"+skill_name;
load(pos: Vec3 = Vec3.ZERO,speed:number = 100,dis:number = 50,scale:number = 1,parent:Node,sp_name:string = "base",atk:number =10,angle = 0,t_pos:Vec3 = null) {
var path = "game/skills/"+sp_name;
var prefab: Prefab = oops.res.get(path, Prefab)!;
var node = instantiate(prefab);
node.parent = parent;
node.setScale(scale,1)
//转换pos为世界坐标
node.setPosition(pos)
console.log(speed)
var sv = node.getComponent(SkillCom)!;
sv.speed = speed;
sv.dis = dis;

View File

@@ -32,6 +32,7 @@ export class SkillCom extends CCComp {
let collider = this.getComponent(Collider2D);
collider.group = this.box_group;
// console.log("skill group",this.box_group)
collider.tag = this.box_tag;
collider.sensor = true;
if (collider) {
@@ -62,7 +63,7 @@ export class SkillCom extends CCComp {
}
onEndContact (selfCollider: Collider2D, otherCollider: Collider2D, contact: IPhysics2DContact | null) {
if(otherCollider.group != selfCollider.group){
console.log("skill end contact")
// console.log("skill end contact",selfCollider.group,otherCollider.group)
setTimeout(() => {
this.toDestroy()
}, 10);