import { _decorator,Button,EventHandler,EventTouch,instantiate,Label,NodeEventType,Prefab,resources,Sprite,SpriteAtlas,UITransform,v3 } from "cc"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { HeroList } from "../common/config/heroSet"; import { HeroCard } from "../hero/HeroCard"; import { smc } from "../common/SingletonModuleComp"; const { ccclass, property } = _decorator; /** 视图层对象 */ @ccclass('HeroHomeComp') @ecs.register('HeroHome', false) export class HeroHomeComp extends CCComp { protected onLoad(): void { } start() { // this.load_talents() console.log("hero_home start") this.loads() } loads(){ let heros:any=HeroList let hc:number =HeroList.length console.log("hero_home heros:",heros,hc) let parent= this.node.getChildByName("heros").getChildByName("view").getChildByName("content") parent.getComponent(UITransform).width=hc*150 console.log("parent:",parent) for (let i = 0; i < hc; i++) { let hcc =ecs.getEntity(HeroCard) hcc.load(HeroList[i],parent) } } hero_show(uuid:number) { console.log("hero_home hero_show:",uuid) var icon_path = "game/heros/herois" resources.load(icon_path, SpriteAtlas, (err: any, atlas) => { const sprite = this.node.getChildByName("hero").getChildByName("icon").getComponent(Sprite); sprite.spriteFrame = atlas.getSpriteFrame(smc.heros[uuid].path); }); this.node.getChildByName("name").getChildByName("value").getComponent(Label).string=smc.heros[uuid].name } reset() { this.node.destroy(); } }