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b13178166a3b8132e807a03289ee81628f8b0bcf
pixelheros/assets/script/game
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pan d692251467 fix(config): 调整英雄卡抽取权重随等级递减逻辑
将原本固定的英雄抽取权重改为按等级几何递减,高等级英雄更难抽取,优化卡池抽取概率梯度
2026-08-11 14:56:38 +08:00
..
common
fix(config): 调整英雄卡抽取权重随等级递减逻辑
2026-08-11 14:56:38 +08:00
hero
feat: 重构英雄成长系统,支持差异化成长曲线与无限升级
2026-08-10 23:33:06 +08:00
initialize
refactor(game): 重构游戏云端数据同步逻辑
2026-08-07 10:04:55 +08:00
map
refactor(ui&logic): 调整UI边距与英雄属性计算逻辑
2026-08-11 10:52:23 +08:00
skill
refactor(config): 移除废弃的SkillUpList并简化技能数值计算
2026-08-02 17:43:36 +08:00
wx_clound_client_api
refactor(game): 重构游戏云端数据同步逻辑
2026-08-07 10:04:55 +08:00
.cursorrules
技能运动基础修改完成,todo 完善各类技能实现
2025-02-08 10:07:28 +08:00
backup.meta
…
common.meta
…
gui.meta
…
guide.meta
feat(guide): 新增新手引导相关组件与配置
2026-06-11 15:35:14 +08:00
hero.meta
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hit-flash-white.meta
feat(hero): 添加受击闪光效果并重构相关代码
2025-11-15 11:15:30 +08:00
initialize.meta
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map.meta
…
skill.meta
去掉碰撞系统
2025-02-02 14:48:06 +08:00
wx_clound_client_api.meta
添加微信云开发环境
2025-08-18 00:27:57 +08:00
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