去掉物理碰撞组件,英雄的移动改由系统逻辑统一处理

This commit is contained in:
2025-02-02 16:28:19 +08:00
parent e571ae2caf
commit 00148863ad
82 changed files with 397 additions and 5831 deletions

View File

@@ -65,8 +65,8 @@ export const HeroSet = {
export const HeroInfo = {
5001:{uuid:5001,name:"神圣守护",path:"k2",quality:3,kind:1,type:0,
hp:5120,hp_up:130,shp_up:100,def:100,def_up:16,sdef_up:50,ap:100,ap_up:6,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6018,6018,6018,6018,6018,6018],sk3:[6018,6018,6018,6018,6018,6018],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -74,8 +74,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5002:{uuid:5002,name:"幻影剑豪",path:"k1",quality:3,kind:2,type:0,
hp:4650,hp_up:130,shp_up:100,def:100,def_up:16,sdef_up:50,ap:100,ap_up:6,
sap_up:100,atp:1,vun:0,crit:40,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:40,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6024,6024,6024,6024,6024,6024],sk3:[6024,6024,6024,6024,6024,6024],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -83,8 +83,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5003:{uuid:5003,name:"战争领主",path:"k5",quality:3,kind:2,type:0,
hp:5230,hp_up:130,shp_up:100,def:100,def_up:16,sdef_up:50,ap:100,ap_up:6,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6027,6027,6027,6027,6027,6027],sk3:[6027,6027,6027,6027,6027,6027],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -164,8 +164,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5201:{uuid:5201,name:"兽人战士",path:"mor1",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -173,8 +173,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5202:{uuid:5202,name:"兽人刺客",path:"mor2",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -191,8 +191,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5204:{uuid:5204,name:"石卫",path:"mgem1",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -200,8 +200,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5205:{uuid:5205,name:"土卫",path:"mgem2",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -209,8 +209,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5206:{uuid:5206,name:"树人",path:"mgem3",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -218,8 +218,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5207:{uuid:5207,name:"小骷髅",path:"mkl1",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -227,8 +227,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5208:{uuid:5208,name:"小骷髅",path:"mkl2",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -236,8 +236,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5209:{uuid:5209,name:"小骷髅",path:"mkl3",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -245,8 +245,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5210:{uuid:5210,name:"骷髅战士",path:"mkl4",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -254,8 +254,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5211:{uuid:5211,name:"骷髅战士",path:"mkl5",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -263,8 +263,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5212:{uuid:5212,name:"骷髅战士",path:"mkl6",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -326,8 +326,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5219:{uuid:5219,name:"牛头战士",path:"mn1",quality:2,kind:1,type:0,
hp:5000,hp_up:120,shp_up:100,def:100,def_up:15,sdef_up:50,ap:100,ap_up:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -344,8 +344,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5221:{uuid:5221,name:"牛头战士",path:"mn3",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -353,8 +353,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5222:{uuid:5222,name:"独眼巨人",path:"md1",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6005,6005,6005,6005,6005,6005],sk2:[6005,6005,6005,6005,6005,6005],sk3:[6005,6005,6005,6005,6005,6005],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],
@@ -362,8 +362,8 @@ export const HeroInfo = {
crc:[1,1,1,1,1,1],tals:["无","无","无","无","无"]},
5223:{uuid:5223,name:"独眼巨人",path:"md2",quality:1,kind:1,type:0,
hp:5000,hp_up:110,shp_up:100,def:100,def_up:14,sdef_up:50,ap:100,ap_up:4,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:180,
a_cd:1,speed:120,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
sap_up:100,atp:1,vun:0,crit:20,crit_add:0,ucr:0,dodge:0,dis:580,
a_cd:1,speed:80,lvexp:0,slvexp:0,slv:0,aexp:5,uaexp:2,cexp:5,
doexp:5,dexp:20,pw:0,pwm:150,pws:10,apw:2,uapw:1,cpw:5,dpw:5,
dopw:5,wp:1001,arm:2001,ring:3001,shoes:4001,
sk1:[6008,6008,6008,6008,6008,6008],sk2:[6008,6008,6008,6008,6008,6008],sk3:[6008,6008,6008,6008,6008,6008],akr:[0,0,0,0,0,0],akc:[1,1,1,1,1,1],

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@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "196aaacb-556c-4bb2-925c-9a70dc3e56fc",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -1,6 +1,7 @@
import { HeroViewComp } from "../../../hero/HeroViewComp";
import { BattleMoveComp } from "./BattleMoveComp";
import { ecs } from "../../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { smc } from "../../SingletonModuleComp";
@ecs.register('BattleMoveSystem')
export class BattleMoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate {
@@ -9,24 +10,29 @@ export class BattleMoveSystem extends ecs.ComblockSystem implements ecs.ISystemU
}
update(e: ecs.Entity) {
if(!smc.mission.play||smc.mission.pause) return
const move = e.get(BattleMoveComp);
const view = e.get(HeroViewComp);
if (!move.moving) return;
// 检测攻击范围内是否有敌人
const hasEnemy = this.checkEnemiesInRange(e, view.dis);
if (!hasEnemy) {
const shouldStop = this.checkEnemiesInRange(e, view.dis);
view.is_atking = shouldStop;
// 同步攻击状态
if (!shouldStop) {
if(view.is_stop||view.is_dead) return //停止移动或者死亡不移动
// 计算移动量
const delta = view.speed * this.dt * move.direction;
const newX = view.node.position.x + delta;
// 限制移动范围
if (this.validatePosition(newX, move)) {
view.node.setPosition(newX, view.node.position.y, 0);
}
}
// console.log(`[${view.hero_name}] 类型:${view.type} 是否停止:${shouldStop} 方向:${move.direction} 位置:${view.node.position.x.toFixed(1)}`);
}
/** 验证目标位置有效性 */
@@ -41,11 +47,23 @@ export class BattleMoveSystem extends ecs.ComblockSystem implements ecs.ISystemU
private checkEnemiesInRange(entity: ecs.Entity, range: number): boolean {
const currentPos = entity.get(HeroViewComp).node.position;
const team = entity.get(HeroViewComp).fac;
const view = entity.get(HeroViewComp);
const isMelee = view.type === 0;
return ecs.query(ecs.allOf(HeroViewComp)).some(e => {
const view = e.get(HeroViewComp);
return view.fac !== team &&
Math.abs(currentPos.x - view.node.position.x) <= range;
const distance = Math.abs(currentPos.x - view.node.position.x);
if (isMelee) {
// 近战需要满足:在攻击范围内且距离<=75才停止
const inAttackRange = distance <= range;
const closeEnough = distance <= 75; // 近战停止距离
return view.fac !== team && inAttackRange && closeEnough;
}
else {
// 远程/辅助:在攻击范围内即停止
return view.fac !== team && distance <= range;
}
});
}
}

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@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "9f62614b-42c3-4f21-a3d6-68c9190082e8",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -5,11 +5,13 @@
* @LastEditTime: 2022-07-25 17:05:02
*/
import { ecs } from "../../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { BattleMoveSystem } from "./BattleMoveSystem";
import { MoveToSystem } from "./MoveTo";
export class EcsPositionSystem extends ecs.System {
constructor() {
super();
this.add(new MoveToSystem());
this.add(new BattleMoveSystem());
}
}