/* * @Author: dgflash * @Date: 2021-11-18 14:20:46 * @LastEditors: dgflash * @LastEditTime: 2022-08-04 15:46:16 */ import { VM } from "../../../../extensions/oops-plugin-framework/assets/libs/model-view/ViewModel"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { Initialize } from "../initialize/Initialize"; import { GameMap } from "../map/GameMap"; import { BoxSet } from "./config/BoxSet"; import { v3 } from "cc"; import { Skill } from "../skills/Skill"; import { dead } from "../skills/oncend"; // import { Role } from "../role/Role"; // import { data } from "../data/data"; /** 游戏模块 */ @ecs.register('SingletonModule') export class SingletonModuleComp extends ecs.Comp { /** 游戏初始化模块 */ initialize: Initialize = null!; /** 游戏地图 */ map: GameMap = null!; cards: any = [ {uuid:9001,type:1}, ]; item_list: any = [ {uuid:6005,type:2},{uuid:6006,type:2},{uuid:6101,type:2},{uuid:6102,type:2}, {uuid:6210,type:2},{uuid:6211,type:2},{uuid:6212,type:2}, // {uuid:6213,type:2},{uuid:6214,type:2},{uuid:6215,type:2}, // {uuid:6216,type:2},{uuid:6217,type:2},{uuid:6218,type:2} ]; skills: any = [ {uuid:1001,type:3,lv:0}, {uuid:1002,type:3,lv:0}, {uuid:1003,type:3,lv:0}, {uuid:1004,type:3,lv:0}, {uuid:1005,type:3,lv:0}, {uuid:1006,type:3,lv:0}, {uuid:1007,type:3,lv:0}, {uuid:1008,type:3,lv:0}, {uuid:1009,type:3,lv:0}, ] mission:any={ play:false, pause:false, is_victory:false, is_defeat:false, is_battle:false, lv:1, victory:0, mskill:1001, mmskill:1002, } /** 游戏主角 */ heros:any={ 9001:{uuid:9001,lv:1,exp:0,slv:0,stone:0}, 9002:{uuid:9002,lv:2,exp:0,slv:1,stone:0}, 9003:{uuid:9003,lv:3,exp:0,slv:2,stone:0}, }; fight_heros=[9001,9002] mheros:any = []; monsters:any = []; sk_info:any = [] monsters_dead:any = [] heros_dead:any = [] hero_pos:any=[] enemy_pos:any =[] vmdata: any = { name : "纸片精灵大乱斗", gold:99999999, game_over:false, game_pause:false, mission:{ once:6, //每波刷新怪物数量 total:1, //总怪物数 exp:0, exp_max:100, mexp:0, mexp_max:100, hp:0, ap:0, def:0, crit:0, dodge:0, dead:0, mhp:0, map:0, mdef:0, mcrit:0, mdodge:0, mdead:0, reward_num:0, //怪物死亡数 reward_gold:0, reward_exp:0, }, role:{ gold:9999999, gems:0, energy:0, }, items:{ 1001:{num:1000,x1:1,x10:0}, 1002:{num:1000,x1:2,x10:0}, 1003:{num:1000,x1:3,x10:0}, 1004:{num:1000,x1:0,x10:0}, 1005:{num:1000,x1:0,x10:0}, 1006:{num:1000,x1:0,x10:0}, 1007:{num:1000,x1:0,x10:0}, 1008:{num:1000,x1:0,x10:0}, 1009:{num:1000,x1:0,x10:0}, 1010:{num:1000,x1:0,x10:0}, 1011:{num:1000,x1:0,x10:0}, 1012:{num:1000,x1:0,x10:0}, 1013:{num:1000,x1:0,x10:0}, 1014:{num:1000,x1:0,x10:0}, 1015:{num:1000,x1:0,x10:0}, 1016:{num:1000,x1:0,x10:0}, 9001:{num:854587,x1:9999,x10:0}, }, free:{ cost:0,num:3,buy:3,}, goods1:{ cost:2000,num:3,buy:3,}, goods2:{ cost:3000,num:4,buy:3,}, goods3:{ cost:4000,num:5,buy:3,}, }; vmAdd() { VM.add(this.vmdata, "data"); } reset() { for (var key in this.vmdata) { delete this.vmdata[key]; } } } export var smc: SingletonModuleComp = ecs.getSingleton(SingletonModuleComp);