Files
pixelheros/assets/resources/game/skill/anm/buff/buff_bg.anim
panw 2a842f533e feat(skill): 新增buff背景动画并调整箭矢技能资源
- 新增buff_bg.prefab及其动画资源,用于技能buff背景效果
- 新增arrow_big_yellow.prefab及其动画资源,添加黄色大箭矢技能
- 调整红、蓝、绿箭矢prefab的碰撞框尺寸(70×20→60×30)
- 为atk_s2.prefab添加spriteFrame并启用debugMode
- 更新SkillSet配置,调整基础技能对应的动画资源
- 优化atk02.anim和atk03.anim动画时长,移除冗余帧
- 重构箭矢动画文件结构,将atk_arrow_*重命名为arrow_*并更新引用
- 在ha1.prefab中集成buff_bg作为子节点
2026-03-17 10:26:14 +08:00

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[
{
"__type__": "cc.AnimationClip",
"_name": "buff_bg",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 20,
"speed": 1,
"wrapMode": 2,
"enableTrsBlending": false,
"_duration": 0.3,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [],
"_embeddedPlayers": [],
"_additiveSettings": {
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},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
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},
"proxy": null
},
"_channel": {
"__id__": 5
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
{
"__id__": 4
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.HierarchyPath",
"path": "skill"
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 6
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [
0,
0.05,
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0.2,
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],
"_values": [
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"__expectedType__": "cc.SpriteFrame"
},
{
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"__expectedType__": "cc.SpriteFrame"
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{
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{
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"__expectedType__": "cc.SpriteFrame"
}
]
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]