import { EventTouch, Node,_decorator } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { oops } from "../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { UIID } from "../common/config/GameUIConfig"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('ItemInfoComp') @ecs.register('ItemInfo', false) export class ItemInfoComp extends CCComp { onAdded(args: any) { console.log("args"); } onLoad() { this.node.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); } private onTouchEnd(event: EventTouch) { switch (event.target.name) { case "btn_levelup": this.ent.remove(ItemInfoComp); break; case "btn_close": this.ent.remove(ItemInfoComp); break; } event.propagationStopped = true; } reset() { oops.gui.remove(UIID.ItemInfo, false); // 注:模拟二次删除清理缓存 setTimeout(() => { oops.gui.remove(UIID.ItemInfo); }, 1000); } protected onDestroy(): void { console.log("释放角色信息界面"); } }