--- paths: - "design/gdd/**" --- # Design Document Rules - Every design document MUST contain these 8 sections: Overview, Player Fantasy, Detailed Rules, Formulas, Edge Cases, Dependencies, Tuning Knobs, Acceptance Criteria - Formulas must include variable definitions, expected value ranges, and example calculations - Edge cases must explicitly state what happens, not just "handle gracefully" - Dependencies must be bidirectional — if system A depends on B, B's doc must mention A - Tuning knobs must specify safe ranges and what gameplay aspect they affect - Acceptance criteria must be testable — a QA tester must be able to verify pass/fail - No hand-waving: "the system should feel good" is not a valid specification - Balance values must link to their source formula or rationale - Design documents MUST be written incrementally: create skeleton first, then fill each section one at a time with user approval between sections. Write each approved section to the file immediately to persist decisions and manage context