Files
pixelheros/assets/resources/gui/umps.plist
walkpan bff20f0ded refactor(game): 重构游戏地平线与怪物生成逻辑,并更新UI资源
- 将游戏地平线从120调整为-215,以改变战斗场景基线
- 移除多线路怪物生成逻辑,统一使用地平线作为y坐标
- 清理卡牌系统中的等级升级相关代码,简化事件处理
- 更新角色控制器UI布局和样式,调整组件位置和尺寸
- 替换纹理图集资源,移除旧版背景图,添加新版分层背景
- 删除多个未使用的meta配置文件
2026-01-29 22:51:16 +08:00

299 lines
11 KiB
Plaintext

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>frames</key>
<dict>
<key>Background_01.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{486,999}</string>
<key>spriteSourceSize</key>
<string>{486,999}</string>
<key>textureRect</key>
<string>{{963,1},{486,999}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>BackgroundsGradient09.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{1,1125},{16,512}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>BackgroundsGradient14.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{1,1143},{16,512}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>BackgroundsGradient18.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{1925,489},{16,512}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>BackgroundsGradient19.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{1943,489},{16,512}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>BackgroundsGradient20.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{515,1131},{16,512}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>BackgroundsGradient21.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{515,1149},{16,512}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>BackgroundsGradient22.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{1029,1131},{16,512}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>BackgroundsGradient23.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{16,512}</string>
<key>spriteSourceSize</key>
<string>{16,512}</string>
<key>textureRect</key>
<string>{{1029,1149},{16,512}}</string>
<key>textureRotated</key>
<true/>
</dict>
<key>l1_sky.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{960,540}</string>
<key>spriteSourceSize</key>
<string>{960,540}</string>
<key>textureRect</key>
<string>{{1,1},{960,540}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>l2_mountains.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,-93}</string>
<key>spriteSize</key>
<string>{960,354}</string>
<key>spriteSourceSize</key>
<string>{960,540}</string>
<key>textureRect</key>
<string>{{1,543},{960,354}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>l3_clouds.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{-9,127}</string>
<key>spriteSize</key>
<string>{832,142}</string>
<key>spriteSourceSize</key>
<string>{960,540}</string>
<key>textureRect</key>
<string>{{963,987},{832,142}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>l4_bg-ground01.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,-158}</string>
<key>spriteSize</key>
<string>{960,224}</string>
<key>spriteSourceSize</key>
<string>{960,540}</string>
<key>textureRect</key>
<string>{{1,899},{960,224}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>l5_bg-ground02.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,-158}</string>
<key>spriteSize</key>
<string>{960,224}</string>
<key>spriteSourceSize</key>
<string>{960,540}</string>
<key>textureRect</key>
<string>{{963,761},{960,224}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>l6_ground.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,-135}</string>
<key>spriteSize</key>
<string>{960,270}</string>
<key>spriteSourceSize</key>
<string>{960,540}</string>
<key>textureRect</key>
<string>{{963,489},{960,270}}</string>
<key>textureRotated</key>
<false/>
</dict>
<key>l7_ground.png</key>
<dict>
<key>aliases</key>
<array/>
<key>anchor</key>
<string>{0.5,0.5}</string>
<key>spriteOffset</key>
<string>{0,0}</string>
<key>spriteSize</key>
<string>{960,22}</string>
<key>spriteSourceSize</key>
<string>{960,22}</string>
<key>textureRect</key>
<string>{{1964,1},{960,22}}</string>
<key>textureRotated</key>
<true/>
</dict>
</dict>
<key>metadata</key>
<dict>
<key>format</key>
<integer>3</integer>
<key>pixelFormat</key>
<string>RGBA8888</string>
<key>premultiplyAlpha</key>
<false/>
<key>realTextureFileName</key>
<string>umps.png</string>
<key>size</key>
<string>{1987,1166}</string>
<key>smartupdate</key>
<string>$TexturePacker:SmartUpdate:9163736a3f4a468332e628a9e68b5f85:60ccae662d592612b5b381325f26b442:318abc3a8f3ad8d09018e87dff1f2449$</string>
<key>textureFileName</key>
<string>umps.png</string>
</dict>
</dict>
</plist>