Files
pixelheros/assets/script/game/map/HInfoComp.ts
walkpan a638f473a0 feat: 新增英雄出售功能并优化UI交互
- 在 Hero 类中添加 removeByEid 静态方法,用于安全移除英雄实体
- 在 HInfoComp 中集成出售按钮逻辑,点击可移除对应英雄并关闭信息面板
- 为 card.prefab 和 hnode.prefab 添加召唤/出售按钮及相关UI组件
- 调整 role_controller.prefab 面板高度并禁用部分组件
- 移除未使用的 hit-flash-white 场景资源文件
- 暂时注释 CardComp 中的触摸事件绑定以进行调试
2026-03-28 12:04:41 +08:00

176 lines
5.8 KiB
TypeScript

import { _decorator, Animation, AnimationClip, Button, Event, Label, Node, NodeEventType, Sprite, resources } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { HeroInfo } from "../common/config/heroSet";
import { HeroAttrsComp } from "../hero/HeroAttrsComp";
import { Hero } from "../hero/Hero";
import { oops } from "db://oops-framework/core/Oops";
import { UIID } from "../common/config/GameUIConfig";
import { mLogger } from "../common/Logger";
const {property, ccclass } = _decorator;
/** 视图层对象 */
@ccclass('HInfoComp')
@ecs.register('HInfoComp', false)
export class HInfoComp extends CCComp {
@property(Node)
icon_node=null!
@property(Node)
sell_node=null!
private eid: number = 0;
private model: HeroAttrsComp | null = null;
private apLabel: Label | null = null;
private hpLabel: Label | null = null;
private iconVisualToken: number = 0;
private iconHeroUuid: number = 0;
private debugMode: boolean = true;
onLoad() {
this.cacheLabels();
// this.bindEvents();
}
onDestroy() {
// this.unbindEvents();
}
bindData(eid: number, model: HeroAttrsComp) {
this.eid = eid;
this.model = model;
this.cacheLabels();
this.refresh();
}
refresh() {
if (!this.model) return;
this.updateLevelUI();
const heroUuid = this.model.hero_uuid ?? 0;
if (heroUuid !== this.iconHeroUuid) {
this.iconHeroUuid = heroUuid;
this.iconVisualToken += 1;
this.updateHeroAnimation(this.icon_node, heroUuid, this.iconVisualToken);
}
if (this.apLabel) {
this.apLabel.string = `${Math.max(0, Math.floor(this.model.ap ?? 0))}`;
}
if (this.hpLabel) {
this.hpLabel.string = `${Math.max(0, Math.floor(this.model.hp_max ?? 0))}`;
}
}
isModelAlive(): boolean {
return !!(this.model as any)?.ent;
}
private cacheLabels() {
if (!this.apLabel) {
this.apLabel = this.findLabelByPath(["ap", "val"]);
}
if (!this.hpLabel) {
this.hpLabel = this.findLabelByPath(["hp", "val"]);
}
}
private findLabelByPath(path: string[]): Label | null {
let current: Node | null = this.node;
for (let i = 0; i < path.length; i++) {
current = current?.getChildByName(path[i]) ?? null;
if (!current) return null;
}
return current.getComponent(Label) || current.getComponentInChildren(Label);
}
private updateLevelUI() {
if (!this.model) return;
const lvNode = this.node.getChildByName("lv");
if (!lvNode) return;
lvNode.active = true
const lv2 = lvNode.getChildByName("lv2");
if (lv2) lv2.active = this.model.lv >= 2;
const lv3 = lvNode.getChildByName("lv3");
if (lv3) lv3.active = this.model.lv >= 3;
}
private updateHeroAnimation(node: Node, uuid: number, token: number) {
if (!node) return;
const sprite = node.getComponent(Sprite) || node.getComponentInChildren(Sprite);
if (sprite) sprite.spriteFrame = null;
const hero = HeroInfo[uuid];
if (!hero) {
this.clearIconAnimation(node);
return;
}
const anim = node.getComponent(Animation) || node.addComponent(Animation);
this.clearAnimationClips(anim);
const path = `game/heros/hero/${hero.path}/idle`;
resources.load(path, AnimationClip, (err, clip) => {
if (err || !clip) return;
if (token !== this.iconVisualToken || !this.model || this.model.hero_uuid !== uuid) {
return;
}
this.clearAnimationClips(anim);
anim.addClip(clip);
anim.play("idle");
});
}
private clearIconAnimation(node: Node) {
const anim = node?.getComponent(Animation);
if (!anim) return;
anim.stop();
this.clearAnimationClips(anim);
}
private clearAnimationClips(anim: Animation) {
const clips = (anim as any).clips as AnimationClip[] | undefined;
if (!clips || clips.length === 0) return;
[...clips].forEach(clip => anim.removeClip(clip, true));
}
// private bindEvents() {
// this.sell_node?.on(Button.EventType.CLICK, this.onSellHero, this);
// this.node.on(NodeEventType.TOUCH_END, this.onOpenIBox, this);
// }
// private unbindEvents() {
// this.sell_node?.off(Button.EventType.CLICK, this.onSellHero, this);
// this.node.off(NodeEventType.TOUCH_END, this.onOpenIBox, this);
// }
private onOpenIBox() {
if (!this.model) return;
if (!this.isModelAlive()) return;
const heroUuid = this.model.hero_uuid ?? 0;
if (!heroUuid || !HeroInfo[heroUuid]) return;
const heroLv = Math.max(1, Math.floor(this.model.lv ?? 1));
oops.gui.remove(UIID.IBox);
oops.gui.open(UIID.IBox, {
heroUuid,
heroLv,
skills: this.model.skills
});
}
private onSellHero(event?: Event) {
if (!this.eid) return;
const removed = Hero.removeByEid(this.eid);
mLogger.log(this.debugMode, "HInfoComp", "onSellHero", {
eid: this.eid,
isAlive: this.isModelAlive(),
removed
});
if (!removed) return;
oops.gui.remove(UIID.IBox);
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */
reset() {
this.clearIconAnimation(this.icon_node);
this.iconVisualToken = 0;
this.iconHeroUuid = 0;
this.model = null;
this.eid = 0;
this.node.destroy();
}
}