/** 游戏通用常量配置 */ export const GameConstants = { /** Spine资源路径 */ SPINE: { HERO: "game/heros/heros", // 英雄资源根目录 // MONSTER: "game/heros/monster" // 怪物资源根目录 }, /** 英雄预制体路径 */ HERO_PREFAB_PATH: "game/hero/prefabs/", /** 默认英雄缩放 */ DEFAULT_SCALE: 1, /** 游戏层定义 */ LAYERS: { HERO: 10, MONSTER: 20 } } as const; export const MONSTER_PREFAB_PATH = "game/monster/prefab/"; export const SKILL_EFFECT_PATH = "game/effect/";