refactor(game): 拆分装备卡配置与逻辑,独立管理装备系统
1. 将装备卡从原技能卡池拆分至独立的EquipSet.ts配置 2. 新增专用的装备盒实体与事件流程,替换原有技能卡复用逻辑 3. 调整FieldSkillHelper以支持装备卡的属性加成统计 4. 优化装备商店与抽卡逻辑,移除装备卡的抽卡参与
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assets/script/game/common/config/EquipSet.ts.meta
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assets/script/game/common/config/EquipSet.ts.meta
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{
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"ver": "4.0.24",
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"importer": "typescript",
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"imported": true,
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"uuid": "efed3c93-e996-4e93-9801-e948cf268e3c",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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