- 将Logger类重命名为mLogger以符合命名规范 - 新增error方法用于统一错误输出 - 在多个组件中替换console.log/warn/error为mLogger的对应方法 - 为多个组件添加debugMode属性以控制模块级日志开关 - 新增HeroMasterComp组件框架
47 lines
1.6 KiB
TypeScript
47 lines
1.6 KiB
TypeScript
import { _decorator,Button,EventHandler,EventTouch,Label,NodeEventType,resources,Sprite,SpriteAtlas,tween,UITransform,v3 } from "cc";
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import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
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import { smc } from "../common/SingletonModuleComp";
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import { mLogger } from "../common/Logger";
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const { ccclass, property } = _decorator;
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/** 视图层对象 */
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@ccclass('CardControllerComp')
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@ecs.register('CardController', false)
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export class CardControllerComp extends CCComp {
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@property({ tooltip: "是否启用调试日志" })
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private debugMode: boolean = false;
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touch_time:number = 0
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in_touch:boolean = false
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bbg:any=null
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bbg_y:number=40
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bbg_x:any=[-300,-150,0,150,300]
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protected onLoad(): void {
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}
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start() {
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mLogger.log(this.debugMode, 'CardController', "CardControllerComp start",this.node)
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this.page_init()
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}
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onAdded(args:any){
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mLogger.log(this.debugMode, 'CardController', "CardControllerComp onAdded",args)
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smc.map.MapView.scene.mapLayer.node.getChildByName("loading").active=false;
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}
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protected update(dt: number): void {
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if(smc.vmdata.game_over||smc.vmdata.game_pause){
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return
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}
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}
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page_init(){
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this.node.getChildByName("mission_home").active=true;
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this.node.getChildByName("mission").active=false;
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}
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/** 视图对象通过 ecs.Entity.remove(ControllerComp) 删除组件是触发组件处理自定义释放逻辑 */
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reset() {
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this.node.destroy();
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}
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} |