Files
pixelheros/assets/script/game/common/config/TDEnabledAttrs.ts
walkpan 5e9494e4f8 refactor(战斗系统): 简化属性系统并移除魔法相关属性
移除魔法攻击(MAP)、魔法防御(MDEF)、元素抗性等冗余属性
将伤害减免统一由DEF属性处理,重命名CRITICAL_RESIST为CRITICAL_RES
更新相关技能、天赋和怪物配置以适应新的属性系统
删除未使用的职业成长系数配置和基础属性映射逻辑
2026-01-01 22:08:26 +08:00

32 lines
827 B
TypeScript

import { Attrs } from "./HeroAttrs";
export const TD_ENABLED_ATTRS: ReadonlySet<Attrs> = new Set<Attrs>([
Attrs.AP,
Attrs.AS,
Attrs.DIS,
Attrs.CRITICAL,
Attrs.CRITICAL_DMG,
Attrs.HP_MAX,
Attrs.DEF,
Attrs.LIFESTEAL,
Attrs.MANASTEAL,
Attrs.FREEZE_CHANCE,
Attrs.BURN_CHANCE,
Attrs.STUN_CHANCE,
Attrs.BACK_CHANCE,
Attrs.SLOW_CHANCE,
]);
export const TD_OPTIONAL_ATTRS: ReadonlySet<Attrs> = new Set<Attrs>([
Attrs.GOLD_GAIN,
]);
export const TD_ATTR_GROUPS = {
towerCore: [Attrs.AP, Attrs.AS, Attrs.DIS],
towerBonus: [Attrs.CRITICAL, Attrs.CRITICAL_DMG],
enemyCore: [Attrs.HP_MAX, Attrs.DEF],
optional: [Attrs.GOLD_GAIN],
control: [Attrs.FREEZE_CHANCE, Attrs.BURN_CHANCE, Attrs.STUN_CHANCE, Attrs.BACK_CHANCE, Attrs.SLOW_CHANCE],
sustain: [Attrs.LIFESTEAL, Attrs.MANASTEAL],
} as const;