Files
pixelheros/assets/resources/game/skill/anm/atk/fb-7.anim
pan 5585149b12 feat: 新增麻痹控制机制,优化击晕与技能CD逻辑
1.  新增麻痹控制相关属性、buff配置与逻辑实现
2.  调整击晕时长与CD削减机制,优化技能CD更新逻辑
3.  修正多个技能预制件的参数与动画配置
4.  扩展控制类型检测与游戏配置项
2026-08-19 16:40:10 +08:00

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[
{
"__type__": "cc.AnimationClip",
"_name": "fb-7",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 20,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0.35,
"_hash": 500763545,
"_tracks": [
{
"__id__": 1
}
],
"_exoticAnimation": null,
"_events": [
{
"frame": 0.15,
"func": "",
"params": []
},
{
"frame": 0.15,
"func": "atk",
"params": []
}
],
"_embeddedPlayers": [],
"_additiveSettings": {
"__id__": 7
},
"_auxiliaryCurveEntries": []
},
{
"__type__": "cc.animation.ObjectTrack",
"_binding": {
"__type__": "cc.animation.TrackBinding",
"path": {
"__id__": 2
},
"proxy": null
},
"_channel": {
"__id__": 5
}
},
{
"__type__": "cc.animation.TrackPath",
"_paths": [
{
"__id__": 3
},
{
"__id__": 4
},
"spriteFrame"
]
},
{
"__type__": "cc.animation.HierarchyPath",
"path": "Node"
},
{
"__type__": "cc.animation.ComponentPath",
"component": "cc.Sprite"
},
{
"__type__": "cc.animation.Channel",
"_curve": {
"__id__": 6
}
},
{
"__type__": "cc.ObjectCurve",
"_times": [
0,
0.05,
0.1,
0.15,
0.2,
0.25,
0.3
],
"_values": [
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@5cbcb",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@3981b",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@1837a",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@341ea",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@494bc",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@494bc",
"__expectedType__": "cc.SpriteFrame"
},
null
]
},
{
"__type__": "cc.AnimationClipAdditiveSettings",
"enabled": false,
"refClip": null
}
]