fix(hero): 修复技能添加和天赋叠加逻辑
修复英雄技能添加时错误的参数传递,将HSSet.max改为HSSet.skill 完善天赋叠加逻辑,当天赋已存在时叠加效果数值而非直接返回
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@@ -58,7 +58,7 @@ export class HeroSkillsComp extends ecs.Comp {
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const s_uuid = args as number;
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console.log(`[HeroSkills] 收到技能选择事件,添加技能 ID: ${s_uuid}`);
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this.addSkill(s_uuid,HSSet.max);
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this.addSkill(s_uuid, HSSet.skill);
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}
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// ==================== 辅助方法 ====================
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