import { oops } from "db://oops-framework/core/Oops"; import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { VM } from "../../../../extensions/oops-plugin-framework/assets/libs/model-view/ViewModel"; import { GameEvent } from "../common/config/GameEvent"; /** 数据层对象 */ @ecs.register('FriendModel') export class FriendModelComp extends ecs.Comp { /** 提供 MVVM 组件使用的数据 */ private vm: any = {}; onLoad(){ oops.message.on(GameEvent.ChangeATK_EQUIP_SPECIAL_ATTR,this.change_equip_special_attr,this) } change_equip_special_attr(e:GameEvent,data:any){ console.log("[FriendModel]:change_equip_special_attr",data) } /** 数据层组件移除时,重置所有数据为默认值 */ reset() { } }