- Add chapter-stage-section three-level progression design - Define monster growth formula with linear slope (+5%/lv) - Specify elite/boss multipliers (1.5x/3.0x) and spawn rhythm - Include persistence strategy and UI display format
- Add chapter-stage-section three-level progression design - Define monster growth formula with linear slope (+5%/lv) - Specify elite/boss multipliers (1.5x/3.0x) and spawn rhythm - Include persistence strategy and UI display format