# CCGS Skill Testing Framework — Claude Instructions This folder is the quality assurance layer for the Claude Code Game Studios skill/agent framework. It is self-contained and separate from any game project. ## Key files | File | Purpose | |------|---------| | `catalog.yaml` | Master registry for all 73 skills and 49 agents. Contains category, spec path, and last-test tracking fields. Always read this first when running any test command. | | `quality-rubric.md` | Category-specific pass/fail metrics. Read the matching `###` section for the skill's category when running `/skill-test category`. | | `skills/[category]/[name].md` | Behavioral spec for a skill — 5 test cases + protocol compliance assertions. | | `agents/[tier]/[name].md` | Behavioral spec for an agent — 5 test cases + protocol compliance assertions. | | `templates/skill-test-spec.md` | Template for writing new skill spec files. | | `templates/agent-test-spec.md` | Template for writing new agent spec files. | | `results/` | Written by `/skill-test spec` when results are saved. Gitignored. | ## Path conventions - Skill specs: `CCGS Skill Testing Framework/skills/[category]/[name].md` - Agent specs: `CCGS Skill Testing Framework/agents/[tier]/[name].md` - Catalog: `CCGS Skill Testing Framework/catalog.yaml` - Rubric: `CCGS Skill Testing Framework/quality-rubric.md` The `spec:` field in `catalog.yaml` is the authoritative path for each skill/agent spec. Always read it rather than guessing the path. ## Skill categories ``` gate → gate-check review → design-review, architecture-review, review-all-gdds authoring → design-system, quick-design, architecture-decision, art-bible, create-architecture, ux-design, ux-review readiness → story-readiness, story-done pipeline → create-epics, create-stories, dev-story, create-control-manifest, propagate-design-change, map-systems analysis → consistency-check, balance-check, content-audit, code-review, tech-debt, scope-check, estimate, perf-profile, asset-audit, security-audit, test-evidence-review, test-flakiness team → team-combat, team-narrative, team-audio, team-level, team-ui, team-qa, team-release, team-polish, team-live-ops sprint → sprint-plan, sprint-status, milestone-review, retrospective, changelog, patch-notes utility → all remaining skills ``` ## Agent tiers ``` directors → creative-director, technical-director, producer, art-director leads → lead-programmer, narrative-director, audio-director, ux-designer, qa-lead, release-manager, localization-lead specialists → gameplay-programmer, engine-programmer, ui-programmer, tools-programmer, network-programmer, ai-programmer, level-designer, sound-designer, technical-artist godot → godot-specialist, godot-gdscript-specialist, godot-csharp-specialist, godot-shader-specialist, godot-gdextension-specialist unity → unity-specialist, unity-ui-specialist, unity-shader-specialist, unity-dots-specialist, unity-addressables-specialist unreal → unreal-specialist, ue-gas-specialist, ue-replication-specialist, ue-umg-specialist, ue-blueprint-specialist operations → devops-engineer, security-engineer, performance-analyst, analytics-engineer, community-manager creative → writer, world-builder, game-designer, economy-designer, systems-designer, prototyper ``` ## Workflow for testing a skill 1. Read `catalog.yaml` to get the skill's `spec:` path and `category:` 2. Read the skill at `.claude/skills/[name]/SKILL.md` 3. Read the spec at the `spec:` path 4. Evaluate assertions case by case 5. Offer to write results to `results/` and update `catalog.yaml` ## Workflow for improving a skill Use `/skill-improve [name]`. It handles the full loop: test → diagnose → propose fix → rewrite → retest → keep or revert. ## Spec validity note Specs in this folder describe **current behavior**, not ideal behavior. They were written by reading the skills, so they may encode bugs. When a skill misbehaves in practice, correct the skill first, then update the spec to match the fixed behavior. Treat spec failures as "this needs investigation," not "the skill is definitively wrong." ## This folder is deletable Nothing in `.claude/` imports from here. Deleting this folder has no effect on the CCGS skills or agents themselves. `/skill-test` and `/skill-improve` will report that `catalog.yaml` is missing and guide the user to initialize it.