Files
pixelheros/assets/script/game/map/CardUseComp.ts
walkpan c7248fe32a feat(hero): 添加技能特效播放接口并优化英雄资源
- 在 HeroViewComp 中添加 palayBuff、palayReady、playEnd 方法用于播放技能特效
- 删除未使用的 buff 预制体(maxy、foot_jiasu)及其元数据
- 调整 heal 预制体的位置、尺寸和动画参数以优化显示效果
- 简化多个英雄预制体结构,移除嵌套的 up 节点以提升性能
- 更新 SkillSet 配置,为技能添加 readyAnm 和 endAnm 字段支持
2026-03-14 15:45:10 +08:00

71 lines
2.0 KiB
TypeScript

import { mLogger } from "../common/Logger";
import { _decorator } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { CardType } from "../common/config/CardSet";
import { oops } from "db://oops-framework/core/Oops";
import { GameEvent } from "../common/config/GameEvent";
const { ccclass, property } = _decorator;
interface CardUsePayload {
uuid: number
type: CardType
cost: number
slotName?: string
}
/** 视图层对象 */
@ccclass('CardUseComp')
@ecs.register('CardUseComp', false)
export class CardUseComp extends CCComp {
private debugMode: boolean = true;
private useCount: number = 0;
onLoad() {
}
start() {
}
onCardUsed(payload: CardUsePayload) {
this.useCount += 1;
mLogger.log(this.debugMode, "CardUseComp", "onCardUsed", {
useCount: this.useCount,
...payload
});
this.executeCardEffectEntry(payload);
}
private executeCardEffectEntry(payload: CardUsePayload) {
const effectTag = this.getEffectEntryTag(payload);
mLogger.log(this.debugMode, "CardUseComp", "executeCardEffectEntry", payload);
mLogger.log(this.debugMode, "CardUseComp", "effect entry tag", effectTag);
}
private getEffectEntryTag(used:CardUsePayload): string {
switch (used.type) {
case CardType.Hero:
oops.message.dispatchEvent(GameEvent.CallHero, used);
return "hero";
case CardType.Skill:
return "skill";
case CardType.Special:
return "special";
case CardType.Buff:
case CardType.Debuff:
return "buff";
default:
return "unknown";
}
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.node.destroy();
}
}